Player Matchup

Mulan
Mulan
 
Mulan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Chloxic
Persephone
Level 124
God Stats
19W - 20L
1,555 SR
Queue Stats
561W - 561L
1,437 Elo+
Party 1
Heimdallr
Heimdallr
OrneryWerewolf
Heimdallr
Level 125
God Stats
2W - 4L
1,337 SR
Queue Stats
133W - 121L
1,514 Elo+
Solo
Kali
Kali
mercer8920
Kali
Level 160
God Stats
2W - 4L
1,567 SR
Queue Stats
200W - 199L
1,491 Elo+
Party 1
Fafnir
Fafnir
onewiththedragon
Fafnir
Level 160
God Stats
36W - 39L
1,556 SR
Queue Stats
389W - 399L
1,460 Elo+
Party 1
Team Averages
Level 139
1,503 SR
1,480 Elo+

VS

Team Averages
Level 97
1,458 SR
1,515 Elo+
Fafnir
Fafnir
BelatedRoom_9
Fafnir
Level 116
God Stats
1W - 0L
1,349 SR
Queue Stats
583W - 562L
1,557 Elo+
Solo
Chiron
Chiron
ExaltedTrashKing
Chiron
Level 104
God Stats
7W - 6L
1,571 SR
Queue Stats
425W - 408L
1,503 Elo+
Solo
Baron Samedi
Baron Samedi
ItzFuzzBoi
Baron Samedi
Level 73
God Stats
6W - 6L
1,516 SR
Queue Stats
98W - 87L
1,489 Elo+
Solo
Tiamat
Tiamat
Joester740
Tiamat
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
224W - 195L
1,502 Elo+
Party 2
Mercury
Mercury
Padme_DumbyThicc
Mercury
Level 89
God Stats
15W - 17L
1,355 SR
Queue Stats
303W - 267L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
0 / 4 / 6
7,615
448
6,713
14,624
11,199
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Persephone
Chloxic
Persephone
14
2 / 3 / 5
9,069
533
8,345
10,698
3,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
OrneryWerewolf
Heimdallr
14
5 / 4 / 4
8,730
514
13,703
11,780
4,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
4 / 2 / 5
8,697
512
9,713
13,461
5,843
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
2 / 5 / 6
8,006
471
7,373
15,993
15,882
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 3 / 9
8,449
497
5,842
16,088
12,652
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
7 / 4 / 3
9,740
573
12,096
13,150
4,394
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
ItzFuzzBoi
Baron Samedi
16
4 / 1 / 5
9,846
579
12,914
11,476
6,620
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiamat
Joester740
Tiamat
14
0 / 4 / 6
8,040
473
9,485
9,998
7,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
4 / 1 / 6
8,902
524
8,093
12,460
4,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
47
13
Kills
18
18
Deaths
13
26
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
4
6
0.75
W
3
3
9
2.5
L
Persephone
Chloxic
Persephone
2
3
5
1.5
W
7
4
3
2.13
W
Baron Samedi
ItzFuzzBoi
Baron Samedi
4
1
5
6.5
W
Tiamat
Joester740
Tiamat
0
4
6
0.75
L
Heimdallr
OrneryWerewolf
Heimdallr
5
4
4
1.75
W
4
1
6
7
L
4
2
5
3.25
L
2
5
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,847
Damage
48,430
66,556
Taken
63,172
41,067
Mitigated
35,538
12,098
Healing
23,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
6,713
1,022
0
3,692
14,624
11,199
0
6,942
7,552
0
40,747
W
5,842
2,303
133
3,639
16,088
12,652
0
4,946
11,051
13,499
0
L
Persephone
Chloxic
Persephone
8,345
152
0
1,164
10,698
3,456
0
5,725
4,759
56,927
0
W
12,096
5,065
564
4,268
13,150
4,394
1,684
3,890
9,260
0
64,231
W
Baron Samedi
ItzFuzzBoi
Baron Samedi
12,914
1,853
816
7,274
11,476
6,620
1,422
1,023
9,840
65,570
0
W
Tiamat
Joester740
Tiamat
9,485
1,218
0
2,386
9,998
7,549
51
3,616
6,278
45,578
0
L
Heimdallr
OrneryWerewolf
Heimdallr
13,703
6,725
0
862
11,780
4,687
0
3,437
8,333
0
54,817
W
8,093
4,062
0
4,578
12,460
4,323
0
2,243
10,076
0
48,874
L
9,713
4,135
0
3,991
13,461
5,843
0
4,256
9,105
0
60,647
L
7,373
1,456
375
2,014
15,993
15,882
0
7,222
8,564
18,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,117
Gold Earned
44,977
399
Minions Killed
432
0
Camps Cleared
0
1,652,278
Distance Traveled
1,690,467
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,615
448
81
5
0
320,212
1
W
Fafnir
8,449
497
15
1
0
326,583
1
L
Persephone
9,069
533
116
7
0
330,174
4
W
Chiron
9,740
573
118
7
0
334,117
2
W
Baron Samedi
9,846
579
109
6
0
296,292
0
W
Tiamat
8,040
473
94
6
0
306,602
3
L
Heimdallr
8,730
514
86
5
0
303,015
5
W
Mercury
8,902
524
96
6
0
426,873
4
L
Kali
8,697
512
98
6
0
389,423
1
L
Fafnir
8,006
471
18
1
0
309,454
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role