Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chaac
Chaac
 
Chaac
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
EdmundMcMiller
Bellona
Level 24
God Stats
7W - 10L
1,578 SR
Queue Stats
94W - 84L
1,579 Elo+
Party 1
Cabrakan
Cabrakan
NightMaricGod
Cabrakan
Level 69
God Stats
4W - 4L
1,559 SR
Queue Stats
125W - 179L
1,366 Elo+
Party 2
Charybdis
Charybdis
XmichelalejoX
Charybdis
Level 146
God Stats
3W - 1L
1,340 SR
Queue Stats
81W - 79L
1,557 Elo+
Party 1
Team Averages
Level 63
1,495 SR
1,500 Elo+

VS

Team Averages
Level 80
1,454 SR
1,492 Elo+
Zhong Kui
Zhong Kui
Darkvison0
Zhong Kui
Level 29
God Stats
2W - 1L
1,576 SR
Queue Stats
63W - 53L
1,589 Elo+
Party 4
Hercules
Hercules
JiggleNeck
Hercules
Level 126
God Stats
1W - 1L
1,291 SR
Queue Stats
10W - 11L
1,402 Elo+
Party 3
Arachne
Arachne
Nomack
Arachne
Level 71
God Stats
6W - 6L
1,326 SR
Queue Stats
16W - 23L
1,323 Elo+
Party 3
Chernobog
Chernobog
PurePremium
Chernobog
Level 29
God Stats
7W - 7L
1,592 SR
Queue Stats
45W - 28L
1,543 Elo+
Party 3
Cabrakan
Cabrakan
iDunedain
Cabrakan
Level 146
God Stats
4W - 3L
1,485 SR
Queue Stats
393W - 329L
1,605 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
0 / 6 / 1
8,408
495
3,282
10,814
5,273
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
 
Chaac
10
1 / 6 / 2
7,056
415
7,693
15,573
6,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
2 / 3 / 1
8,839
520
8,112
9,856
8,355
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cabrakan
NightMaricGod
Cabrakan
13
1 / 7 / 6
9,013
530
5,217
16,938
15,994
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
XmichelalejoX
Charybdis
16
7 / 5 / 1
9,963
586
17,449
14,814
4,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Darkvison0
Zhong Kui
17
4 / 1 / 10
10,215
601
13,659
12,889
10,846
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
JiggleNeck
Hercules
14
3 / 0 / 1
8,445
497
3,922
14,688
10,848
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
Nomack
Arachne
13
3 / 6 / 7
8,418
495
8,806
13,754
6,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chernobog
PurePremium
Chernobog
16
9 / 3 / 7
10,292
605
15,287
15,426
6,894
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cabrakan
iDunedain
Cabrakan
15
8 / 1 / 7
9,606
565
7,348
12,205
11,371
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
59
11
Kills
27
27
Deaths
11
11
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
6
1
0.08
L
Chaac
 
Chaac
1
6
2
0.33
W
Zhong Kui
Darkvison0
Zhong Kui
4
1
10
9
L
2
3
1
0.83
W
Hercules
JiggleNeck
Hercules
3
0
1
3.5
L
Cabrakan
NightMaricGod
Cabrakan
1
7
6
0.57
W
Arachne
Nomack
Arachne
3
6
7
1.08
W
Chernobog
PurePremium
Chernobog
9
3
7
4.17
L
Charybdis
XmichelalejoX
Charybdis
7
5
1
1.5
W
Cabrakan
iDunedain
Cabrakan
8
1
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,753
Damage
49,022
67,995
Taken
68,962
40,589
Mitigated
46,499
14,413
Healing
30,735
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
3,282
589
0
2,356
10,814
5,273
128
6,124
4,655
43,040
0
L
Chaac
 
Chaac
7,693
2,781
0
1,890
15,573
6,680
0
4,644
10,922
0
31,642
W
Zhong Kui
Darkvison0
Zhong Kui
13,659
2,100
0
8,581
12,889
10,846
2,233
2,630
9,893
76,831
0
L
8,112
4,345
0
2,244
9,856
8,355
0
1,697
8,159
0
45,530
W
Hercules
JiggleNeck
Hercules
3,922
1,975
0
9,025
14,688
10,848
825
0
14,458
0
30,480
L
Cabrakan
NightMaricGod
Cabrakan
5,217
1,070
0
3,409
16,938
15,994
794
4,551
12,355
23,301
0
W
Arachne
Nomack
Arachne
8,806
6,287
266
4,341
13,754
6,540
0
623
12,993
0
50,888
W
Chernobog
PurePremium
Chernobog
15,287
10,377
0
6,762
15,426
6,894
1,334
2,244
13,156
0
64,705
L
Charybdis
XmichelalejoX
Charybdis
17,449
10,661
0
4,514
14,814
4,287
2,410
3,957
10,853
0
76,178
W
Cabrakan
iDunedain
Cabrakan
7,348
1,387
255
1,505
12,205
11,371
0
2,600
9,461
35,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,279
Gold Earned
46,976
404
Minions Killed
461
0
Camps Cleared
0
1,591,295
Distance Traveled
1,625,133
17
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,408
495
101
6
0
315,996
4
L
Chaac
7,056
415
44
3
0
317,445
0
W
Zhong Kui
10,215
601
150
9
0
319,975
1
L
Bellona
8,839
520
112
7
0
360,704
2
W
Hercules
8,445
497
71
4
0
336,504
1
L
Cabrakan
9,013
530
27
2
0
323,838
5
W
Arachne
8,418
495
76
4
0
337,603
1
W
Chernobog
10,292
605
107
6
0
292,687
4
L
Charybdis
9,963
586
120
7
0
273,312
6
W
Cabrakan
9,606
565
57
3
0
338,364
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role