Player Matchup

Zeus
Zeus
 
Zeus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
 
Hun Batz
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Patroclez
Gilgamesh
Level 115
God Stats
35W - 23L
1,562 SR
Queue Stats
594W - 568L
1,425 Elo+
Solo
Athena
Athena
THEJAVS
Athena
Level 139
God Stats
5W - 0L
1,614 SR
Queue Stats
106W - 121L
1,436 Elo+
Solo
Hou Yi
Hou Yi
TheMonsterOf
Hou Yi
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 54L
1,360 Elo+
Solo
Team Averages
Level 116
1,535 SR
1,444 Elo+

VS

Team Averages
Level 74
1,512 SR
1,452 Elo+
Athena
Athena
CrAzyXxAsyLumQc
Athena
Level 67
God Stats
5W - 6L
1,545 SR
Queue Stats
30W - 36L
1,420 Elo+
Party 1
King Arthur
King Arthur
Makaarr
King Arthur
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 12L
1,440 Elo+
Party 1
Merlin
Merlin
edenV
Merlin
Level 46
God Stats
8W - 6L
1,525 SR
Queue Stats
373W - 368L
1,433 Elo+
Solo
Sun Wukong
Sun Wukong
its MrClutch
Sun Wukong
Level 108
God Stats
2W - 3L
1,731 SR
Queue Stats
126W - 164L
1,453 Elo+
Solo
Artemis
Artemis
juampyrey
Artemis
Level 77
God Stats
2W - 10L
1,260 SR
Queue Stats
420W - 480L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
16
0 / 3 / 2
9,333
519
4,897
6,686
2,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
 
Hun Batz
14
3 / 3 / 1
8,844
491
3,479
11,668
4,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
Patroclez
Gilgamesh
15
3 / 1 / 2
10,045
558
9,353
14,458
11,480
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Athena
THEJAVS
Athena
13
1 / 1 / 10
8,204
456
10,969
16,986
16,307
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hou Yi
17
9 / 1 / 1
10,501
583
10,526
8,347
4,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 1
6,783
377
2,842
12,008
7,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

King Arthur
Makaarr
King Arthur
14
0 / 5 / 2
8,461
470
8,518
15,115
11,906
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
edenV
Merlin
17
3 / 0 / 2
10,109
562
9,028
8,383
2,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
its MrClutch
Sun Wukong
15
5 / 2 / 0
9,721
540
10,075
14,850
7,179
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
juampyrey
Artemis
15
0 / 7 / 0
8,497
472
3,836
11,996
3,983
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
16
Kills
8
9
Deaths
16
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
0
3
2
0.33
W
Hun Batz
 
Hun Batz
3
3
1
1.17
L
0
2
1
0.25
L
King Arthur
Makaarr
King Arthur
0
5
2
0.2
W
Gilgamesh
Patroclez
Gilgamesh
3
1
2
4
W
Athena
THEJAVS
Athena
1
1
10
6
W
Hou Yi
9
1
1
9.5
L
Merlin
edenV
Merlin
3
0
2
4
L
Sun Wukong
its MrClutch
Sun Wukong
5
2
0
2.5
L
Artemis
juampyrey
Artemis
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,224
Damage
34,299
58,145
Taken
62,352
38,525
Mitigated
33,195
17,857
Healing
15,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
4,897
202
0
1,928
6,686
2,043
399
2,972
3,554
55,058
0
W
Hun Batz
 
Hun Batz
3,479
212
0
5,038
11,668
4,040
141
1,034
10,506
0
49,955
L
2,842
607
248
3,043
12,008
7,128
0
4,605
7,315
13,877
0
L
King Arthur
Makaarr
King Arthur
8,518
1,496
0
2,605
15,115
11,906
0
4,083
10,323
0
50,750
W
Gilgamesh
Patroclez
Gilgamesh
9,353
1,858
0
5,752
14,458
11,480
72
1,817
12,573
8,704
53,760
W
Athena
THEJAVS
Athena
10,969
2,873
0
3,072
16,986
16,307
240
5,048
11,724
34,705
0
W
Hou Yi
10,526
5,654
0
2,067
8,347
4,655
2,036
570
7,777
0
71,725
L
Merlin
edenV
Merlin
9,028
499
0
2,909
8,383
2,999
0
2,732
5,380
73,462
0
L
Sun Wukong
its MrClutch
Sun Wukong
10,075
2,631
0
3,467
14,850
7,179
114
4,274
10,151
0
67,685
L
Artemis
juampyrey
Artemis
3,836
1,450
0
2,758
11,996
3,983
0
1,407
10,584
0
61,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,927
Gold Earned
43,571
531
Minions Killed
481
0
Camps Cleared
0
1,720,378
Distance Traveled
1,710,757
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,333
519
129
7
0
318,699
3
W
Hun Batz
8,844
491
87
5
0
331,380
0
L
Athena
6,783
377
18
1
0
359,192
3
L
King Arthur
8,461
470
98
5
0
352,708
3
W
Gilgamesh
10,045
558
136
8
0
352,576
3
W
Athena
8,204
456
46
3
0
400,023
9
W
Hou Yi
10,501
583
133
7
0
317,700
5
L
Merlin
10,109
562
155
9
0
347,597
4
L
Sun Wukong
9,721
540
107
6
0
368,381
2
L
Artemis
8,497
472
103
6
0
282,879
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role