Player Matchup

Charybdis
Charybdis
AfterlifeCat
Charybdis
Level 127
God Stats
2W - 3L
1,499 SR
Queue Stats
17W - 14L
1,495 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
ArdentLuna
Morgan Le Fay
Level 97
God Stats
2W - 2L
1,658 SR
Queue Stats
8W - 8L
1,430 Elo+
Party 2
Odin
Odin
Starvling
Odin
Level 100
God Stats
9W - 7L
1,682 SR
Queue Stats
342W - 386L
1,536 Elo+
Solo
Team Averages
Level 108
1,613 SR
1,487 Elo+

VS

Team Averages
Level 71
1,600 SR
1,490 Elo+
Fenrir
Fenrir
KRampus2415
Fenrir
Level 129
God Stats
4W - 1L
1,630 SR
Queue Stats
8W - 3L
1,547 Elo+
Solo
Zhong Kui
Zhong Kui
Stokeleyyyy
Zhong Kui
Level 42
God Stats
19W - 15L
1,668 SR
Queue Stats
218W - 227L
1,491 Elo+
Party 1
Cthulhu
Cthulhu
averageguy8
Cthulhu
Level 42
God Stats
76W - 77L
1,502 SR
Queue Stats
185W - 194L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AfterlifeCat
Charybdis
17
9 / 6 / 14
14,351
718
19,447
18,379
7,978
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
ArdentLuna
Morgan Le Fay
17
10 / 8 / 12
14,278
714
25,984
21,813
9,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Odin
17
6 / 7 / 15
13,643
682
13,959
23,544
23,226
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
13 / 8 / 7
16,276
814
21,554
22,707
16,064
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
Stokeleyyyy
Zhong Kui
16
5 / 10 / 8
13,621
681
16,587
20,314
13,900
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
averageguy8
Cthulhu
18
3 / 7 / 11
13,949
697
15,284
25,979
22,567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
47
25
Kills
21
21
Deaths
25
41
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AfterlifeCat
Charybdis
9
6
14
2.67
L
Morgan Le Fay
ArdentLuna
Morgan Le Fay
10
8
12
2
W
Fenrir
13
8
7
2.06
L
Odin
6
7
15
1.93
W
Zhong Kui
Stokeleyyyy
Zhong Kui
5
10
8
0.9
W
Cthulhu
averageguy8
Cthulhu
3
7
11
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,390
Damage
53,425
63,736
Taken
69,000
40,422
Mitigated
52,531
9,043
Healing
13,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AfterlifeCat
Charybdis
19,447
11,328
0
2,537
18,379
7,978
325
8,625
9,754
0
61,753
L
Morgan Le Fay
ArdentLuna
Morgan Le Fay
25,984
620
188
5,278
21,813
9,218
1,085
11,594
10,219
57,162
0
W
Fenrir
21,554
9,978
0
4,234
22,707
16,064
1,135
10,569
12,138
0
55,849
L
Odin
13,959
4,752
0
1,040
23,544
23,226
1,010
12,175
11,369
7,088
25,552
W
Zhong Kui
Stokeleyyyy
Zhong Kui
16,587
2,739
0
3,910
20,314
13,900
1,219
9,545
10,769
47,958
0
W
Cthulhu
averageguy8
Cthulhu
15,284
510
260
4,825
25,979
22,567
356
9,316
16,663
53,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,272
Gold Earned
43,846
195
Minions Killed
193
11
Camps Cleared
7
991,654
Distance Traveled
1,054,058
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
14,351
718
82
4
5
322,975
4
L
Morgan Le Fay
14,278
714
69
3
3
338,738
1
W
Fenrir
16,276
814
49
2
2
382,538
2
L
Odin
13,643
682
44
2
3
329,941
1
W
Zhong Kui
13,621
681
67
3
4
290,597
3
W
Cthulhu
13,949
697
77
4
1
380,923
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role