Player Matchup

Jormungandr
Jormungandr
C1ay_Mak3r_
Jormungandr
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 4L
1,237 Elo+
Solo
Hachiman
Hachiman
CuPPyCAKePEww
Hachiman
Level 28
God Stats
12W - 16L
1,508 SR
Queue Stats
66W - 62L
1,269 Elo+
Solo
King Arthur
King Arthur
Lil__Yami
King Arthur
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
35W - 48L
1,240 Elo+
Solo
Ymir
Ymir
adrift the 1
Ymir
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,134 Elo+
Party 1
Chernobog
Chernobog
jaxcb603
Chernobog
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 22L
1,109 Elo+
Party 1
Team Averages
Level 17
1,502 SR
1,198 Elo+

VS

Team Averages
Level 25
1,428 SR
1,436 Elo+
Ra
Ra
DARKILL360
Ra
Level 3
God Stats
22W - 31L
1,500 SR
Queue Stats
40W - 72L
1,500 Elo+
Party 3
Yemoja
Yemoja
Dozey_Doze
Yemoja
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,647 Elo+
Solo
Ratatoskr
Ratatoskr
Itspacotaco00
Ratatoskr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 15L
1,214 Elo+
Party 2
Ah Puch
Ah Puch
SpaceKo0k
Ah Puch
Level 18
God Stats
6W - 9L
1,214 SR
Queue Stats
21W - 30L
1,418 Elo+
Party 2
Skadi
Skadi
Yeeeloghk
Skadi
Level 63
God Stats
19W - 14L
1,424 SR
Queue Stats
75W - 95L
1,399 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
C1ay_Mak3r_
Jormungandr
20
16 / 1 / 14
19,703
1,095
46,204
29,260
20,026
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
CuPPyCAKePEww
Hachiman
20
5 / 2 / 10
15,787
877
29,412
12,007
5,030
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
Lil__Yami
King Arthur
20
10 / 6 / 16
18,557
1,031
37,999
31,047
28,439
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

20
0 / 9 / 11
14,947
830
7,211
30,576
47,193
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chernobog
jaxcb603
Chernobog
20
0 / 6 / 10
14,265
793
4,064
25,211
11,481
Team 1 Tickets

0

VS

Team 2 Tickets

2

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 7 / 12
15,819
879
18,787
19,966
9,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Dozey_Doze
Yemoja
20
2 / 10 / 15
16,000
889
9,541
27,956
32,325
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ratatoskr
Itspacotaco00
Ratatoskr
20
7 / 4 / 9
15,617
868
18,662
36,021
23,300
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
SpaceKo0k
Ah Puch
20
4 / 9 / 10
16,083
894
32,056
25,601
12,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Skadi
Yeeeloghk
Skadi
20
8 / 1 / 14
17,075
949
36,731
21,634
10,349
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
84
31
Kills
24
24
Deaths
31
61
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
C1ay_Mak3r_
Jormungandr
16
1
14
23
L
Hachiman
CuPPyCAKePEww
Hachiman
5
2
10
5
W
3
7
12
1.29
W
Yemoja
Dozey_Doze
Yemoja
2
10
15
0.95
W
Ratatoskr
Itspacotaco00
Ratatoskr
7
4
9
2.88
L
King Arthur
Lil__Yami
King Arthur
10
6
16
3
W
Ah Puch
SpaceKo0k
Ah Puch
4
9
10
1
W
Skadi
Yeeeloghk
Skadi
8
1
14
15
L
0
9
11
0.61
L
Chernobog
jaxcb603
Chernobog
0
6
10
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,890
Damage
115,777
128,101
Taken
131,178
112,169
Mitigated
87,923
5,221
Healing
39,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
C1ay_Mak3r_
Jormungandr
46,204
12,548
0
0
29,260
20,026
0
13,560
15,700
91,880
0
L
Hachiman
CuPPyCAKePEww
Hachiman
29,412
19,016
0
3,631
12,007
5,030
0
5,325
6,682
0
60,337
W
18,787
3,217
3,134
5,890
19,966
9,543
0
11,100
8,866
46,179
0
W
Yemoja
Dozey_Doze
Yemoja
9,541
4,004
4,077
324
27,956
32,325
0
11,682
16,274
41,709
0
W
Ratatoskr
Itspacotaco00
Ratatoskr
18,662
7,982
758
13,047
36,021
23,300
0
8,526
27,495
0
34,611
L
King Arthur
Lil__Yami
King Arthur
37,999
7,675
0
1,590
31,047
28,439
0
17,357
13,690
0
73,515
W
Ah Puch
SpaceKo0k
Ah Puch
32,056
6,026
0
2,734
25,601
12,406
0
10,490
15,111
64,620
0
W
Skadi
Yeeeloghk
Skadi
36,731
24,133
462
9,565
21,634
10,349
0
11,617
10,017
0
69,431
L
7,211
1,153
0
0
30,576
47,193
0
14,401
16,175
36,207
0
L
Chernobog
jaxcb603
Chernobog
4,064
3,070
0
0
25,211
11,481
0
9,741
15,470
0
10,817

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,259
Gold Earned
80,594
341
Minions Killed
331
12
Camps Cleared
5
1,686,691
Distance Traveled
1,537,635
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
19,703
1,095
106
6
1
356,565
0
L
Hachiman
15,787
877
78
4
0
322,628
3
W
Ra
15,819
879
72
4
0
253,880
0
W
Yemoja
16,000
889
69
4
0
223,050
0
W
Ratatoskr
15,617
868
41
2
1
397,610
2
L
King Arthur
18,557
1,031
86
5
5
342,217
0
W
Ah Puch
16,083
894
73
4
0
324,620
1
W
Skadi
17,075
949
76
4
4
338,475
0
L
Ymir
14,947
830
60
3
5
312,401
2
L
Chernobog
14,265
793
11
1
1
352,880
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role