Player Matchup

Cthulhu
Cthulhu
CherrysWRLD
Cthulhu
Level 6
God Stats
4W - 3L
1,617 SR
Queue Stats
11W - 13L
1,350 Elo+
Party 1
Anubis
Anubis
GamerProdigy21
Anubis
Level 44
God Stats
6W - 2L
1,427 SR
Queue Stats
83W - 66L
1,408 Elo+
Party 3
Neith
Neith
Iewdlulu
Neith
Level 23
God Stats
45W - 41L
1,512 SR
Queue Stats
107W - 112L
1,421 Elo+
Party 1
Medusa
Medusa
breezyzoom12
Medusa
Level 15
God Stats
20W - 11L
1,493 SR
Queue Stats
48W - 47L
1,332 Elo+
Party 3
Skadi
Skadi
xPandaQueenx649
Skadi
Level 25
God Stats
8W - 5L
1,431 SR
Queue Stats
19W - 17L
1,370 Elo+
Party 1
Team Averages
Level 23
1,496 SR
1,376 Elo+

VS

Team Averages
Level 19
1,431 SR
1,318 Elo+
Cthulhu
Cthulhu
BumBoiSuko
Cthulhu
Level 5
God Stats
1W - 4L
1,452 SR
Queue Stats
2W - 4L
1,263 Elo+
Party 2
Tiamat
Tiamat
ElMoist7
Tiamat
Level 6
God Stats
2W - 4L
1,452 SR
Queue Stats
3W - 4L
1,263 Elo+
Party 2
Jing Wei
Jing Wei
Fastpanda321
Jing Wei
Level 12
God Stats
1W - 2L
1,492 SR
Queue Stats
14W - 13L
1,322 Elo+
Solo
Thanatos
Thanatos
noodah
Thanatos
Level 62
God Stats
0W - 2L
1,474 SR
Queue Stats
33W - 26L
1,544 Elo+
Party 2
Ra
Ra
shokolatao
Ra
Level 11
God Stats
0W - 1L
1,286 SR
Queue Stats
12W - 19L
1,199 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CherrysWRLD
Cthulhu
20
4 / 3 / 26
15,990
999
21,607
18,396
23,435
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
8 / 5 / 13
15,039
940
12,923
17,192
6,943
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Neith
Iewdlulu
Neith
20
12 / 7 / 14
15,704
982
29,354
22,135
6,514
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
20
7 / 5 / 19
15,815
988
20,110
14,529
4,749
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
5 / 4 / 17
15,531
971
14,884
16,361
12,336
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Team 1 Tickets

48

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BumBoiSuko
Cthulhu
20
0 / 10 / 11
13,916
870
12,403
36,621
24,451
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
ElMoist7
Tiamat
20
7 / 6 / 9
16,999
1,062
17,819
19,005
11,760
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jing Wei
Fastpanda321
Jing Wei
20
1 / 11 / 11
14,473
905
13,519
25,910
8,744
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
noodah
Thanatos
20
16 / 7 / 7
19,791
1,237
39,919
24,245
12,665
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
0 / 2 / 0
11,419
714
198
2,301
613

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
62
36
Kills
24
24
Deaths
36
89
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BumBoiSuko
Cthulhu
0
10
11
0.55
W
Cthulhu
CherrysWRLD
Cthulhu
4
3
26
5.67
L
Tiamat
ElMoist7
Tiamat
7
6
9
1.92
L
Jing Wei
Fastpanda321
Jing Wei
1
11
11
0.59
W
8
5
13
2.9
W
Neith
Iewdlulu
Neith
12
7
14
2.71
W
Medusa
7
5
19
3.3
L
Thanatos
noodah
Thanatos
16
7
7
2.79
L
0
2
0
0
W
5
4
17
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,878
Damage
83,858
88,613
Taken
108,082
53,977
Mitigated
58,233
8,740
Healing
23,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BumBoiSuko
Cthulhu
12,403
522
667
4,582
36,621
24,451
0
10,129
26,492
38,348
0
W
Cthulhu
CherrysWRLD
Cthulhu
21,607
2,192
0
0
18,396
23,435
0
8,312
10,084
49,380
0
L
Tiamat
ElMoist7
Tiamat
17,819
1,528
0
2,969
19,005
11,760
0
8,245
10,760
53,931
0
L
Jing Wei
Fastpanda321
Jing Wei
13,519
10,773
0
749
25,910
8,744
0
9,527
16,383
0
26,954
W
12,923
637
0
2,390
17,192
6,943
0
4,879
12,124
25,329
0
W
Neith
Iewdlulu
Neith
29,354
18,311
0
2,757
22,135
6,514
0
9,002
13,133
0
44,052
W
Medusa
20,110
13,472
0
2,048
14,529
4,749
0
3,059
11,394
0
36,661
L
Thanatos
noodah
Thanatos
39,919
14,552
0
14,560
24,245
12,665
0
5,930
18,315
0
79,353
L
198
198
0
0
2,301
613
0
699
1,602
238
0
W
14,884
12,081
0
1,545
16,361
12,336
0
5,168
11,135
0
55,847

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,079
Gold Earned
76,598
252
Minions Killed
277
3
Camps Cleared
8
1,443,840
Distance Traveled
1,290,506
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,916
870
58
4
0
272,076
3
W
Cthulhu
15,990
999
44
3
1
316,025
1
L
Tiamat
16,999
1,062
89
6
0
279,467
0
L
Jing Wei
14,473
905
37
2
1
332,841
0
W
Anubis
15,039
940
29
2
1
279,064
0
W
Neith
15,704
982
27
2
0
294,006
1
W
Medusa
15,815
988
46
3
1
297,965
0
L
Thanatos
19,791
1,237
93
6
7
372,071
0
L
Ra
11,419
714
0
0
0
34,051
1
W
Skadi
15,531
971
106
7
0
256,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role