Player Matchup

Fafnir
Fafnir
DelusiveTTV
Fafnir
Level 101
God Stats
1W - 1L
1,636 SR
Queue Stats
223W - 199L
1,528 Elo+
Solo
Charybdis
Charybdis
Detroiters2017
Charybdis
Level 124
God Stats
0W - 4L
1,500 SR
Queue Stats
215W - 195L
1,533 Elo+
Party 1
Erlang Shen
Erlang Shen
Hizzle07
Erlang Shen
Level 83
God Stats
6W - 11L
1,446 SR
Queue Stats
203W - 177L
1,547 Elo+
Party 1
Raijin
Raijin
JCarlizle
Raijin
Level 103
God Stats
9W - 6L
1,730 SR
Queue Stats
398W - 376L
1,508 Elo+
Party 1
Ares
Ares
TMPR Vivi PR
Ares
Level 113
God Stats
2W - 6L
1,399 SR
Queue Stats
555W - 511L
1,575 Elo+
Solo
Team Averages
Level 105
1,542 SR
1,538 Elo+

VS

Team Averages
Level 131
1,411 SR
1,462 Elo+
Cabrakan
Cabrakan
DanTheBerserker
Cabrakan
Level 146
God Stats
8W - 7L
1,483 SR
Queue Stats
183W - 270L
1,483 Elo+
Party 2
Ares
Ares
Diaper Wrath
Ares
Level 108
God Stats
19W - 7L
1,538 SR
Queue Stats
489W - 574L
1,415 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LuisDXL
Morgan Le Fay
Level 127
God Stats
17W - 12L
1,457 SR
Queue Stats
715W - 802L
1,463 Elo+
Party 2
Charybdis
Charybdis
Pappa Narf
Charybdis
Level 120
God Stats
2W - 8L
1,116 SR
Queue Stats
235W - 268L
1,450 Elo+
Party 2
Medusa
Medusa
ShadeKhan
Medusa
Level 153
God Stats
19W - 9L
1,460 SR
Queue Stats
812W - 813L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
10
0 / 3 / 2
7,341
386
4,296
13,964
15,309
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
Detroiters2017
Charybdis
16
3 / 3 / 2
9,832
517
13,087
11,853
3,849
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Hizzle07
Erlang Shen
15
3 / 5 / 2
9,146
481
7,738
14,739
7,871
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
JCarlizle
Raijin
18
2 / 0 / 1
10,869
572
11,089
9,813
4,667
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 7 / 2
8,075
425
6,621
17,631
18,820
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
17
8 / 1 / 4
10,923
575
11,283
13,191
8,798
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
0 / 2 / 8
8,198
431
5,657
12,867
12,826
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Morgan Le Fay
LuisDXL
Morgan Le Fay
17
4 / 1 / 4
10,508
553
12,268
10,991
4,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Pappa Narf
Charybdis
16
3 / 3 / 2
9,658
508
10,795
17,542
6,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Medusa
ShadeKhan
Medusa
17
3 / 2 / 4
10,595
558
8,784
10,971
4,521
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
9
Kills
18
18
Deaths
9
9
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
8
1
4
10
L
Fafnir
0
3
2
0.33
L
Charybdis
Detroiters2017
Charybdis
3
3
2
1.33
W
0
2
8
2
L
Erlang Shen
Hizzle07
Erlang Shen
3
5
2
0.8
L
Raijin
JCarlizle
Raijin
2
0
1
2.5
W
Morgan Le Fay
LuisDXL
Morgan Le Fay
4
1
4
6
W
Charybdis
Pappa Narf
Charybdis
3
3
2
1.33
W
Medusa
ShadeKhan
Medusa
3
2
4
2.5
L
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,831
Damage
48,787
68,000
Taken
65,562
50,516
Mitigated
37,054
15,957
Healing
19,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
11,283
755
0
3,145
13,191
8,798
0
3,605
9,586
85,155
0
L
Fafnir
4,296
1,256
0
2,638
13,964
15,309
81
5,335
8,629
19,932
0
L
Charybdis
Detroiters2017
Charybdis
13,087
7,569
0
2,578
11,853
3,849
218
3,231
8,622
0
71,735
W
5,657
138
0
905
12,867
12,826
184
3,399
9,468
20,184
0
L
Erlang Shen
Hizzle07
Erlang Shen
7,738
3,949
0
4,463
14,739
7,871
0
8,277
6,462
0
64,184
L
Raijin
JCarlizle
Raijin
11,089
434
0
4,844
9,813
4,667
0
4,856
4,957
96,207
0
W
Morgan Le Fay
LuisDXL
Morgan Le Fay
12,268
922
419
4,071
10,991
4,448
205
4,917
6,074
79,883
0
W
Charybdis
Pappa Narf
Charybdis
10,795
4,477
0
8,763
17,542
6,461
0
3,865
13,677
0
79,183
W
Medusa
ShadeKhan
Medusa
8,784
3,831
0
2,408
10,971
4,521
3,977
6,291
4,680
0
70,674
L
6,621
302
0
1,434
17,631
18,820
606
7,509
10,122
32,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,263
Gold Earned
49,882
512
Minions Killed
564
0
Camps Cleared
0
1,660,669
Distance Traveled
1,679,155
29
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,923
575
122
6
0
361,591
2
L
Fafnir
7,341
386
20
1
0
262,704
9
L
Charybdis
9,832
517
142
7
0
342,688
6
W
Ares
8,198
431
23
1
0
362,052
5
L
Erlang Shen
9,146
481
101
5
0
370,052
7
L
Raijin
10,869
572
196
10
0
343,132
6
W
Morgan Le Fay
10,508
553
146
8
0
370,869
6
W
Charybdis
9,658
508
136
7
0
298,033
3
W
Medusa
10,595
558
137
7
0
286,610
3
L
Ares
8,075
425
53
3
0
342,093
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role