Player Matchup

Zhong Kui
Zhong Kui
AtlanticOrca
Zhong Kui
Level 108
God Stats
1W - 2L
1,434 SR
Queue Stats
36W - 42L
1,491 Elo+
Party 3
Scylla
Scylla
CaribbeanOrca3
Scylla
Level 66
God Stats
2W - 1L
1,672 SR
Queue Stats
28W - 27L
1,584 Elo+
Party 3
Ymir
Ymir
KingVic28
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 41L
1,549 Elo+
Solo
Artemis
Artemis
MildTugboat8368
Artemis
Level 42
God Stats
2W - 3L
1,711 SR
Queue Stats
41W - 44L
1,505 Elo+
Party 3
Danzaburou
Danzaburou
XvyQ
Danzaburou
Level 108
God Stats
2W - 3L
1,526 SR
Queue Stats
61W - 57L
1,546 Elo+
Party 3
Team Averages
Level 68
1,569 SR
1,535 Elo+

VS

Team Averages
Level 41
1,606 SR
1,479 Elo+
Mercury
Mercury
Georgebihh
Mercury
Level 57
God Stats
7W - 1L
1,871 SR
Queue Stats
53W - 58L
1,475 Elo+
Party 2
Neith
Neith
TheGoldenExo
Neith
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 44L
1,550 Elo+
Solo
Hades
Hades
TheOneWhoCould22
Hades
Level 29
God Stats
23W - 22L
1,604 SR
Queue Stats
48W - 58L
1,437 Elo+
Party 2
Yemoja
Yemoja
Tx Wolfgang
Yemoja
Level 32
God Stats
7W - 14L
1,498 SR
Queue Stats
22W - 34L
1,437 Elo+
Party 1
Nu Wa
Nu Wa
Vyko Edwards
Nu Wa
Level 66
God Stats
34W - 30L
1,557 SR
Queue Stats
77W - 94L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AtlanticOrca
Zhong Kui
14
1 / 3 / 1
7,134
713
9,588
12,307
8,927
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

13
1 / 4 / 4
7,152
715
3,550
7,540
2,442
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
12
1 / 4 / 5
6,960
696
3,677
15,703
10,563
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

14
1 / 5 / 4
7,385
739
3,990
9,638
3,379
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
XvyQ
Danzaburou
14
6 / 5 / 3
9,138
914
8,795
9,826
3,099
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Georgebihh
Mercury
16
6 / 3 / 9
9,365
937
9,757
7,461
3,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
5 / 1 / 6
9,600
960
14,352
6,963
2,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 2 / 11
8,605
861
8,164
10,472
6,123
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
14
2 / 1 / 5
7,765
777
6,900
5,178
2,822
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
5 / 3 / 8
9,409
941
7,347
6,260
2,415
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
60
10
Kills
21
21
Deaths
10
17
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
AtlanticOrca
Zhong Kui
1
3
1
0.5
L
1
4
4
0.75
W
Mercury
Georgebihh
Mercury
6
3
9
3.5
L
Ymir
1
4
5
0.88
L
1
5
4
0.6
W
5
1
6
8
W
3
2
11
4.25
W
Yemoja
2
1
5
4.5
W
5
3
8
3
L
Danzaburou
XvyQ
Danzaburou
6
5
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,600
Damage
46,520
55,014
Taken
36,334
28,410
Mitigated
18,031
10,787
Healing
8,176
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
AtlanticOrca
Zhong Kui
9,588
393
0
6,094
12,307
8,927
2
5,212
7,095
35,142
0
L
3,550
197
0
690
7,540
2,442
0
4,837
2,703
16,436
0
W
Mercury
Georgebihh
Mercury
9,757
5,667
0
418
7,461
3,743
0
2,150
5,311
0
31,457
L
Ymir
3,677
834
0
260
15,703
10,563
0
2,150
13,553
13,363
0
L
3,990
1,458
0
2,087
9,638
3,379
0
5,957
3,681
0
21,626
W
14,352
5,766
0
2,535
6,963
2,928
750
3,354
3,609
0
41,864
W
8,164
443
56
2,766
10,472
6,123
601
6,015
4,457
24,948
0
W
Yemoja
6,900
218
1,319
324
5,178
2,822
437
3,282
1,896
32,764
0
W
7,347
2,237
123
635
6,260
2,415
431
2,796
3,464
14,087
0
L
Danzaburou
XvyQ
Danzaburou
8,795
3,708
0
1,656
9,826
3,099
0
4,336
5,490
0
32,090

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,769
Gold Earned
44,744
229
Minions Killed
270
5
Camps Cleared
11
853,510
Distance Traveled
1,004,185
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,134
713
63
6
2
180,805
4
L
Scylla
7,152
715
35
4
1
167,306
4
W
Mercury
9,365
937
75
8
6
227,753
0
L
Ymir
6,960
696
19
2
0
182,490
0
L
Artemis
7,385
739
51
5
0
161,913
2
W
Neith
9,600
960
81
8
2
187,417
0
W
Hades
8,605
861
40
4
2
193,572
0
W
Yemoja
7,765
777
62
6
0
197,766
0
W
Nu Wa
9,409
941
12
1
1
197,677
3
L
Danzaburou
9,138
914
61
6
2
160,996
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role