Player Matchup

Ymir
Ymir
Arnold Zonico
Ymir
Level 154
God Stats
6W - 13L
1,330 SR
Queue Stats
284W - 340L
1,376 Elo+
Solo
Janus
Janus
EMERALDRAGON411
Janus
Level 84
God Stats
3W - 11L
1,341 SR
Queue Stats
513W - 520L
1,353 Elo+
Solo
Sol
Sol
PumpkinLily9932
Sol
Level 125
God Stats
34W - 38L
1,411 SR
Queue Stats
324W - 351L
1,418 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
infernokingxx13
Morgan Le Fay
Level 83
God Stats
8W - 10L
1,448 SR
Queue Stats
174W - 177L
1,391 Elo+
Solo
Chiron
Chiron
maidara2323
Chiron
Level 65
God Stats
68W - 64L
1,455 SR
Queue Stats
342W - 364L
1,395 Elo+
Solo
Team Averages
Level 102
1,397 SR
1,387 Elo+

VS

Team Averages
Level 72
1,448 SR
1,367 Elo+
Artemis
Artemis
DarthMalice777
Artemis
Level 92
God Stats
13W - 15L
1,566 SR
Queue Stats
176W - 198L
1,371 Elo+
Solo
Nike
Nike
DeuxCremeUnLait
Nike
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
240W - 221L
1,353 Elo+
Solo
Loki
Loki
GaNgst3rultra
Loki
Level 77
God Stats
1W - 1L
1,218 SR
Queue Stats
79W - 89L
1,389 Elo+
Party 1
Poseidon
Poseidon
KingOldSpice155
Poseidon
Level 68
God Stats
2W - 0L
1,705 SR
Queue Stats
77W - 83L
1,421 Elo+
Party 1
Yemoja
Yemoja
sidebeachbecky
Yemoja
Level 55
God Stats
2W - 4L
1,250 SR
Queue Stats
81W - 131L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 1
9,744
406
2,863
17,862
16,077
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
4 / 9 / 2
11,023
459
15,813
19,135
5,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
1 / 4 / 1
11,829
493
12,432
20,155
6,761
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
infernokingxx13
Morgan Le Fay
16
2 / 4 / 2
10,567
440
9,631
16,896
8,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chiron
16
2 / 4 / 2
10,258
427
9,794
12,766
4,208
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
2 / 2 / 3
12,958
540
11,654
17,360
7,213
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

18
3 / 0 / 5
11,686
487
14,112
15,184
12,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

18
9 / 2 / 3
12,431
518
11,090
12,865
4,877
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
17
5 / 2 / 5
11,802
492
13,144
17,053
6,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 3 / 5
11,443
477
8,060
16,382
14,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
9
Kills
21
22
Deaths
9
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
2
2
3
1.75
W
3
0
5
5.5
L
4
9
2
0.56
W
9
2
3
5.25
W
Poseidon
5
2
5
3.75
L
1
4
1
0.38
L
Morgan Le Fay
infernokingxx13
Morgan Le Fay
2
4
2
0.75
L
Chiron
2
4
2
0.75
W
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,533
Damage
58,060
86,814
Taken
78,844
40,427
Mitigated
46,207
23,879
Healing
23,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,863
626
160
1,687
17,862
16,077
17
3,703
14,004
41,604
0
W
11,654
5,955
0
7,336
17,360
7,213
1,380
4,725
12,579
0
129,615
W
14,112
2,037
91
1,149
15,184
12,449
65
8,491
6,053
0
57,498
L
15,813
157
112
3,059
19,135
5,098
301
8,915
9,646
60,358
0
W
11,090
1,744
0
840
12,865
4,877
0
5,183
7,585
0
69,393
W
Poseidon
13,144
1,917
231
6,281
17,053
6,797
1,118
12,980
4,019
72,011
0
L
12,432
3,412
0
10,750
20,155
6,761
126
3,184
16,857
113,794
0
L
Morgan Le Fay
infernokingxx13
Morgan Le Fay
9,631
172
0
2,354
16,896
8,283
304
1,742
15,116
53,141
0
L
Chiron
9,794
3,542
1,416
4,341
12,766
4,208
1,118
2,959
9,786
0
56,246
W
8,060
1,529
2,835
4,629
16,382
14,871
1,402
8,660
7,624
39,044
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,421
Gold Earned
60,320
538
Minions Killed
535
0
Camps Cleared
0
2,145,309
Distance Traveled
2,208,094
33
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,744
406
70
3
0
438,125
4
W
Artemis
12,958
540
184
8
0
412,353
9
W
Nike
11,686
487
102
4
0
411,383
3
L
Janus
11,023
459
94
4
0
428,420
4
W
Loki
12,431
518
97
4
0
530,208
1
W
Poseidon
11,802
492
114
5
0
473,466
2
L
Sol
11,829
493
164
7
0
410,836
8
L
Morgan Le Fay
10,567
440
101
4
0
403,335
4
L
Chiron
10,258
427
109
5
0
464,593
13
W
Yemoja
11,443
477
38
2
0
380,684
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role