Player Matchup

Ymir
Ymir
 
Ymir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
GooseKnife
Rama
Level 149
God Stats
8W - 10L
1,581 SR
Queue Stats
405W - 398L
1,597 Elo+
Party 3
Persephone
Persephone
ICExTRAY
Persephone
Level 136
God Stats
26W - 16L
1,648 SR
Queue Stats
406W - 405L
1,634 Elo+
Party 3
Chaac
Chaac
Inyushoua
Chaac
Level 158
God Stats
1W - 0L
1,680 SR
Queue Stats
72W - 94L
1,577 Elo+
Party 1
Da Ji
Da Ji
okchaas
Da Ji
Level 86
God Stats
5W - 7L
1,640 SR
Queue Stats
18W - 22L
1,544 Elo+
Party 1
Team Averages
Level 135
1,610 SR
1,571 Elo+

VS

Team Averages
Level 109
1,477 SR
1,600 Elo+
Loki
Loki
FrickTheFolk
Loki
Level 118
God Stats
2W - 4L
1,249 SR
Queue Stats
326W - 288L
1,527 Elo+
Solo
Janus
Janus
GrowlingJag35
Janus
Level 100
God Stats
27W - 30L
1,563 SR
Queue Stats
283W - 249L
1,663 Elo+
Party 2
Pele
Pele
Impulselion4757
Pele
Level 115
God Stats
3W - 6L
1,551 SR
Queue Stats
130W - 134L
1,588 Elo+
Party 2
Fafnir
Fafnir
Perplexin1
Fafnir
Level 114
God Stats
3W - 5L
1,433 SR
Queue Stats
291W - 248L
1,578 Elo+
Party 2
Charybdis
Charybdis
PretaxMarlin245
Charybdis
Level 96
God Stats
0W - 1L
1,587 SR
Queue Stats
166W - 113L
1,647 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
3 / 1 / 14
9,528
529
3,898
13,342
11,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
6 / 1 / 4
10,903
606
10,022
9,920
3,878
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
ICExTRAY
Persephone
16
7 / 2 / 9
10,608
589
10,920
8,710
2,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
Inyushoua
Chaac
16
6 / 2 / 10
10,090
561
13,782
15,254
14,813
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Da Ji
okchaas
Da Ji
17
7 / 3 / 14
10,330
574
11,002
12,072
4,868
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 2
8,658
481
8,719
14,274
10,379
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
2 / 8 / 3
8,730
485
6,083
10,966
3,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
2 / 7 / 3
8,360
464
7,510
15,363
4,849
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
Perplexin1
Fafnir
11
0 / 4 / 6
7,759
431
7,133
15,378
16,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
PretaxMarlin245
Charybdis
14
1 / 4 / 0
8,472
471
5,091
10,768
3,572
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
22
29
Kills
8
9
Deaths
29
51
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
3
1
14
10
L
3
6
2
0.67
W
6
1
4
8
L
2
8
3
0.44
W
Persephone
ICExTRAY
Persephone
7
2
9
5.75
L
2
7
3
0.5
W
Chaac
Inyushoua
Chaac
6
2
10
5.5
L
Fafnir
Perplexin1
Fafnir
0
4
6
0.75
L
Charybdis
PretaxMarlin245
Charybdis
1
4
0
0.25
W
Da Ji
okchaas
Da Ji
7
3
14
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,624
Damage
34,536
59,298
Taken
66,749
37,377
Mitigated
38,227
16,486
Healing
10,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,898
821
0
2,425
13,342
11,061
390
3,049
10,269
25,995
0
L
8,719
2,376
0
3,085
14,274
10,379
0
2,412
11,831
0
45,756
W
10,022
7,363
0
3,342
9,920
3,878
548
1,286
8,582
0
92,407
L
6,083
600
0
803
10,966
3,387
198
3,588
7,170
42,324
0
W
Persephone
ICExTRAY
Persephone
10,920
334
224
2,048
8,710
2,757
1,510
3,045
5,497
61,400
0
L
7,510
1,981
0
935
15,363
4,849
0
4,399
10,722
0
54,901
W
Chaac
Inyushoua
Chaac
13,782
2,988
0
7,087
15,254
14,813
273
2,575
12,581
4,331
60,241
L
Fafnir
Perplexin1
Fafnir
7,133
1,623
0
3,306
15,378
16,040
25
4,809
10,347
19,877
0
L
Charybdis
PretaxMarlin245
Charybdis
5,091
2,608
0
2,602
10,768
3,572
0
818
9,950
0
61,694
W
Da Ji
okchaas
Da Ji
11,002
3,263
0
1,360
12,072
4,868
107
2,878
9,060
0
63,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,459
Gold Earned
41,979
534
Minions Killed
392
0
Camps Cleared
0
1,713,029
Distance Traveled
1,577,823
18
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,528
529
34
2
0
338,662
4
L
Loki
8,658
481
80
4
0
301,358
3
W
Rama
10,903
606
166
9
0
333,390
3
L
Janus
8,730
485
87
5
0
310,328
1
W
Persephone
10,608
589
120
7
0
345,840
2
L
Pele
8,360
464
87
5
0
343,000
8
W
Chaac
10,090
561
123
7
0
321,254
5
L
Fafnir
7,759
431
16
1
0
329,375
13
L
Charybdis
8,472
471
122
7
0
293,762
8
W
Da Ji
10,330
574
91
5
0
373,883
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role