Player Matchup

Cthulhu
Cthulhu
DIRBO07
Cthulhu
Level 142
God Stats
1W - 4L
1,102 SR
Queue Stats
143W - 192L
1,334 Elo+
Solo
Jing Wei
Jing Wei
KRAZYKOLGATEKING
Jing Wei
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 78L
1,620 Elo+
Solo
Arachne
Arachne
Sopoforic
Arachne
Level 116
God Stats
11W - 7L
1,616 SR
Queue Stats
54W - 42L
1,574 Elo+
Party 1
Chronos
Chronos
Starfleet
Chronos
Level 101
God Stats
1W - 1L
1,698 SR
Queue Stats
53W - 38L
1,560 Elo+
Party 1
Odin
Odin
SyCoTupac
Odin
Level 68
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 40L
1,370 Elo+
Solo
Team Averages
Level 102
1,483 SR
1,492 Elo+

VS

Team Averages
Level 105
1,615 SR
1,515 Elo+
Xing Tian
Xing Tian
Echlin
Xing Tian
Level 94
God Stats
4W - 2L
1,762 SR
Queue Stats
93W - 90L
1,558 Elo+
Solo
Hades
Hades
SuperRealKitten
Hades
Level 87
God Stats
2W - 0L
1,775 SR
Queue Stats
454W - 465L
1,622 Elo+
Party 2
Apollo
Apollo
iTzWraithHD
Apollo
Level 155
God Stats
13W - 5L
1,691 SR
Queue Stats
501W - 481L
1,613 Elo+
Party 2
Loki
Loki
konfuz3
Loki
Level 84
God Stats
11W - 7L
1,374 SR
Queue Stats
481W - 552L
1,375 Elo+
Solo
Horus
Horus
toxicmuk
Horus
Level 104
God Stats
50W - 52L
1,473 SR
Queue Stats
418W - 434L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DIRBO07
Cthulhu
18
4 / 8 / 5
11,474
522
12,842
25,307
13,948
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
2 / 7 / 5
10,847
493
12,134
18,016
7,168
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Sopoforic
Arachne
20
14 / 5 / 3
13,233
602
23,655
27,729
12,976
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
Starfleet
Chronos
17
3 / 9 / 3
11,072
503
14,297
23,892
9,665
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Odin
15
0 / 7 / 3
9,674
440
9,111
20,056
16,513
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Echlin
Xing Tian
20
4 / 2 / 12
13,014
592
18,244
24,032
29,167
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
6 / 8 / 11
13,210
600
22,594
26,065
14,658
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
20
13 / 8 / 8
14,727
669
23,431
21,428
8,436
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Loki
konfuz3
Loki
18
7 / 3 / 8
12,458
566
9,956
17,286
6,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
toxicmuk
Horus
16
5 / 2 / 14
11,841
538
6,877
20,492
23,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
88
23
Kills
35
36
Deaths
23
19
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DIRBO07
Cthulhu
4
8
5
0.81
W
Xing Tian
Echlin
Xing Tian
4
2
12
5
L
2
7
5
0.64
L
Arachne
Sopoforic
Arachne
14
5
3
3.1
L
Chronos
Starfleet
Chronos
3
9
3
0.5
W
6
8
11
1.44
L
Odin
0
7
3
0.21
W
Apollo
13
8
8
2.13
W
Loki
konfuz3
Loki
7
3
8
3.67
W
Horus
toxicmuk
Horus
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,039
Damage
81,102
115,000
Taken
109,303
60,270
Mitigated
82,131
29,328
Healing
43,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DIRBO07
Cthulhu
12,842
1,109
296
7,113
25,307
13,948
2,866
5,858
19,440
80,730
0
W
Xing Tian
Echlin
Xing Tian
18,244
1,733
0
7,561
24,032
29,167
752
7,329
15,957
86,057
0
L
12,134
7,933
0
5,703
18,016
7,168
1,141
89
17,927
0
87,310
L
Arachne
Sopoforic
Arachne
23,655
12,218
0
6,869
27,729
12,976
23
12,275
15,301
4,419
87,153
L
Chronos
Starfleet
Chronos
14,297
6,399
0
5,821
23,892
9,665
975
12,164
11,728
81,022
0
W
22,594
5,178
846
12,767
26,065
14,658
1,175
12,736
13,231
79,628
0
L
Odin
9,111
992
0
3,526
20,056
16,513
0
10,683
8,835
4,068
45,984
W
Apollo
23,431
13,809
0
5,152
21,428
8,436
7,501
6,099
15,329
0
119,449
W
Loki
konfuz3
Loki
9,956
2,697
0
6,228
17,286
6,501
1,784
4,820
12,368
0
75,081
W
Horus
toxicmuk
Horus
6,877
2,372
2,173
8,510
20,492
23,369
583
4,270
16,172
0
24,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,300
Gold Earned
65,250
592
Minions Killed
575
0
Camps Cleared
0
2,033,933
Distance Traveled
2,014,400
14
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,474
522
142
6
0
390,035
3
W
Xing Tian
13,014
592
134
6
0
387,161
5
L
Jing Wei
10,847
493
108
5
0
430,760
1
L
Arachne
13,233
602
123
6
0
450,499
1
L
Chronos
11,072
503
126
6
0
370,745
1
W
Hades
13,210
600
132
6
0
357,371
4
L
Odin
9,674
440
93
4
0
391,894
8
W
Apollo
14,727
669
164
7
0
395,487
4
W
Loki
12,458
566
124
6
0
503,805
2
W
Horus
11,841
538
21
1
0
370,576
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role