Player Matchup

Scylla
Scylla
VonFinnamon
Scylla
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,456 Elo+
Party 2
Kali
Kali
bestlaidplans
Kali
Level 22
God Stats
1W - 3L
1,242 SR
Queue Stats
3W - 4L
1,323 Elo+
Party 2
Cerberus
Cerberus
dougwing
Cerberus
Level 6
God Stats
2W - 2L
1,304 SR
Queue Stats
4W - 3L
1,603 Elo+
Party 2
Medusa
Medusa
matiasandrade111
Medusa
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 10L
1,390 Elo+
Party 3
Chaac
Chaac
y5u6r7i8
Chaac
Level 36
God Stats
30W - 27L
1,490 SR
Queue Stats
145W - 176L
1,369 Elo+
Party 3
Team Averages
Level 29
1,407 SR
1,428 Elo+

VS

Team Averages
Level 27
1,504 SR
1,430 Elo+
Thoth
Thoth
PishEizen
Thoth
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 99L
1,362 Elo+
Party 4
Poseidon
Poseidon
PishM0tita
Poseidon
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 95L
1,412 Elo+
Party 4
Bellona
Bellona
TTMACUPAOLO
Bellona
Level 6
God Stats
3W - 2L
1,475 SR
Queue Stats
8W - 8L
1,542 Elo+
Party 1
Zhong Kui
Zhong Kui
TTMACUTINO
Zhong Kui
Level 89
God Stats
18W - 15L
1,537 SR
Queue Stats
277W - 272L
1,485 Elo+
Party 1
Fenrir
Fenrir
daperfectgabriel
Fenrir
Level 11
God Stats
10W - 12L
1,510 SR
Queue Stats
32W - 59L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
9 / 7 / 4
15,602
578
21,185
15,970
4,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 1 / 9
15,123
560
9,258
18,230
7,079
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
dougwing
Cerberus
18
5 / 0 / 9
12,552
465
8,024
12,996
12,006
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
5 / 11 / 1
13,102
485
11,044
22,299
7,440
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
y5u6r7i8
Chaac
19
0 / 3 / 11
12,338
457
6,427
15,427
10,375
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
PishEizen
Thoth
17
3 / 9 / 6
11,181
414
10,057
13,534
4,262
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Poseidon
PishM0tita
Poseidon
19
6 / 5 / 4
12,456
461
13,701
16,721
7,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
TTMACUPAOLO
Bellona
18
1 / 9 / 2
11,524
427
7,225
20,994
19,055
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Zhong Kui
TTMACUTINO
Zhong Kui
20
12 / 4 / 1
15,801
585
23,665
29,861
23,031
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

2
0 / 0 / 0
7,085
262
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
35
26
Kills
22
22
Deaths
27
34
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Thoth
PishEizen
Thoth
3
9
6
0.67
L
Poseidon
PishM0tita
Poseidon
6
5
4
1.6
L
Bellona
TTMACUPAOLO
Bellona
1
9
2
0.22
L
Zhong Kui
TTMACUTINO
Zhong Kui
12
4
1
3.13
W
Scylla
9
7
4
1.57
W
7
1
9
11.5
L
0
0
0
0
W
Cerberus
dougwing
Cerberus
5
0
9
9.5
W
5
11
1
0.5
W
Chaac
y5u6r7i8
Chaac
0
3
11
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,938
Damage
54,648
84,922
Taken
81,110
41,892
Mitigated
53,413
20,505
Healing
24,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
PishEizen
Thoth
10,057
1,127
71
1,646
13,534
4,262
1,549
3,957
9,513
53,969
0
L
Poseidon
PishM0tita
Poseidon
13,701
1,482
404
3,965
16,721
7,065
900
4,901
11,706
86,599
0
L
Bellona
TTMACUPAOLO
Bellona
7,225
2,961
0
1,652
20,994
19,055
693
6,612
14,292
0
60,972
L
Zhong Kui
TTMACUTINO
Zhong Kui
23,665
1,669
0
17,083
29,861
23,031
1,186
12,977
16,316
128,854
0
W
Scylla
21,185
2,189
0
2,343
15,970
4,992
2,462
10,734
5,236
94,830
0
W
9,258
5,511
0
5,543
18,230
7,079
3,361
5,809
12,421
0
100,629
L
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
dougwing
Cerberus
8,024
765
0
2,417
12,996
12,006
44
6,021
6,975
33,443
0
W
11,044
5,090
0
4,800
22,299
7,440
5,071
15,922
6,377
0
92,122
W
Chaac
y5u6r7i8
Chaac
6,427
1,326
354
5,048
15,427
10,375
900
8,937
6,490
0
74,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,717
Gold Earned
58,047
608
Minions Killed
521
0
Camps Cleared
0
2,500,990
Distance Traveled
1,881,627
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,181
414
86
3
0
413,711
4
L
Poseidon
12,456
461
108
4
0
491,590
6
L
Bellona
11,524
427
109
4
0
482,579
0
L
Zhong Kui
15,801
585
218
8
0
484,074
4
W
Scylla
15,602
578
170
6
0
466,158
4
W
Kali
15,123
560
140
5
0
582,099
6
L
Fenrir
7,085
262
0
0
0
9,673
0
W
Cerberus
12,552
465
58
2
0
511,353
3
W
Medusa
13,102
485
145
5
0
418,434
2
W
Chaac
12,338
457
95
4
0
522,946
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role