Player Matchup

Achilles
Achilles
Lakin-666
Achilles
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
7W - 8L
1,476 Elo+
Party 1
Nu Wa
Nu Wa
Txkxz
Nu Wa
Level 48
God Stats
4W - 4L
1,596 SR
Queue Stats
15W - 24L
1,385 Elo+
Party 1
Izanami
Izanami
dylpiko
Izanami
Level 7
God Stats
7W - 8L
1,500 SR
Queue Stats
12W - 13L
1,467 Elo+
Party 1
Fenrir
Fenrir
fatboy0606
Fenrir
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 20L
1,258 Elo+
Party 1
Ymir
Ymir
miketsukami32
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,500 Elo+
Solo
Team Averages
Level 21
1,519 SR
1,417 Elo+

VS

Team Averages
Level 26
1,475 SR
1,454 Elo+
Anhur
Anhur
CowboySkeletor
Anhur
Level 27
God Stats
17W - 17L
1,500 SR
Queue Stats
237W - 254L
1,366 Elo+
Solo
Tiamat
Tiamat
UWU Void360
Tiamat
Level 23
God Stats
4W - 4L
1,356 SR
Queue Stats
15W - 13L
1,481 Elo+
Solo
Ares
Ares
Wulfbeard
Ares
Level 28
God Stats
58W - 34L
1,663 SR
Queue Stats
174W - 173L
1,561 Elo+
Solo
Charybdis
Charybdis
aKaXxAngelxX
Charybdis
Level 28
God Stats
6W - 7L
1,370 SR
Queue Stats
160W - 177L
1,396 Elo+
Party 2
Bacchus
Bacchus
itzcoli
Bacchus
Level 25
God Stats
61W - 51L
1,485 SR
Queue Stats
134W - 135L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Lakin-666
Achilles
19
0 / 9 / 6
11,677
834
7,524
22,118
24,234
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nu Wa
Txkxz
Nu Wa
20
6 / 7 / 6
14,212
1,015
28,487
18,771
6,686
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Izanami
dylpiko
Izanami
19
5 / 6 / 5
13,640
974
15,321
17,411
6,589
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fenrir
fatboy0606
Fenrir
19
3 / 13 / 6
12,801
914
15,777
27,603
10,687
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
0 / 9 / 9
12,385
885
12,199
24,088
30,198
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

0

VS

Team 2 Tickets

144

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 30
14,783
1,056
12,243
11,560
10,689
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
20
4 / 2 / 27
13,642
974
19,982
18,812
12,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
20
9 / 3 / 28
14,853
1,061
21,879
22,116
27,050
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
aKaXxAngelxX
Charybdis
20
16 / 3 / 21
15,368
1,098
33,263
15,649
7,299
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
itzcoli
Bacchus
20
7 / 5 / 26
13,911
994
14,153
18,856
18,937
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
176
14
Kills
44
44
Deaths
14
32
Assists
132
Player
Kills
Deaths
Assists
KDA
W
8
1
30
23
L
Achilles
Lakin-666
Achilles
0
9
6
0.33
L
Nu Wa
Txkxz
Nu Wa
6
7
6
1.29
W
Tiamat
4
2
27
8.75
W
Ares
9
3
28
7.67
W
Charybdis
aKaXxAngelxX
Charybdis
16
3
21
8.83
L
Izanami
dylpiko
Izanami
5
6
5
1.25
L
Fenrir
fatboy0606
Fenrir
3
13
6
0.46
W
Bacchus
itzcoli
Bacchus
7
5
26
4
L
0
9
9
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,308
Damage
101,520
109,991
Taken
86,993
78,394
Mitigated
76,756
3,965
Healing
8,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,243
3,991
437
612
11,560
10,689
0
6,137
5,423
0
25,990
L
Achilles
Lakin-666
Achilles
7,524
862
0
528
22,118
24,234
0
9,783
12,335
12,206
15,793
L
Nu Wa
Txkxz
Nu Wa
28,487
7,201
0
1,721
18,771
6,686
0
8,517
10,254
55,779
0
W
Tiamat
19,982
1,682
78
4,826
18,812
12,781
0
10,758
8,054
48,563
0
W
Ares
21,879
902
0
1,083
22,116
27,050
0
9,583
12,533
44,603
0
W
Charybdis
aKaXxAngelxX
Charybdis
33,263
26,842
0
0
15,649
7,299
0
7,423
8,226
0
58,881
L
Izanami
dylpiko
Izanami
15,321
11,073
0
516
17,411
6,589
0
9,005
8,406
0
54,586
L
Fenrir
fatboy0606
Fenrir
15,777
6,502
0
1,200
27,603
10,687
0
17,552
10,051
0
30,268
W
Bacchus
itzcoli
Bacchus
14,153
1,398
338
864
18,856
18,937
0
9,990
8,866
36,037
0
L
12,199
1,283
0
0
24,088
30,198
0
11,157
12,931
30,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,715
Gold Earned
72,557
252
Minions Killed
238
4
Camps Cleared
9
1,147,556
Distance Traveled
1,174,935
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
14,783
1,056
30
2
1
260,220
0
L
Achilles
11,677
834
38
3
0
196,247
0
L
Nu Wa
14,212
1,015
59
4
1
235,672
0
W
Tiamat
13,642
974
52
4
2
246,093
1
W
Ares
14,853
1,061
37
3
0
232,283
0
W
Charybdis
15,368
1,098
75
5
4
216,863
0
L
Izanami
13,640
974
76
5
2
240,873
0
L
Fenrir
12,801
914
23
2
1
257,634
1
W
Bacchus
13,911
994
44
3
2
219,476
0
L
Ymir
12,385
885
56
4
0
217,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role