Player Matchup

Anubis
Anubis
DougieDub
Anubis
Level 114
God Stats
2W - 1L
1,455 SR
Queue Stats
76W - 76L
1,500 Elo+
Party 2
Charybdis
Charybdis
ami 9i
Charybdis
Level 127
God Stats
10W - 7L
1,401 SR
Queue Stats
128W - 135L
1,503 Elo+
Party 2
Cthulhu
Cthulhu
thebrossiah74
Cthulhu
Level 143
God Stats
6W - 0L
1,597 SR
Queue Stats
17W - 22L
1,527 Elo+
Party 2
Team Averages
Level 128
1,485 SR
1,510 Elo+

VS

Team Averages
Level 103
1,519 SR
1,484 Elo+
Athena
Athena
BaAL Xx LoB
Athena
Level 148
God Stats
12W - 11L
1,524 SR
Queue Stats
152W - 184L
1,454 Elo+
Party 1
Hachiman
Hachiman
ill Anomaly
Hachiman
Level 157
God Stats
29W - 44L
1,533 SR
Queue Stats
379W - 423L
1,497 Elo+
Party 1
Scylla
Scylla
wesman222
Scylla
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DougieDub
Anubis
17
10 / 5 / 7
13,666
683
21,527
16,630
10,004
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
ami 9i
Charybdis
16
6 / 7 / 8
13,368
668
15,148
18,266
11,117
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
15
3 / 5 / 14
12,866
643
12,351
20,471
29,687
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
16
4 / 9 / 11
13,186
659
10,493
24,060
20,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Hachiman
ill Anomaly
Hachiman
18
11 / 5 / 6
15,137
757
21,067
17,113
5,677
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Scylla
wesman222
Scylla
15
1 / 5 / 8
11,759
588
9,859
22,457
5,560
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
41
19
Kills
16
17
Deaths
19
29
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Athena
4
9
11
1.06
W
Anubis
DougieDub
Anubis
10
5
7
2.7
W
Charybdis
ami 9i
Charybdis
6
7
8
1.43
L
Hachiman
ill Anomaly
Hachiman
11
5
6
2.8
W
Cthulhu
3
5
14
2
L
Scylla
wesman222
Scylla
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,026
Damage
41,419
55,367
Taken
63,630
50,808
Mitigated
31,531
17,556
Healing
14,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
10,493
2,444
588
2,105
24,060
20,294
362
11,540
12,126
31,062
0
W
Anubis
DougieDub
Anubis
21,527
1,354
1,988
7,125
16,630
10,004
828
6,766
9,864
52,832
0
W
Charybdis
ami 9i
Charybdis
15,148
5,413
0
2,427
18,266
11,117
2,706
6,990
11,276
0
52,418
L
Hachiman
ill Anomaly
Hachiman
21,067
11,777
0
3,696
17,113
5,677
951
9,198
7,754
0
69,665
W
Cthulhu
12,351
1,156
1,419
4,597
20,471
29,687
258
6,787
13,684
34,368
0
L
Scylla
wesman222
Scylla
9,859
1,072
138
8,229
22,457
5,560
207
12,665
9,340
45,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,900
Gold Earned
40,082
192
Minions Killed
187
6
Camps Cleared
9
918,704
Distance Traveled
974,587
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
13,186
659
41
2
2
328,506
4
W
Anubis
13,666
683
77
4
5
308,525
0
W
Charybdis
13,368
668
80
4
1
283,963
1
L
Hachiman
15,137
757
87
4
4
314,241
0
W
Cthulhu
12,866
643
35
2
0
326,216
1
L
Scylla
11,759
588
59
3
3
331,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role