Player Matchup

Morgan Le Fay
Morgan Le Fay
ByteMeDaddy
Morgan Le Fay
Level 8
God Stats
2W - 4L
1,573 SR
Queue Stats
19W - 18L
1,570 Elo+
Solo
Nike
Nike
Edgelord_Shoji
Nike
Level 28
God Stats
7W - 13L
1,448 SR
Queue Stats
232W - 245L
1,444 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Hi-Raeth
Ah Muzen Cab
Level 18
God Stats
27W - 23L
1,404 SR
Queue Stats
134W - 107L
1,433 Elo+
Party 1
Charybdis
Charybdis
Neekomie
Charybdis
Level 17
God Stats
1W - 11L
1,367 SR
Queue Stats
367W - 354L
1,556 Elo+
Solo
Cerberus
Cerberus
aerated-space7
Cerberus
Level 5
God Stats
3W - 5L
1,800 SR
Queue Stats
13W - 28L
1,594 Elo+
Solo
Team Averages
Level 15
1,518 SR
1,519 Elo+

VS

Team Averages
Level 22
1,532 SR
1,510 Elo+
Cerberus
Cerberus
B4nT0o28
Cerberus
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,689 Elo+
Solo
Cthulhu
Cthulhu
Jo-_-Hunt
Cthulhu
Level 25
God Stats
5W - 2L
1,582 SR
Queue Stats
87W - 75L
1,533 Elo+
Solo
Baron Samedi
Baron Samedi
altair1148
Baron Samedi
Level 22
God Stats
2W - 3L
1,665 SR
Queue Stats
44W - 51L
1,402 Elo+
Solo
Danzaburou
Danzaburou
empaniente
Danzaburou
Level 31
God Stats
13W - 33L
1,315 SR
Queue Stats
357W - 382L
1,439 Elo+
Solo
Charybdis
Charybdis
jozombie30
Charybdis
Level 21
God Stats
27W - 22L
1,596 SR
Queue Stats
310W - 288L
1,485 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ByteMeDaddy
Morgan Le Fay
20
5 / 5 / 4
13,769
918
23,646
21,899
9,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
3 / 7 / 4
13,036
869
14,327
27,813
10,911
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Muzen Cab
Hi-Raeth
Ah Muzen Cab
20
1 / 7 / 10
13,321
888
26,099
25,534
10,047
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charybdis
Neekomie
Charybdis
19
4 / 8 / 5
13,779
919
22,896
26,410
9,988
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Cerberus
20
0 / 4 / 4
12,242
816
884
20,798
26,866
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

0

VS

Team 2 Tickets

196

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
B4nT0o28
Cerberus
20
0 / 4 / 20
13,147
876
9,323
22,947
31,143
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cthulhu
Jo-_-Hunt
Cthulhu
20
9 / 2 / 15
15,050
1,003
27,999
24,267
14,923
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
altair1148
Baron Samedi
20
7 / 2 / 18
14,646
976
28,290
15,072
7,627
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
empaniente
Danzaburou
20
10 / 1 / 17
16,007
1,067
28,928
16,893
8,113
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charybdis
jozombie30
Charybdis
20
5 / 4 / 11
14,400
960
19,323
13,939
5,495
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
112
13
Kills
31
31
Deaths
13
27
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Cerberus
B4nT0o28
Cerberus
0
4
20
2.5
L
Morgan Le Fay
ByteMeDaddy
Morgan Le Fay
5
5
4
1.4
L
3
7
4
0.71
L
Ah Muzen Cab
Hi-Raeth
Ah Muzen Cab
1
7
10
0.86
W
Cthulhu
Jo-_-Hunt
Cthulhu
9
2
15
8.25
L
Charybdis
Neekomie
Charybdis
4
8
5
0.81
L
Cerberus
0
4
4
0.5
W
Baron Samedi
altair1148
Baron Samedi
7
2
18
8
W
Danzaburou
empaniente
Danzaburou
10
1
17
18.5
W
Charybdis
jozombie30
Charybdis
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,852
Damage
113,863
122,454
Taken
93,118
67,013
Mitigated
67,301
8,621
Healing
20,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
B4nT0o28
Cerberus
9,323
907
0
908
22,947
31,143
0
5,319
17,202
22,323
0
L
Morgan Le Fay
ByteMeDaddy
Morgan Le Fay
23,646
3,650
743
1,768
21,899
9,201
0
11,333
10,566
46,556
0
L
14,327
2,303
0
51
27,813
10,911
0
17,325
10,488
0
33,891
L
Ah Muzen Cab
Hi-Raeth
Ah Muzen Cab
26,099
11,551
0
3,925
25,534
10,047
0
14,677
10,857
0
55,395
W
Cthulhu
Jo-_-Hunt
Cthulhu
27,999
1,933
1,083
2,732
24,267
14,923
0
8,672
15,265
47,900
0
L
Charybdis
Neekomie
Charybdis
22,896
10,035
0
185
26,410
9,988
0
11,960
14,450
0
41,555
L
Cerberus
884
141
0
1,949
20,798
26,866
0
10,317
10,481
8,881
0
W
Baron Samedi
altair1148
Baron Samedi
28,290
1,217
6,605
5,483
15,072
7,627
0
2,147
12,799
49,431
0
W
Danzaburou
empaniente
Danzaburou
28,928
14,606
0
3,735
16,893
8,113
0
3,848
12,759
0
55,030
W
Charybdis
jozombie30
Charybdis
19,323
11,808
0
0
13,939
5,495
0
3,120
10,563
0
53,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,147
Gold Earned
73,250
216
Minions Killed
323
7
Camps Cleared
10
1,301,878
Distance Traveled
1,345,221
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,147
876
27
2
0
275,570
0
L
Morgan Le Fay
13,769
918
47
3
2
267,330
3
L
Nike
13,036
869
44
3
0
259,539
0
L
Ah Muzen Cab
13,321
888
52
3
1
311,633
0
W
Cthulhu
15,050
1,003
61
4
0
293,871
0
L
Charybdis
13,779
919
44
3
3
227,775
0
L
Cerberus
12,242
816
29
2
1
235,601
0
W
Baron Samedi
14,646
976
62
4
2
267,968
0
W
Danzaburou
16,007
1,067
75
5
3
270,983
1
W
Charybdis
14,400
960
98
7
5
236,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role