Player Matchup

Rama
Rama
Gutter_Gremlin_
Rama
Level 83
God Stats
32W - 31L
1,518 SR
Queue Stats
162W - 188L
1,519 Elo+
Party 1
Bacchus
Bacchus
SilviaWaifu
Bacchus
Level 68
God Stats
23W - 30L
1,538 SR
Queue Stats
110W - 129L
1,493 Elo+
Party 1
Gilgamesh
Gilgamesh
green_arrow_jtm
Gilgamesh
Level 68
God Stats
29W - 17L
1,654 SR
Queue Stats
162W - 175L
1,519 Elo+
Party 1
Team Averages
Level 73
1,570 SR
1,510 Elo+

VS

Team Averages
Level 72
1,605 SR
1,478 Elo+
Zhong Kui
Zhong Kui
OblivionNoodles
Zhong Kui
Level 129
God Stats
1W - 2L
1,490 SR
Queue Stats
269W - 220L
1,459 Elo+
Party 2
Charybdis
Charybdis
Slikmik12
Charybdis
Level 63
God Stats
0W - 2L
1,536 SR
Queue Stats
155W - 142L
1,465 Elo+
Party 2
Ymir
Ymir
Treazzy
Ymir
Level 24
God Stats
89W - 55L
1,788 SR
Queue Stats
264W - 278L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 2 / 6
11,573
772
17,030
12,526
5,424
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
SilviaWaifu
Bacchus
15
4 / 4 / 12
11,174
745
6,747
18,162
23,525
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gilgamesh
green_arrow_jtm
Gilgamesh
14
4 / 3 / 12
10,929
729
13,108
17,918
12,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
OblivionNoodles
Zhong Kui
15
5 / 6 / 2
11,018
735
13,817
16,664
10,713
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
Slikmik12
Charybdis
14
3 / 6 / 4
10,268
685
8,204
11,591
3,587
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
Treazzy
Ymir
12
1 / 5 / 6
9,507
634
7,110
13,746
14,914
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
21
17
Kills
9
9
Deaths
17
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
9
2
6
6
L
Zhong Kui
OblivionNoodles
Zhong Kui
5
6
2
1
W
Bacchus
SilviaWaifu
Bacchus
4
4
12
2.5
L
Charybdis
Slikmik12
Charybdis
3
6
4
0.83
L
Ymir
Treazzy
Ymir
1
5
6
0.8
W
Gilgamesh
green_arrow_jtm
Gilgamesh
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,885
Damage
29,131
48,606
Taken
42,001
41,667
Mitigated
29,214
11,660
Healing
4,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,030
15,464
610
5,602
12,526
5,424
2,199
6,768
5,758
0
48,858
L
Zhong Kui
OblivionNoodles
Zhong Kui
13,817
1,219
0
4,180
16,664
10,713
786
2,126
14,538
57,280
0
W
Bacchus
SilviaWaifu
Bacchus
6,747
596
656
1,009
18,162
23,525
325
7,598
10,564
20,467
0
L
Charybdis
Slikmik12
Charybdis
8,204
3,880
0
73
11,591
3,587
191
1,866
9,725
0
20,046
L
Ymir
Treazzy
Ymir
7,110
1,180
0
64
13,746
14,914
245
3,093
10,653
22,480
0
W
Gilgamesh
green_arrow_jtm
Gilgamesh
13,108
4,274
0
3,783
17,918
12,718
417
7,660
10,258
0
43,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,676
Gold Earned
30,793
150
Minions Killed
158
10
Camps Cleared
3
843,052
Distance Traveled
706,382
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,573
772
84
6
2
274,242
0
L
Zhong Kui
11,018
735
95
6
1
248,418
1
W
Bacchus
11,174
745
22
1
2
266,982
1
L
Charybdis
10,268
685
31
2
1
221,536
1
L
Ymir
9,507
634
32
2
1
236,428
0
W
Gilgamesh
10,929
729
44
3
6
301,828
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role