Player Matchup

Anubis
Anubis
 
Anubis
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Blackxter
Cthulhu
Level 124
God Stats
15W - 20L
1,571 SR
Queue Stats
405W - 400L
1,562 Elo+
Solo
Fenrir
Fenrir
DMedzSwag1
Fenrir
Level 107
God Stats
2W - 2L
1,530 SR
Queue Stats
52W - 54L
1,491 Elo+
Party 2
Charybdis
Charybdis
Slayajay
Charybdis
Level 95
God Stats
46W - 55L
1,275 SR
Queue Stats
608W - 654L
1,458 Elo+
Solo
Chang'e
Chang'e
ozyramdias
Chang'e
Level 58
God Stats
7W - 3L
1,631 SR
Queue Stats
16W - 15L
1,491 Elo+
Solo
Team Averages
Level 90
1,501 SR
1,500 Elo+

VS

Team Averages
Level 95
1,518 SR
1,460 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
 
Danzaburou
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
 
Vulcan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
PhantomRosey
Athena
Level 55
God Stats
4W - 10L
1,424 SR
Queue Stats
270W - 310L
1,400 Elo+
Solo
Charybdis
Charybdis
mikemanza77
Charybdis
Level 92
God Stats
7W - 5L
1,666 SR
Queue Stats
513W - 600L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
8 / 5 / 6
10,910
520
11,918
18,123
10,631
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Blackxter
Cthulhu
17
9 / 2 / 22
11,479
547
21,351
16,991
9,204
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fenrir
DMedzSwag1
Fenrir
19
8 / 2 / 15
11,964
570
13,341
16,966
9,837
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
Slayajay
Charybdis
16
14 / 1 / 13
11,299
538
10,842
10,133
4,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
ozyramdias
Chang'e
16
2 / 4 / 13
9,984
475
9,206
17,381
5,890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
18
5 / 6 / 3
11,277
537
15,687
20,439
19,565
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
 
Danzaburou
14
2 / 9 / 4
9,258
441
9,455
16,863
5,668
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
 
Vulcan
14
1 / 9 / 1
8,764
417
5,681
16,933
7,032
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
13
0 / 7 / 6
8,893
423
7,931
17,629
19,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
mikemanza77
Charybdis
16
6 / 10 / 5
11,364
541
15,438
18,752
6,763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
33
41
Kills
14
14
Deaths
41
69
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
8
5
6
2.2
L
Gilgamesh
 
Gilgamesh
5
6
3
1.08
L
Danzaburou
 
Danzaburou
2
9
4
0.44
L
Vulcan
 
Vulcan
1
9
1
0.17
W
Cthulhu
Blackxter
Cthulhu
9
2
22
10
W
Fenrir
DMedzSwag1
Fenrir
8
2
15
7.75
L
Athena
0
7
6
0.43
W
Charybdis
Slayajay
Charybdis
14
1
13
20.5
L
Charybdis
mikemanza77
Charybdis
6
10
5
0.85
W
Chang'e
ozyramdias
Chang'e
2
4
13
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,658
Damage
54,192
79,594
Taken
90,616
39,982
Mitigated
58,831
31,248
Healing
14,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
11,918
1,359
0
6,712
18,123
10,631
1,486
2,118
16,005
50,332
0
L
Gilgamesh
 
Gilgamesh
15,687
3,268
0
3,141
20,439
19,565
602
9,755
10,684
0
82,745
L
Danzaburou
 
Danzaburou
9,455
3,769
0
3,683
16,863
5,668
235
8,649
8,214
0
64,747
L
Vulcan
 
Vulcan
5,681
391
60
4,503
16,933
7,032
0
5,347
11,586
53,404
0
W
Cthulhu
Blackxter
Cthulhu
21,351
766
941
5,867
16,991
9,204
703
4,090
12,901
63,629
0
W
Fenrir
DMedzSwag1
Fenrir
13,341
3,132
0
3,403
16,966
9,837
1,709
2,105
14,861
0
87,488
L
Athena
7,931
1,370
223
1,630
17,629
19,803
28
7,892
9,737
22,438
0
W
Charybdis
Slayajay
Charybdis
10,842
6,021
708
2,794
10,133
4,420
3,027
1,979
8,154
0
41,959
L
Charybdis
mikemanza77
Charybdis
15,438
8,360
0
895
18,752
6,763
1,152
10,832
7,920
0
66,308
W
Chang'e
ozyramdias
Chang'e
9,206
972
3,668
7,155
17,381
5,890
861
3,320
14,061
56,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,636
Gold Earned
49,556
488
Minions Killed
462
0
Camps Cleared
0
1,985,194
Distance Traveled
1,690,442
15
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,910
520
94
4
0
313,893
8
L
Gilgamesh
11,277
537
157
7
0
354,862
1
L
Danzaburou
9,258
441
101
5
0
331,363
0
L
Vulcan
8,764
417
76
4
0
303,752
1
W
Cthulhu
11,479
547
94
4
0
447,443
1
W
Fenrir
11,964
570
125
6
0
429,393
4
L
Athena
8,893
423
32
2
0
387,188
0
W
Charybdis
11,299
538
81
4
0
418,321
0
L
Charybdis
11,364
541
96
5
0
313,277
0
W
Chang'e
9,984
475
94
4
0
376,144
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role