Player Matchup

Sylvanus
Sylvanus
Bronze II
DoughFlomingo
Sylvanus
Bronze II
Level 108
God Stats
19W - 31L
1,572 SR
Queue Stats
41W - 73L
501 MMR
Solo
Cabrakan
Cabrakan
Bronze II
HulkMeeche
Cabrakan
Bronze II
Level 88
God Stats
20W - 19L
1,493 SR
Queue Stats
334W - 375L
259 MMR
Solo
Persephone
Persephone
Silver V
Liquid_Typhoon
Persephone
Silver V
Level 104
God Stats
2W - 3L
1,385 SR
Queue Stats
202W - 229L
621 MMR
Solo
Danzaburou
Danzaburou
Silver V
PanicButton52
Danzaburou
Silver V
Level 129
God Stats
3W - 1L
1,575 SR
Queue Stats
246W - 278L
515 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze I
TheInfamousJAG
Tsukuyomi
Bronze I
Level 86
God Stats
10W - 2L
1,527 SR
Queue Stats
63W - 87L
510 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 103
1,510 SR
481 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 100
1,487 SR
480 MMR
Ymir
Ymir
Bronze I
Aesir-
Ymir
Bronze I
Level 100
God Stats
3W - 0L
1,807 SR
Queue Stats
62W - 87L
455 MMR
Solo
Izanami
Izanami
Silver IV
Mr0vO69
Izanami
Silver IV
Level 87
God Stats
3W - 4L
1,084 SR
Queue Stats
30W - 51L
711 MMR
Solo
Baron Samedi
Baron Samedi
Silver V
Squinny25
Baron Samedi
Silver V
Level 106
God Stats
25W - 37L
1,413 SR
Queue Stats
154W - 182L
543 MMR
Solo
Olorun
Olorun
Bronze I
Zealithia
Olorun
Bronze I
Level 123
God Stats
5W - 4L
1,667 SR
Queue Stats
244W - 261L
450 MMR
Solo
Pele
Pele
Bronze II
goat_balls001
Pele
Bronze II
Level 85
God Stats
6W - 5L
1,464 SR
Queue Stats
313W - 331L
243 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DoughFlomingo
Sylvanus
18
4 / 8 / 12
12,971
432
10,913
32,905
33,870
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
HulkMeeche
Cabrakan
18
1 / 8 / 9
11,892
396
7,391
29,774
52,953
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Persephone
Liquid_Typhoon
Persephone
19
4 / 9 / 7
13,850
462
20,743
22,559
8,856
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
PanicButton52
Danzaburou
20
13 / 9 / 6
16,734
558
25,872
28,794
12,588
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
TheInfamousJAG
Tsukuyomi
20
3 / 10 / 7
13,184
439
16,375
26,190
11,323
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
OdinTiamatArachneNoxZeus

VS

Bans
Morgan Le FayFenrirCthulhuOsirisChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Aesir-
Ymir
20
2 / 5 / 25
15,034
501
11,239
27,082
43,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
Mr0vO69
Izanami
20
16 / 3 / 15
18,741
625
43,437
19,292
8,862
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Baron Samedi
Squinny25
Baron Samedi
20
1 / 5 / 15
15,643
521
14,663
23,069
22,865
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Olorun
Zealithia
Olorun
20
5 / 3 / 12
16,460
549
14,627
16,271
9,403
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
20 / 9 / 6
18,981
633
28,266
28,132
16,326
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
117
25
Kills
44
44
Deaths
25
41
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Ymir
Aesir-
Ymir
2
5
25
2.9
L
Sylvanus
DoughFlomingo
Sylvanus
4
8
12
1.25
L
Cabrakan
HulkMeeche
Cabrakan
1
8
9
0.69
L
Persephone
Liquid_Typhoon
Persephone
4
9
7
0.83
W
Izanami
Mr0vO69
Izanami
16
3
15
7.83
L
Danzaburou
PanicButton52
Danzaburou
13
9
6
1.78
W
Baron Samedi
Squinny25
Baron Samedi
1
5
15
1.7
L
Tsukuyomi
TheInfamousJAG
Tsukuyomi
3
10
7
0.65
W
Olorun
Zealithia
Olorun
5
3
12
3.67
W
20
9
6
2.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,294
Damage
112,232
140,222
Taken
113,846
119,590
Mitigated
100,483
40,726
Healing
38,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Aesir-
Ymir
11,239
985
0
6,682
27,082
43,027
635
6,344
20,738
47,876
0
L
Sylvanus
DoughFlomingo
Sylvanus
10,913
2,369
5,951
12,300
32,905
33,870
428
9,104
23,801
37,676
0
L
Cabrakan
HulkMeeche
Cabrakan
7,391
663
0
4,181
29,774
52,953
0
9,661
20,113
32,365
0
L
Persephone
Liquid_Typhoon
Persephone
20,743
893
505
5,055
22,559
8,856
901
4,236
18,314
92,859
0
W
Izanami
Mr0vO69
Izanami
43,437
30,174
0
8,915
19,292
8,862
7,199
7,332
11,960
0
198,443
L
Danzaburou
PanicButton52
Danzaburou
25,872
11,311
0
5,644
28,794
12,588
5,832
9,919
18,875
0
109,176
W
Baron Samedi
Squinny25
Baron Samedi
14,663
195
986
5,261
23,069
22,865
953
10,222
12,847
88,408
0
L
Tsukuyomi
TheInfamousJAG
Tsukuyomi
16,375
3,288
0
7,090
26,190
11,323
0
6,574
19,616
0
103,433
W
Olorun
Zealithia
Olorun
14,627
5,329
2,159
7,701
16,271
9,403
3,427
6,174
10,097
105,648
11,464
W
28,266
6,122
0
6,326
28,132
16,326
0
10,211
17,921
0
160,793

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,631
Gold Earned
84,859
562
Minions Killed
784
0
Camps Cleared
0
2,511,957
Distance Traveled
2,708,789
27
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
15,034
501
53
2
0
514,995
14
L
Sylvanus
12,971
432
55
2
0
506,469
2
L
Cabrakan
11,892
396
65
2
0
471,860
13
L
Persephone
13,850
462
136
5
0
517,657
3
W
Izanami
18,741
625
228
8
0
586,000
7
L
Danzaburou
16,734
558
165
6
0
501,627
3
W
Baron Samedi
15,643
521
172
6
0
556,505
1
L
Tsukuyomi
13,184
439
141
5
0
514,344
6
W
Olorun
16,460
549
176
6
0
499,617
9
W
Pele
18,981
633
155
5
0
551,672
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role