Player Matchup

Guan Yu
Guan Yu
Dalamandur197
Guan Yu
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 16L
1,279 Elo+
Party 3
Danzaburou
Danzaburou
GradeBoi
Danzaburou
Level 121
God Stats
6W - 4L
1,661 SR
Queue Stats
313W - 259L
1,582 Elo+
Party 1
Vulcan
Vulcan
Kyroteck
Vulcan
Level 128
God Stats
5W - 5L
1,478 SR
Queue Stats
83W - 78L
1,504 Elo+
Party 1
Mulan
Mulan
Minrado
Mulan
Level 55
God Stats
1W - 3L
1,299 SR
Queue Stats
12W - 18L
1,337 Elo+
Party 3
Ne Zha
Ne Zha
ThisGameFrTrash
Ne Zha
Level 78
God Stats
12W - 12L
1,805 SR
Queue Stats
397W - 368L
1,488 Elo+
Party 1
Team Averages
Level 89
1,549 SR
1,438 Elo+

VS

Team Averages
Level 105
1,384 SR
1,476 Elo+
Sylvanus
Sylvanus
CapsLockv2
Sylvanus
Level 88
God Stats
3W - 1L
1,303 SR
Queue Stats
24W - 22L
1,483 Elo+
Solo
Anhur
Anhur
Hugghy
Anhur
Level 137
God Stats
6W - 8L
1,527 SR
Queue Stats
400W - 373L
1,553 Elo+
Party 4
Charybdis
Charybdis
Mrs KnightRages
Charybdis
Level 105
God Stats
2W - 2L
1,338 SR
Queue Stats
378W - 425L
1,401 Elo+
Party 2
Gilgamesh
Gilgamesh
RageofCrimson
Gilgamesh
Level 105
God Stats
4W - 1L
1,212 SR
Queue Stats
108W - 120L
1,393 Elo+
Party 2
Raijin
Raijin
YoungGouda
Raijin
Level 89
God Stats
18W - 23L
1,541 SR
Queue Stats
237W - 223L
1,549 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
11
4 / 2 / 8
8,396
494
2,772
8,409
3,494
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
GradeBoi
Danzaburou
15
13 / 5 / 5
11,174
657
16,420
12,676
4,430
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Vulcan
Kyroteck
Vulcan
14
2 / 7 / 6
9,142
538
5,961
12,719
5,069
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
Minrado
Mulan
14
1 / 3 / 0
8,484
499
4,719
12,018
5,763
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
5 / 6 / 6
9,124
537
6,143
12,716
4,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CapsLockv2
Sylvanus
14
1 / 7 / 11
8,262
486
7,323
12,616
11,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
Hugghy
Anhur
18
7 / 1 / 9
11,047
650
8,894
10,048
3,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charybdis
Mrs KnightRages
Charybdis
12
1 / 10 / 6
7,308
430
2,687
13,191
3,418
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
RageofCrimson
Gilgamesh
15
2 / 3 / 3
8,838
520
6,961
9,057
6,474
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
YoungGouda
Raijin
16
12 / 4 / 4
10,620
625
12,206
8,525
2,926
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
56
25
Kills
23
23
Deaths
25
25
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
CapsLockv2
Sylvanus
1
7
11
0.93
L
Guan Yu
4
2
8
4
L
Danzaburou
GradeBoi
Danzaburou
13
5
5
3.1
W
Anhur
Hugghy
Anhur
7
1
9
11.5
L
Vulcan
Kyroteck
Vulcan
2
7
6
0.71
L
Mulan
Minrado
Mulan
1
3
0
0.33
W
Charybdis
Mrs KnightRages
Charybdis
1
10
6
0.4
W
Gilgamesh
RageofCrimson
Gilgamesh
2
3
3
1.17
L
5
6
6
1.33
W
Raijin
YoungGouda
Raijin
12
4
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,015
Damage
38,071
58,538
Taken
53,437
23,606
Mitigated
28,266
16,482
Healing
11,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
CapsLockv2
Sylvanus
7,323
1,956
707
2,596
12,616
11,550
644
1,090
11,526
27,888
9,899
L
Guan Yu
2,772
1,144
635
2,904
8,409
3,494
451
1,891
6,518
0
12,882
L
Danzaburou
GradeBoi
Danzaburou
16,420
9,984
0
3,611
12,676
4,430
4,333
5,061
7,615
0
74,576
W
Anhur
Hugghy
Anhur
8,894
3,974
0
4,367
10,048
3,898
1,219
1,437
8,611
0
82,465
L
Vulcan
Kyroteck
Vulcan
5,961
1,249
119
2,568
12,719
5,069
0
6,313
6,406
53,698
0
L
Mulan
Minrado
Mulan
4,719
766
0
3,946
12,018
5,763
0
110
11,908
0
44,735
W
Charybdis
Mrs KnightRages
Charybdis
2,687
1,018
0
2,650
13,191
3,418
104
697
12,494
0
36,846
W
Gilgamesh
RageofCrimson
Gilgamesh
6,961
1,515
0
530
9,057
6,474
711
230
8,827
0
46,303
L
6,143
1,975
0
2,699
12,716
4,850
0
5,474
7,242
0
53,241
W
Raijin
YoungGouda
Raijin
12,206
925
0
1,125
8,525
2,926
0
2,507
6,018
58,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,320
Gold Earned
46,075
427
Minions Killed
465
0
Camps Cleared
0
1,555,960
Distance Traveled
1,463,383
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,262
486
67
4
0
277,621
1
L
Guan Yu
8,396
494
17
1
0
321,500
2
L
Danzaburou
11,174
657
120
7
0
288,656
2
W
Anhur
11,047
650
144
8
0
329,551
6
L
Vulcan
9,142
538
99
6
0
310,717
1
L
Mulan
8,484
499
106
6
0
328,320
0
W
Charybdis
7,308
430
55
3
0
245,942
1
W
Gilgamesh
8,838
520
92
5
0
310,535
1
L
Ne Zha
9,124
537
85
5
0
306,767
4
W
Raijin
10,620
625
107
6
0
299,734
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role