Player Matchup

Cerberus
Cerberus
Burreedoh
Cerberus
Level 25
God Stats
0W - 1L
1,538 SR
Queue Stats
3W - 10L
1,275 Elo+
Solo
Da Ji
Da Ji
Pamplemucita
Da Ji
Level 8
God Stats
1W - 1L
1,690 SR
Queue Stats
6W - 6L
1,362 Elo+
Party 1
Ra
Ra
Plamplemusin
Ra
Level 8
God Stats
1W - 2L
1,511 SR
Queue Stats
4W - 6L
1,197 Elo+
Party 1
Fenrir
Fenrir
chikispop0
Fenrir
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
58W - 59L
1,525 Elo+
Solo
Cupid
Cupid
oOlokaOo
Cupid
Level 12
God Stats
1W - 1L
1,691 SR
Queue Stats
6W - 10L
1,226 Elo+
Party 1
Team Averages
Level 16
1,586 SR
1,317 Elo+

VS

Team Averages
Level 20
1,367 SR
1,329 Elo+
Sun Wukong
Sun Wukong
Emjay15
Sun Wukong
Level 28
God Stats
8W - 16L
1,567 SR
Queue Stats
323W - 333L
1,461 Elo+
Party 2
Sobek
Sobek
JESGOD
Sobek
Level 8
God Stats
2W - 4L
1,421 SR
Queue Stats
4W - 11L
1,206 Elo+
Party 3
The Morrigan
The Morrigan
MakeItRayner
The Morrigan
Level 30
God Stats
52W - 67L
1,551 SR
Queue Stats
234W - 270L
1,433 Elo+
Party 2
Set
Set
MommyMakima
Set
Level 29
God Stats
3W - 5L
1,162 SR
Queue Stats
358W - 388L
1,420 Elo+
Party 2
Charybdis
Charybdis
iLayIV
Charybdis
Level 4
God Stats
1W - 4L
1,133 SR
Queue Stats
1W - 6L
1,127 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Burreedoh
Cerberus
9
1 / 8 / 2
6,693
394
4,438
15,746
6,779
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
3 / 4 / 1
7,878
463
5,222
11,596
4,826
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 6 / 1
8,707
512
8,249
8,831
2,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
chikispop0
Fenrir
15
1 / 4 / 1
8,485
499
7,679
11,341
6,412
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Cupid
oOlokaOo
Cupid
13
5 / 3 / 2
8,329
490
8,251
11,047
3,246
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Emjay15
Sun Wukong
15
4 / 1 / 2
9,261
545
7,041
11,350
10,270
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sobek
JESGOD
Sobek
12
1 / 2 / 6
7,022
413
4,812
11,050
8,921
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Morrigan
MakeItRayner
The Morrigan
14
1 / 3 / 6
8,899
523
4,837
9,341
3,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
12 / 3 / 2
10,698
629
11,357
12,261
7,748
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
iLayIV
Charybdis
13
6 / 3 / 4
8,413
495
10,507
10,247
3,852
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
44
12
Kills
24
25
Deaths
12
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Burreedoh
Cerberus
1
8
2
0.25
W
Sun Wukong
Emjay15
Sun Wukong
4
1
2
5
W
Sobek
JESGOD
Sobek
1
2
6
2
W
The Morrigan
MakeItRayner
The Morrigan
1
3
6
1.33
W
12
3
2
4.33
L
3
4
1
0.88
L
2
6
1
0.42
L
Fenrir
chikispop0
Fenrir
1
4
1
0.38
W
Charybdis
iLayIV
Charybdis
6
3
4
2.67
L
Cupid
oOlokaOo
Cupid
5
3
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,839
Damage
38,554
58,561
Taken
54,249
24,171
Mitigated
34,036
10,011
Healing
12,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Burreedoh
Cerberus
4,438
1,240
0
990
15,746
6,779
251
2,187
13,502
26,169
0
W
Sun Wukong
Emjay15
Sun Wukong
7,041
1,398
0
4,275
11,350
10,270
302
0
11,350
0
43,039
W
Sobek
JESGOD
Sobek
4,812
1,004
0
2,100
11,050
8,921
348
4,858
6,192
14,524
0
W
The Morrigan
MakeItRayner
The Morrigan
4,837
819
0
1,563
9,341
3,245
1,577
4,135
5,206
50,484
616
W
11,357
5,636
0
2,235
12,261
7,748
0
998
11,263
0
76,090
L
5,222
1,357
0
3,412
11,596
4,826
931
608
10,945
0
42,959
L
8,249
606
152
1,281
8,831
2,908
114
4,091
4,740
54,344
0
L
Fenrir
chikispop0
Fenrir
7,679
1,665
0
1,157
11,341
6,412
400
491
10,053
0
49,236
W
Charybdis
iLayIV
Charybdis
10,507
6,261
0
2,821
10,247
3,852
776
2,696
7,551
0
37,026
L
Cupid
oOlokaOo
Cupid
8,251
4,172
37
2,982
11,047
3,246
1,006
1,656
9,107
0
38,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,092
Gold Earned
44,293
383
Minions Killed
385
0
Camps Cleared
0
1,506,411
Distance Traveled
1,628,322
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,693
394
52
3
0
281,908
1
W
Sun Wukong
9,261
545
91
5
0
353,284
5
W
Sobek
7,022
413
17
1
0
304,095
4
W
The Morrigan
8,899
523
98
6
0
314,769
0
W
Set
10,698
629
119
7
0
367,929
3
L
Da Ji
7,878
463
68
4
0
296,455
1
L
Ra
8,707
512
105
6
0
320,371
4
L
Fenrir
8,485
499
99
6
0
305,834
0
W
Charybdis
8,413
495
60
4
0
288,245
3
L
Cupid
8,329
490
59
3
0
301,843
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role