Player Matchup

Cthulhu
Cthulhu
EndlessSkills
Cthulhu
Level 7
God Stats
3W - 5L
1,493 SR
Queue Stats
30W - 41L
1,211 Elo+
Party 1
Ra
Ra
Gingie808
Ra
Level 29
God Stats
7W - 5L
1,460 SR
Queue Stats
79W - 101L
1,400 Elo+
Party 2
Da Ji
Da Ji
NeffKttn
Da Ji
Level 32
God Stats
18W - 9L
1,664 SR
Queue Stats
74W - 81L
1,444 Elo+
Party 2
Bellona
Bellona
TheGodLikeKnight
Bellona
Level 29
God Stats
17W - 10L
1,634 SR
Queue Stats
92W - 100L
1,475 Elo+
Party 1
Artemis
Artemis
evieisonline
Artemis
Level 27
God Stats
41W - 19L
1,641 SR
Queue Stats
78W - 87L
1,445 Elo+
Party 2
Team Averages
Level 25
1,578 SR
1,395 Elo+

VS

Team Averages
Level 17
1,510 SR
1,375 Elo+
Poseidon
Poseidon
Extremo69
Poseidon
Level 16
God Stats
16W - 20L
1,465 SR
Queue Stats
145W - 174L
1,415 Elo+
Solo
Hachiman
Hachiman
IJerkToKitsunes
Hachiman
Level 16
God Stats
0W - 2L
1,277 SR
Queue Stats
17W - 19L
1,410 Elo+
Party 3
King Arthur
King Arthur
I_Hav3NoAmm0
King Arthur
Level 24
God Stats
3W - 3L
1,675 SR
Queue Stats
31W - 33L
1,359 Elo+
Party 3
Nemesis
Nemesis
LawLeeHandTie
Nemesis
Level 14
God Stats
1W - 1L
1,735 SR
Queue Stats
7W - 10L
1,355 Elo+
Party 3
Ganesha
Ganesha
MrMenagerie
Ganesha
Level 17
God Stats
5W - 7L
1,399 SR
Queue Stats
52W - 75L
1,337 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
19
5 / 1 / 10
13,236
490
13,459
18,526
20,053
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
5 / 8 / 5
14,052
520
18,591
15,913
6,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
NeffKttn
Da Ji
19
8 / 5 / 9
14,051
520
19,187
22,836
9,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
2 / 3 / 4
13,563
502
11,075
19,090
18,065
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
evieisonline
Artemis
18
11 / 8 / 11
13,814
512
27,631
23,445
9,330
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Extremo69
Poseidon
19
9 / 3 / 7
13,078
484
21,620
16,609
7,588
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
15
5 / 9 / 6
10,485
388
15,310
21,091
7,393
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
I_Hav3NoAmm0
King Arthur
16
3 / 6 / 6
11,167
414
11,144
30,545
24,091
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
19
8 / 5 / 5
13,126
486
13,326
18,608
12,365
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ganesha
MrMenagerie
Ganesha
15
0 / 9 / 10
10,711
397
7,423
26,687
25,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
59
31
Kills
25
25
Deaths
32
39
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
5
1
10
10
L
Poseidon
Extremo69
Poseidon
9
3
7
4.17
W
5
8
5
0.94
L
Hachiman
5
9
6
0.89
L
King Arthur
I_Hav3NoAmm0
King Arthur
3
6
6
1
L
Nemesis
8
5
5
2.1
L
Ganesha
MrMenagerie
Ganesha
0
9
10
0.56
W
Da Ji
NeffKttn
Da Ji
8
5
9
2.5
W
2
3
4
1.33
W
Artemis
evieisonline
Artemis
11
8
11
2.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,943
Damage
68,823
99,810
Taken
113,540
62,477
Mitigated
77,084
23,090
Healing
25,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
13,459
468
213
2,322
18,526
20,053
138
4,810
13,627
58,474
0
L
Poseidon
Extremo69
Poseidon
21,620
3,666
0
5,657
16,609
7,588
468
5,797
10,528
92,877
0
W
18,591
1,300
2,444
3,087
15,913
6,019
4,796
9,257
6,656
88,429
0
L
Hachiman
15,310
8,769
0
4,458
21,091
7,393
0
8,026
12,929
0
50,538
L
King Arthur
I_Hav3NoAmm0
King Arthur
11,144
1,746
0
9,291
30,545
24,091
480
5,740
24,609
156
58,545
L
Nemesis
13,326
5,896
0
3,895
18,608
12,365
0
5,273
13,193
0
89,135
L
Ganesha
MrMenagerie
Ganesha
7,423
374
0
1,891
26,687
25,647
0
6,360
20,231
32,222
0
W
Da Ji
NeffKttn
Da Ji
19,187
2,229
0
6,244
22,836
9,010
1,657
5,634
17,202
0
82,295
W
11,075
3,788
0
1,326
19,090
18,065
2,552
2,333
16,757
0
82,887
W
Artemis
evieisonline
Artemis
27,631
16,350
0
7,454
23,445
9,330
1,257
7,325
16,120
0
67,281

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,716
Gold Earned
58,567
571
Minions Killed
457
0
Camps Cleared
0
2,367,345
Distance Traveled
2,403,655
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,236
490
67
2
0
493,352
0
L
Poseidon
13,078
484
131
5
0
506,850
0
W
Ra
14,052
520
166
6
0
474,291
9
L
Hachiman
10,485
388
93
3
0
452,355
2
L
King Arthur
11,167
414
90
3
0
466,115
4
L
Nemesis
13,126
486
128
5
0
534,944
4
L
Ganesha
10,711
397
15
1
0
443,391
2
W
Da Ji
14,051
520
90
3
0
469,684
2
W
Bellona
13,563
502
169
6
0
503,317
2
W
Artemis
13,814
512
79
3
0
426,701
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role