Player Matchup

Izanami
Izanami
 
Izanami
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DecimalMarker25
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chang'e
Chang'e
FANTASIA420
Chang'e
Level 29
God Stats
23W - 36L
1,296 SR
Queue Stats
56W - 77L
1,232 Elo+
Solo
Cupid
Cupid
LoliConqueror
Cupid
Level 8
God Stats
6W - 4L
1,389 SR
Queue Stats
8W - 11L
1,097 Elo+
Party 1
Da Ji
Da Ji
conradexpress
Da Ji
Level 14
God Stats
1W - 2L
1,488 SR
Queue Stats
36W - 30L
1,228 Elo+
Party 1
Team Averages
Level 14
1,435 SR
1,311 Elo+

VS

Team Averages
Level 23
1,435 SR
1,211 Elo+
Apollo
Apollo
INKY34576
Apollo
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 30L
1,057 Elo+
Solo
Bakasura
Bakasura
ReverseCreed
Bakasura
Level 27
God Stats
6W - 9L
1,268 SR
Queue Stats
69W - 77L
1,234 Elo+
Party 2
Poseidon
Poseidon
ShadowHunter3280
Poseidon
Level 21
God Stats
4W - 2L
1,515 SR
Queue Stats
8W - 10L
1,260 Elo+
Solo
Baron Samedi
Baron Samedi
braxtonbighead
Baron Samedi
Level 26
God Stats
5W - 6L
1,390 SR
Queue Stats
71W - 81L
1,240 Elo+
Party 2
Ao Kuang
Ao Kuang
gatlincg
Ao Kuang
Level 25
God Stats
3W - 6L
1,500 SR
Queue Stats
381W - 426L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
2 / 8 / 2
8,827
420
3,538
14,246
12,380
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

2
0 / 2 / 1
5,766
275
488
1,686
928
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Chang'e
FANTASIA420
Chang'e
14
0 / 10 / 1
8,992
428
5,264
16,481
5,450
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
3 / 5 / 5
8,939
426
7,280
11,816
3,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
10 / 7 / 2
10,296
490
12,091
16,096
5,929
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
INKY34576
Apollo
13
1 / 8 / 5
8,821
420
792
11,449
3,360
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bakasura
ReverseCreed
Bakasura
19
10 / 2 / 3
12,592
600
11,443
13,237
9,426
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
12 / 2 / 2
12,157
579
15,959
7,893
3,068
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Baron Samedi
braxtonbighead
Baron Samedi
15
4 / 0 / 9
10,080
480
7,489
7,677
7,332
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
gatlincg
Ao Kuang
18
3 / 5 / 2
10,956
522
5,382
13,395
5,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
51
15
Kills
30
32
Deaths
17
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
2
8
2
0.38
L
0
2
1
0.25
L
Chang'e
FANTASIA420
Chang'e
0
10
1
0.05
W
Apollo
INKY34576
Apollo
1
8
5
0.44
L
3
5
5
1.1
W
Bakasura
ReverseCreed
Bakasura
10
2
3
5.75
W
12
2
2
6.5
W
Baron Samedi
braxtonbighead
Baron Samedi
4
0
9
8.5
L
10
7
2
1.57
W
Ao Kuang
gatlincg
Ao Kuang
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,661
Damage
41,065
60,325
Taken
53,651
28,462
Mitigated
28,880
6,286
Healing
11,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
3,538
1,893
0
0
14,246
12,380
0
7,268
6,978
0
44,389
L
488
320
0
95
1,686
928
0
638
1,048
2,423
0
L
Chang'e
FANTASIA420
Chang'e
5,264
1,420
223
3,868
16,481
5,450
859
8,319
8,012
45,650
7,115
W
Apollo
INKY34576
Apollo
792
611
0
0
11,449
3,360
332
407
11,042
0
8,466
L
7,280
3,781
82
2,018
11,816
3,775
2,549
6,564
5,252
0
39,256
W
Bakasura
ReverseCreed
Bakasura
11,443
9,075
0
3,722
13,237
9,426
414
853
12,384
0
83,529
W
15,959
2,769
0
0
7,893
3,068
1,699
99
7,794
81,668
0
W
Baron Samedi
braxtonbighead
Baron Samedi
7,489
760
707
3,847
7,677
7,332
0
1,537
6,140
28,833
0
L
12,091
3,620
0
0
16,096
5,929
504
6,041
9,775
0
49,096
W
Ao Kuang
gatlincg
Ao Kuang
5,382
2,214
0
3,553
13,395
5,694
2,999
2,398
10,997
61,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,820
Gold Earned
54,606
342
Minions Killed
461
0
Camps Cleared
0
1,381,019
Distance Traveled
2,087,552
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,827
420
65
3
0
331,208
0
L
Ymir
5,766
275
4
0
0
60,939
0
L
Chang'e
8,992
428
102
5
0
263,462
0
W
Apollo
8,821
420
12
1
0
485,655
1
L
Cupid
8,939
426
86
4
0
359,876
5
W
Bakasura
12,592
600
142
7
0
494,600
0
W
Poseidon
12,157
579
149
7
0
424,021
1
W
Baron Samedi
10,080
480
40
2
0
302,985
3
L
Da Ji
10,296
490
85
4
0
365,534
0
W
Ao Kuang
10,956
522
118
6
0
380,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role