Player Matchup

Cu Chulainn
Cu Chulainn
Boarhat_Fisher
Cu Chulainn
Level 59
God Stats
13W - 12L
1,441 SR
Queue Stats
290W - 370L
1,307 Elo+
Party 1
Da Ji
Da Ji
Groudon5155
Da Ji
Level 28
God Stats
4W - 6L
1,264 SR
Queue Stats
64W - 91L
1,275 Elo+
Party 1
Osiris
Osiris
Yorroko
Osiris
Level 31
God Stats
4W - 1L
1,500 SR
Queue Stats
102W - 120L
1,353 Elo+
Party 1
Jormungandr
Jormungandr
camerocity
Jormungandr
Level 28
God Stats
19W - 27L
1,217 SR
Queue Stats
88W - 140L
1,273 Elo+
Party 1
Danzaburou
Danzaburou
i_waz_canadian
Danzaburou
Level 8
God Stats
11W - 20L
1,215 SR
Queue Stats
13W - 22L
1,194 Elo+
Party 1
Team Averages
Level 31
1,328 SR
1,280 Elo+

VS

Team Averages
Level 14
1,381 SR
1,243 Elo+
Charybdis
Charybdis
HowToHD
Charybdis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 42L
1,290 Elo+
Solo
Yemoja
Yemoja
Praxarsenic33
Yemoja
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,263 Elo+
Solo
Neith
Neith
ShowStopperx13
Neith
Level 14
God Stats
0W - 2L
1,326 SR
Queue Stats
7W - 6L
1,184 Elo+
Solo
Da Ji
Da Ji
Siper3000
Da Ji
Level 28
God Stats
3W - 6L
1,318 SR
Queue Stats
50W - 66L
1,315 Elo+
Solo
Guan Yu
Guan Yu
dyedog
Guan Yu
Level 6
God Stats
0W - 2L
1,262 SR
Queue Stats
73W - 85L
1,162 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Boarhat_Fisher
Cu Chulainn
20
17 / 6 / 3
13,725
572
23,700
21,251
6,167
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

19
11 / 4 / 8
13,072
545
14,465
17,530
10,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Osiris
Yorroko
Osiris
19
11 / 0 / 17
13,790
575
22,391
16,623
19,449
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jormungandr
camerocity
Jormungandr
19
12 / 4 / 13
13,259
552
16,458
17,205
6,423
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
i_waz_canadian
Danzaburou
19
11 / 5 / 9
13,020
543
13,286
15,528
6,386
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
HowToHD
Charybdis
19
6 / 7 / 4
12,430
518
8,858
20,607
7,097
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

12
0 / 18 / 3
8,248
344
4,393
23,044
14,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

17
4 / 11 / 3
11,768
490
10,900
18,293
5,788
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Da Ji
Siper3000
Da Ji
16
3 / 14 / 4
11,021
459
8,295
19,723
6,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
dyedog
Guan Yu
13
3 / 14 / 6
9,747
406
6,985
32,415
21,508
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
36
62
Kills
16
19
Deaths
64
50
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Boarhat_Fisher
Cu Chulainn
17
6
3
3.08
W
11
4
8
3.75
L
Charybdis
HowToHD
Charybdis
6
7
4
1.14
L
0
18
3
0.08
L
4
11
3
0.5
L
Da Ji
Siper3000
Da Ji
3
14
4
0.36
W
Osiris
Yorroko
Osiris
11
0
17
19.5
W
Jormungandr
camerocity
Jormungandr
12
4
13
4.63
L
Guan Yu
dyedog
Guan Yu
3
14
6
0.43
W
Danzaburou
i_waz_canadian
Danzaburou
11
5
9
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,300
Damage
39,431
88,137
Taken
114,082
48,637
Mitigated
55,579
14,113
Healing
5,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Boarhat_Fisher
Cu Chulainn
23,700
8,758
228
2,922
21,251
6,167
2,289
618
20,633
0
99,987
W
14,465
4,793
0
1,985
17,530
10,212
2,391
2,504
15,026
0
74,809
L
Charybdis
HowToHD
Charybdis
8,858
4,353
0
750
20,607
7,097
258
3,138
17,469
0
72,322
L
4,393
2,694
693
0
23,044
14,440
0
2,146
20,898
19,457
0
L
10,900
4,738
0
1,588
18,293
5,788
609
3,144
15,149
0
60,548
L
Da Ji
Siper3000
Da Ji
8,295
2,510
190
389
19,723
6,746
1,029
2,171
17,552
0
39,070
W
Osiris
Yorroko
Osiris
22,391
5,825
0
4,808
16,623
19,449
1,455
2,188
14,435
16,128
56,703
W
Jormungandr
camerocity
Jormungandr
16,458
2,996
108
2,093
17,205
6,423
1,449
2,502
14,703
65,094
0
L
Guan Yu
dyedog
Guan Yu
6,985
2,843
566
1,664
32,415
21,508
204
10,318
22,097
0
24,810
W
Danzaburou
i_waz_canadian
Danzaburou
13,286
5,794
0
1,969
15,528
6,386
3,181
777
14,751
0
102,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,866
Gold Earned
53,214
563
Minions Killed
335
0
Camps Cleared
0
2,275,255
Distance Traveled
1,783,185
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
13,725
572
135
6
0
432,225
0
W
Da Ji
13,072
545
104
4
0
473,173
0
L
Charybdis
12,430
518
125
5
0
377,725
0
L
Yemoja
8,248
344
24
1
0
310,226
0
L
Neith
11,768
490
84
4
0
335,847
6
L
Da Ji
11,021
459
70
3
0
328,531
0
W
Osiris
13,790
575
104
4
0
520,650
0
W
Jormungandr
13,259
552
89
4
0
412,206
0
L
Guan Yu
9,747
406
32
1
0
430,856
0
W
Danzaburou
13,020
543
131
5
0
437,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role