Player Matchup

Merlin
Merlin
EnLPsychic
Merlin
Level 70
God Stats
6W - 3L
1,691 SR
Queue Stats
46W - 48L
1,317 Elo+
Party 2
Kumbhakarna
Kumbhakarna
TeNasciT
Kumbhakarna
Level 43
God Stats
6W - 5L
1,176 SR
Queue Stats
22W - 15L
1,388 Elo+
Party 2
Charybdis
Charybdis
sighlent G
Charybdis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 47L
1,317 Elo+
Party 2
Team Averages
Level 46
1,456 SR
1,340 Elo+

VS

Team Averages
Level 33
1,552 SR
1,429 Elo+
Ah Puch
Ah Puch
LuisTheGoat_Yt_
Ah Puch
Level 28
God Stats
21W - 20L
1,638 SR
Queue Stats
120W - 103L
1,382 Elo+
Party 1
Anubis
Anubis
player_0565
Anubis
Level 6
God Stats
2W - 5L
1,769 SR
Queue Stats
9W - 13L
1,500 Elo+
Party 1
Scylla
Scylla
zZCriSisKinGZz
Scylla
Level 66
God Stats
0W - 4L
1,250 SR
Queue Stats
331W - 353L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
EnLPsychic
Merlin
18
7 / 6 / 11
14,957
680
17,303
14,400
5,403
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
TeNasciT
Kumbhakarna
19
7 / 1 / 14
15,062
685
11,903
22,122
32,682
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Charybdis
sighlent G
Charybdis
17
9 / 6 / 10
14,784
672
15,498
15,310
5,820
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 6 / 4
14,102
641
20,973
21,180
7,178
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
15
2 / 9 / 5
12,036
547
7,122
15,379
5,649
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
3 / 8 / 9
12,737
579
9,951
15,739
4,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
31
23
Kills
13
13
Deaths
23
35
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Merlin
EnLPsychic
Merlin
7
6
11
2.08
L
8
6
4
1.67
W
Kumbhakarna
TeNasciT
Kumbhakarna
7
1
14
14
L
Anubis
2
9
5
0.5
W
Charybdis
sighlent G
Charybdis
9
6
10
2.33
L
3
8
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,704
Damage
38,046
51,832
Taken
52,298
43,905
Mitigated
17,539
4,884
Healing
10,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
EnLPsychic
Merlin
17,303
855
0
312
14,400
5,403
1,158
12,133
2,267
56,082
0
L
20,973
889
1,002
6,855
21,180
7,178
304
11,800
9,380
71,515
0
W
Kumbhakarna
TeNasciT
Kumbhakarna
11,903
979
0
2,782
22,122
32,682
242
14,443
7,679
40,537
0
L
Anubis
7,122
912
281
1,135
15,379
5,649
130
7,389
7,990
16,230
0
W
Charybdis
sighlent G
Charybdis
15,498
7,582
0
1,790
15,310
5,820
1,699
11,987
3,323
0
43,313
L
9,951
1,272
345
1,150
15,739
4,712
325
10,454
5,285
39,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,803
Gold Earned
38,875
200
Minions Killed
196
9
Camps Cleared
5
1,042,840
Distance Traveled
951,563
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
14,957
680
95
4
7
351,746
1
L
Ah Puch
14,102
641
94
4
2
335,665
0
W
Kumbhakarna
15,062
685
55
3
2
400,631
1
L
Anubis
12,036
547
34
2
0
314,142
0
W
Charybdis
14,784
672
50
2
0
290,463
3
L
Scylla
12,737
579
68
3
3
301,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role