Player Matchup

Xbalanque
Xbalanque
CyanAirship
Xbalanque
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,305 Elo+
Party 1
Raijin
Raijin
Uncollama
Raijin
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,305 Elo+
Party 1
Bacchus
Bacchus
newbish
Bacchus
Level 133
God Stats
0W - 2L
1,569 SR
Queue Stats
2W - 4L
1,305 Elo+
Party 1
Team Averages
Level 99
1,523 SR
1,305 Elo+

VS

Team Averages
Level 100
1,517 SR
1,597 Elo+
Charybdis
Charybdis
Cheesewedge420
Charybdis
Level 139
God Stats
2W - 1L
1,541 SR
Queue Stats
729W - 523L
1,668 Elo+
Party 2
Sun Wukong
Sun Wukong
VenomousHawk86
Sun Wukong
Level 43
God Stats
34W - 46L
1,500 SR
Queue Stats
72W - 87L
1,539 Elo+
Solo
Anubis
Anubis
Zekstorm
Anubis
Level 119
God Stats
19W - 13L
1,512 SR
Queue Stats
276W - 188L
1,583 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CyanAirship
Xbalanque
10
0 / 7 / 2
7,090
545
8,283
11,015
3,314
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Raijin
Uncollama
Raijin
12
2 / 8 / 1
7,935
610
6,374
10,601
3,233
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
newbish
Bacchus
10
1 / 6 / 2
7,875
606
8,945
14,573
15,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Cheesewedge420
Charybdis
13
3 / 2 / 12
9,047
696
9,446
9,894
3,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
VenomousHawk86
Sun Wukong
14
10 / 0 / 10
10,404
800
11,860
12,159
10,619
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
Zekstorm
Anubis
15
8 / 1 / 12
10,181
783
11,120
8,893
4,627
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
55
3
Kills
21
21
Deaths
3
5
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Cheesewedge420
Charybdis
3
2
12
4.5
L
Xbalanque
CyanAirship
Xbalanque
0
7
2
0.14
L
Raijin
Uncollama
Raijin
2
8
1
0.31
W
Sun Wukong
VenomousHawk86
Sun Wukong
10
0
10
15
W
Anubis
Zekstorm
Anubis
8
1
12
14
L
Bacchus
newbish
Bacchus
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,602
Damage
32,426
36,189
Taken
30,946
21,601
Mitigated
18,837
2,764
Healing
8,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Cheesewedge420
Charybdis
9,446
4,946
0
3,485
9,894
3,591
945
4,919
4,743
0
28,487
L
Xbalanque
CyanAirship
Xbalanque
8,283
4,510
0
580
11,015
3,314
0
3,454
7,561
0
26,045
L
Raijin
Uncollama
Raijin
6,374
191
0
500
10,601
3,233
0
2,524
8,077
29,649
0
W
Sun Wukong
VenomousHawk86
Sun Wukong
11,860
3,096
0
301
12,159
10,619
361
4,262
7,615
0
22,595
W
Anubis
Zekstorm
Anubis
11,120
1,025
0
5,135
8,893
4,627
882
5,578
3,077
47,968
0
L
Bacchus
newbish
Bacchus
8,945
746
0
1,684
14,573
15,054
0
5,638
8,935
18,199
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,900
Gold Earned
29,632
129
Minions Killed
160
4
Camps Cleared
7
602,400
Distance Traveled
689,429
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,047
696
45
3
1
215,203
2
L
Xbalanque
7,090
545
41
3
2
192,505
3
L
Raijin
7,935
610
65
5
2
196,990
2
W
Sun Wukong
10,404
800
26
2
1
241,913
1
W
Anubis
10,181
783
89
7
5
232,313
6
L
Bacchus
7,875
606
23
2
0
212,905
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role