Player Matchup

Kali
Kali
MetalMythic
Kali
Level 66
God Stats
0W - 1L
1,749 SR
Queue Stats
167W - 179L
1,456 Elo+
Party 2
Chaac
Chaac
PrimalElysian
Chaac
Level 29
God Stats
1W - 2L
1,667 SR
Queue Stats
73W - 54L
1,536 Elo+
Party 2
Zhong Kui
Zhong Kui
jrJesus
Zhong Kui
Level 16
God Stats
7W - 10L
1,644 SR
Queue Stats
15W - 25L
1,434 Elo+
Solo
Team Averages
Level 37
1,687 SR
1,476 Elo+

VS

Team Averages
Level 50
1,634 SR
1,425 Elo+
Chang'e
Chang'e
KamiRoku213
Chang'e
Level 9
God Stats
13W - 8L
1,544 SR
Queue Stats
29W - 36L
1,365 Elo+
Party 1
Medusa
Medusa
VanishDaProfit
Medusa
Level 132
God Stats
5W - 1L
1,550 SR
Queue Stats
51W - 40L
1,483 Elo+
Party 1
Ares
Ares
Womedrah2
Ares
Level 8
God Stats
2W - 0L
1,808 SR
Queue Stats
3W - 2L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 6 / 1
7,070
589
5,497
11,563
5,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
0 / 5 / 2
6,707
559
7,371
12,248
7,507
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zhong Kui
jrJesus
Zhong Kui
10
1 / 6 / 1
6,992
583
8,956
10,917
5,608
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
KamiRoku213
Chang'e
13
7 / 0 / 10
9,193
766
6,835
8,146
5,624
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
9 / 1 / 7
9,607
801
16,313
12,083
5,870
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
12
1 / 1 / 14
8,302
692
4,521
10,603
8,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
48
2
Kills
17
17
Deaths
2
4
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Chang'e
KamiRoku213
Chang'e
7
0
10
12
L
1
6
1
0.25
L
0
5
2
0.2
W
9
1
7
12.5
W
Ares
1
1
14
8
L
Zhong Kui
jrJesus
Zhong Kui
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,824
Damage
27,669
34,728
Taken
30,832
18,889
Mitigated
19,978
6,484
Healing
10,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
KamiRoku213
Chang'e
6,835
1,526
2,529
2,406
8,146
5,624
749
2,929
5,217
18,981
0
L
5,497
1,917
0
1,029
11,563
5,774
0
4,120
7,443
0
11,750
L
7,371
1,337
252
3,040
12,248
7,507
0
5,149
7,099
0
24,992
W
16,313
8,029
0
4,274
12,083
5,870
1,607
2,435
9,648
0
63,561
W
Ares
4,521
359
0
1,445
10,603
8,484
477
3,984
6,619
9,744
0
L
Zhong Kui
jrJesus
Zhong Kui
8,956
545
0
2,163
10,917
5,608
0
2,417
8,500
25,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,769
Gold Earned
27,102
81
Minions Killed
129
2
Camps Cleared
8
540,108
Distance Traveled
657,563
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,193
766
29
2
2
220,126
0
L
Kali
7,070
589
13
1
0
180,425
3
L
Chaac
6,707
559
31
3
1
191,998
1
W
Medusa
9,607
801
85
7
4
215,024
2
W
Ares
8,302
692
15
1
2
222,413
4
L
Zhong Kui
6,992
583
37
3
1
167,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role