Player Matchup

Gilgamesh
Gilgamesh
MNC_Wolf
Gilgamesh
Level 155
God Stats
5W - 6L
1,524 SR
Queue Stats
213W - 210L
1,523 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Paulinho_ap
Morgan Le Fay
Level 149
God Stats
10W - 6L
1,542 SR
Queue Stats
384W - 390L
1,475 Elo+
Party 2
Hun Batz
Hun Batz
Pirão27
Hun Batz
Level 103
God Stats
1W - 3L
1,242 SR
Queue Stats
265W - 281L
1,470 Elo+
Party 2
Team Averages
Level 136
1,436 SR
1,490 Elo+

VS

Team Averages
Level 94
1,556 SR
1,387 Elo+
Ymir
Ymir
 
Ymir
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Dayanull
Chang'e
Level 121
God Stats
1W - 1L
1,731 SR
Queue Stats
19W - 38L
1,346 Elo+
Party 1
Charybdis
Charybdis
mTeOk
Charybdis
Level 29
God Stats
4W - 7L
1,437 SR
Queue Stats
102W - 149L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MNC_Wolf
Gilgamesh
15
5 / 2 / 13
11,868
698
13,355
16,622
15,500
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
Paulinho_ap
Morgan Le Fay
15
2 / 5 / 14
11,498
676
14,883
10,844
4,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
Pirão27
Hun Batz
17
14 / 2 / 5
13,227
778
19,490
9,722
4,162
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
2 / 5 / 5
10,268
604
7,122
19,010
8,628
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chang'e
Dayanull
Chang'e
15
5 / 9 / 3
11,684
687
11,777
17,674
5,030
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
mTeOk
Charybdis
14
1 / 7 / 8
10,908
642
5,084
20,392
7,189
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
24
21
Kills
8
9
Deaths
21
32
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
2
5
5
0.9
L
Chang'e
Dayanull
Chang'e
5
9
3
0.72
W
Gilgamesh
MNC_Wolf
Gilgamesh
5
2
13
5.75
W
Morgan Le Fay
Paulinho_ap
Morgan Le Fay
2
5
14
1.8
W
Hun Batz
Pirão27
Hun Batz
14
2
5
8.25
L
Charybdis
mTeOk
Charybdis
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,728
Damage
23,983
37,188
Taken
57,076
24,279
Mitigated
20,847
4,267
Healing
7,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
7,122
735
0
629
19,010
8,628
0
6,096
12,590
25,008
0
L
Chang'e
Dayanull
Chang'e
11,777
971
3,366
3,816
17,674
5,030
0
4,492
12,947
35,494
0
W
Gilgamesh
MNC_Wolf
Gilgamesh
13,355
2,824
208
2,348
16,622
15,500
546
7,779
8,843
5,192
33,280
W
Morgan Le Fay
Paulinho_ap
Morgan Le Fay
14,883
916
0
1,297
10,844
4,617
832
6,765
4,079
57,046
0
W
Hun Batz
Pirão27
Hun Batz
19,490
2,036
0
414
9,722
4,162
1,181
4,955
4,767
0
48,364
L
Charybdis
mTeOk
Charybdis
5,084
1,840
0
90
20,392
7,189
0
4,846
15,058
0
35,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,593
Gold Earned
32,860
200
Minions Killed
166
10
Camps Cleared
4
944,924
Distance Traveled
844,453
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,268
604
43
3
1
279,590
7
L
Chang'e
11,684
687
65
4
2
280,619
1
W
Gilgamesh
11,868
698
47
3
2
300,350
3
W
Morgan Le Fay
11,498
676
99
6
6
298,337
3
W
Hun Batz
13,227
778
54
3
2
346,237
2
L
Charybdis
10,908
642
58
3
1
284,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role