Player Matchup

Ra
Ra
 
Ra
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
CoCoA FiSiX
Awilix
Level 156
God Stats
6W - 7L
1,593 SR
Queue Stats
70W - 73L
1,472 Elo+
Solo
Chiron
Chiron
Dumlumps
Chiron
Level 129
God Stats
4W - 6L
1,503 SR
Queue Stats
559W - 564L
1,502 Elo+
Solo
Hun Batz
Hun Batz
KentXI
Hun Batz
Level 138
God Stats
1W - 1L
1,664 SR
Queue Stats
91W - 55L
1,641 Elo+
Solo
Kumbhakarna
Kumbhakarna
ulffejose
Kumbhakarna
Level 94
God Stats
7W - 4L
1,613 SR
Queue Stats
137W - 146L
1,453 Elo+
Solo
Team Averages
Level 115
1,575 SR
1,514 Elo+

VS

Team Averages
Level 123
1,611 SR
1,513 Elo+
Artemis
Artemis
Afwerhg2
Artemis
Level 98
God Stats
29W - 17L
1,647 SR
Queue Stats
480W - 473L
1,478 Elo+
Solo
Zeus
Zeus
CAUSTIC x45x
Zeus
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
143W - 158L
1,475 Elo+
Solo
King Arthur
King Arthur
YamiiPastrami
King Arthur
Level 160
God Stats
7W - 2L
1,619 SR
Queue Stats
435W - 365L
1,614 Elo+
Party 1
Ganesha
Ganesha
desstoo
Ganesha
Level 83
God Stats
120W - 69L
1,668 SR
Queue Stats
460W - 411L
1,522 Elo+
Party 1
Pele
Pele
zukutukuu
Pele
Level 128
God Stats
6W - 2L
1,621 SR
Queue Stats
158W - 165L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
5 / 10 / 6
12,404
1,034
12,548
18,003
6,010
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Awilix
20
7 / 10 / 12
13,017
1,085
14,702
18,444
7,005
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
Dumlumps
Chiron
20
6 / 3 / 14
13,474
1,123
21,110
16,488
6,583
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hun Batz
KentXI
Hun Batz
20
6 / 4 / 13
13,277
1,106
21,675
18,647
19,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kumbhakarna
ulffejose
Kumbhakarna
15
0 / 0 / 0
8,850
738
0
0
0
Team 1 Tickets

89

VS

Team 2 Tickets

152

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Afwerhg2
Artemis
19
5 / 6 / 8
12,167
1,014
14,884
13,721
7,964
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
5 / 7 / 13
12,529
1,044
14,280
12,877
5,210
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
YamiiPastrami
King Arthur
20
13 / 3 / 9
14,262
1,189
23,214
20,942
29,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ganesha
desstoo
Ganesha
19
0 / 5 / 11
11,647
971
6,724
19,153
20,292
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Pele
19
4 / 3 / 13
12,609
1,051
8,708
10,505
4,740
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
81
24
Kills
27
27
Deaths
24
45
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
5
10
6
0.8
W
Artemis
Afwerhg2
Artemis
5
6
8
1.5
W
5
7
13
1.64
L
Awilix
7
10
12
1.3
L
Chiron
Dumlumps
Chiron
6
3
14
4.33
L
Hun Batz
KentXI
Hun Batz
6
4
13
3.13
W
King Arthur
YamiiPastrami
King Arthur
13
3
9
5.83
W
Ganesha
desstoo
Ganesha
0
5
11
1.1
L
Kumbhakarna
ulffejose
Kumbhakarna
0
0
0
0
W
Pele
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,035
Damage
67,810
71,582
Taken
77,198
39,217
Mitigated
67,830
9,711
Healing
7,532
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
12,548
952
1,753
1,912
18,003
6,010
0
5,852
11,671
35,674
0
W
Artemis
Afwerhg2
Artemis
14,884
6,383
0
0
13,721
7,964
0
2,395
11,138
0
36,291
W
14,280
3,232
0
301
12,877
5,210
0
709
11,928
31,385
0
L
Awilix
14,702
6,124
0
0
18,444
7,005
0
3,533
14,475
0
25,976
L
Chiron
Dumlumps
Chiron
21,110
8,194
1,504
3,182
16,488
6,583
0
5,887
10,416
0
50,041
L
Hun Batz
KentXI
Hun Batz
21,675
4,240
0
1,360
18,647
19,619
0
5,732
12,428
0
50,580
W
King Arthur
YamiiPastrami
King Arthur
23,214
4,425
313
3,510
20,942
29,624
0
4,428
15,882
0
36,016
W
Ganesha
desstoo
Ganesha
6,724
836
488
2,745
19,153
20,292
0
4,032
14,704
20,782
0
L
Kumbhakarna
ulffejose
Kumbhakarna
0
0
0
0
0
0
0
0
0
0
0
W
Pele
8,708
2,136
0
175
10,505
4,740
0
984
9,422
0
45,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,022
Gold Earned
63,214
206
Minions Killed
211
8
Camps Cleared
7
930,261
Distance Traveled
1,132,725
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,404
1,034
61
5
0
218,674
0
W
Artemis
12,167
1,014
60
5
1
206,281
5
W
Zeus
12,529
1,044
37
3
1
203,565
0
L
Awilix
13,017
1,085
15
1
6
239,309
0
L
Chiron
13,474
1,123
55
5
0
216,757
3
L
Hun Batz
13,277
1,106
75
6
2
255,521
0
W
King Arthur
14,262
1,189
39
3
1
248,137
0
W
Ganesha
11,647
971
0
0
0
213,304
1
L
Kumbhakarna
8,850
738
0
0
0
0
0
W
Pele
12,609
1,051
75
6
4
261,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role