Player Matchup

Nu Wa
Nu Wa
Aaliyah_Oshea
Nu Wa
Level 26
God Stats
4W - 3L
1,550 SR
Queue Stats
59W - 53L
1,363 Elo+
Solo
Thoth
Thoth
angels0907
Thoth
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,264 Elo+
Solo
Fenrir
Fenrir
fluffy209truck
Fenrir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 36L
1,243 Elo+
Solo
Ra
Ra
javyrr10
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,500 Elo+
Solo
Artemis
Artemis
kbird524
Artemis
Level 26
God Stats
25W - 8L
1,725 SR
Queue Stats
43W - 26L
1,447 Elo+
Solo
Team Averages
Level 15
1,555 SR
1,364 Elo+

VS

Team Averages
Level 19
1,358 SR
1,338 Elo+
Morgan Le Fay
Morgan Le Fay
BUTT3Rz4u
Morgan Le Fay
Level 27
God Stats
11W - 10L
1,315 SR
Queue Stats
77W - 78L
1,337 Elo+
Solo
Neith
Neith
Bayleana
Neith
Level 27
God Stats
2W - 2L
1,547 SR
Queue Stats
35W - 40L
1,501 Elo+
Solo
Fenrir
Fenrir
Blasting_Kibbles
Fenrir
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 71L
1,310 Elo+
Solo
Tiamat
Tiamat
GordinhoTop1
Tiamat
Level 15
God Stats
2W - 1L
1,198 SR
Queue Stats
5W - 2L
1,439 Elo+
Solo
Guan Yu
Guan Yu
predator_x122
Guan Yu
Level 8
God Stats
8W - 13L
1,231 SR
Queue Stats
14W - 34L
1,103 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 4 / 13
14,323
1,102
24,640
10,802
6,655
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thoth
18
0 / 11 / 6
10,794
830
3,394
13,852
4,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
1 / 14 / 12
12,841
988
7,558
25,608
15,101
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

18
1 / 14 / 5
11,422
879
4,624
17,494
6,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
kbird524
Artemis
20
14 / 2 / 4
15,839
1,218
32,037
10,865
4,000
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

0

VS

Team 2 Tickets

136

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BUTT3Rz4u
Morgan Le Fay
20
7 / 4 / 16
12,279
945
13,544
10,815
5,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Neith
Bayleana
Neith
20
16 / 2 / 14
14,567
1,121
21,522
11,857
5,147
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
13 / 4 / 16
13,971
1,075
18,348
21,877
11,992
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tiamat
20
6 / 4 / 19
13,739
1,057
12,515
20,134
16,588
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
20
3 / 6 / 19
12,512
962
3,450
16,850
15,889
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
129
20
Kills
45
45
Deaths
20
40
Assists
84
Player
Kills
Deaths
Assists
KDA
L
4
4
13
2.63
W
Morgan Le Fay
BUTT3Rz4u
Morgan Le Fay
7
4
16
3.75
W
Neith
Bayleana
Neith
16
2
14
11.5
W
13
4
16
5.25
W
Tiamat
6
4
19
3.88
L
Thoth
0
11
6
0.27
L
1
14
12
0.5
L
1
14
5
0.25
L
Artemis
kbird524
Artemis
14
2
4
8
W
Guan Yu
3
6
19
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,253
Damage
69,379
78,621
Taken
81,533
36,458
Mitigated
54,828
3,031
Healing
13,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
24,640
7,724
0
0
10,802
6,655
0
6,007
4,795
54,639
0
W
Morgan Le Fay
BUTT3Rz4u
Morgan Le Fay
13,544
1,114
0
404
10,815
5,212
0
4,232
6,583
33,955
0
W
Neith
Bayleana
Neith
21,522
9,534
0
2,206
11,857
5,147
0
5,148
6,709
0
58,884
W
18,348
5,330
0
2,319
21,877
11,992
0
7,904
12,120
0
52,195
W
Tiamat
12,515
2,206
0
5,394
20,134
16,588
0
8,031
12,103
33,599
0
L
Thoth
3,394
1,397
0
14
13,852
4,401
0
4,227
9,510
13,237
0
L
7,558
2,925
0
683
25,608
15,101
0
5,883
19,624
0
31,399
L
4,624
1,974
34
121
17,494
6,301
0
5,201
12,293
14,390
0
L
Artemis
kbird524
Artemis
32,037
17,043
0
2,179
10,865
4,000
0
4,640
6,225
0
60,307
W
Guan Yu
3,450
401
690
2,208
16,850
15,889
0
7,343
9,507
0
15,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,219
Gold Earned
67,068
209
Minions Killed
251
5
Camps Cleared
5
1,009,662
Distance Traveled
1,006,291
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
14,323
1,102
73
6
3
214,393
1
W
Morgan Le Fay
12,279
945
45
3
1
194,591
0
W
Neith
14,567
1,121
96
7
3
186,306
2
W
Fenrir
13,971
1,075
67
5
0
254,282
1
W
Tiamat
13,739
1,057
30
2
1
210,015
2
L
Thoth
10,794
830
15
1
0
164,635
0
L
Fenrir
12,841
988
47
4
0
240,493
0
L
Ra
11,422
879
17
1
1
171,992
0
L
Artemis
15,839
1,218
57
4
1
218,149
0
W
Guan Yu
12,512
962
13
1
0
161,097
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role