Player Matchup

Charybdis
Charybdis
ElectricJOLT57
Charybdis
Level 125
God Stats
3W - 1L
1,626 SR
Queue Stats
96W - 65L
1,651 Elo+
Party 1
Ares
Ares
MasterChief6080
Ares
Level 120
God Stats
2W - 1L
1,508 SR
Queue Stats
44W - 37L
1,641 Elo+
Party 1
Olorun
Olorun
slimjim19888
Olorun
Level 127
God Stats
1W - 1L
1,385 SR
Queue Stats
77W - 60L
1,599 Elo+
Party 1
Team Averages
Level 124
1,506 SR
1,630 Elo+

VS

Team Averages
Level 137
1,655 SR
1,561 Elo+
Charybdis
Charybdis
CrazyKiddJayy
Charybdis
Level 126
God Stats
3W - 4L
1,706 SR
Queue Stats
265W - 170L
1,647 Elo+
Solo
Chronos
Chronos
Eazyduzit925
Chronos
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,419 Elo+
Solo
Geb
Geb
Trickyson
Geb
Level 157
God Stats
18W - 7L
1,759 SR
Queue Stats
144W - 118L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ElectricJOLT57
Charybdis
16
9 / 2 / 7
11,408
761
14,646
10,341
4,818
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
5 / 1 / 10
11,304
754
9,848
14,979
19,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
14
2 / 2 / 13
9,826
655
9,349
13,212
7,869
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CrazyKiddJayy
Charybdis
11
0 / 8 / 4
8,508
567
8,333
10,657
4,755
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
Eazyduzit925
Chronos
13
3 / 7 / 1
9,617
641
11,442
13,214
5,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 1 / 3
9,526
635
10,651
15,282
15,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
13
16
Kills
5
5
Deaths
16
30
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Charybdis
CrazyKiddJayy
Charybdis
0
8
4
0.25
L
Chronos
Eazyduzit925
Chronos
3
7
1
0.5
W
Charybdis
ElectricJOLT57
Charybdis
9
2
7
6.25
W
5
1
10
10
L
2
1
3
3.5
W
Olorun
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,843
Damage
30,426
38,532
Taken
39,153
31,774
Mitigated
26,223
14,426
Healing
4,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
CrazyKiddJayy
Charybdis
8,333
4,002
0
370
10,657
4,755
215
5,439
5,218
0
26,027
L
Chronos
Eazyduzit925
Chronos
11,442
2,571
0
932
13,214
5,780
0
7,251
5,963
34,294
0
W
Charybdis
ElectricJOLT57
Charybdis
14,646
8,637
0
1,723
10,341
4,818
1,143
5,603
4,738
0
54,962
W
9,848
333
0
2,780
14,979
19,087
272
6,982
7,997
16,241
0
L
10,651
424
0
2,837
15,282
15,688
0
6,747
8,535
29,903
0
W
Olorun
9,349
4,711
3,197
6,726
13,212
7,869
1,470
10,055
3,157
37,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,538
Gold Earned
27,651
185
Minions Killed
134
9
Camps Cleared
4
814,219
Distance Traveled
758,004
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,508
567
63
4
2
225,688
4
L
Chronos
9,617
641
52
3
1
251,412
0
W
Charybdis
11,408
761
109
7
5
258,461
3
W
Ares
11,304
754
13
1
0
294,472
1
L
Geb
9,526
635
19
1
1
280,904
5
W
Olorun
9,826
655
63
4
4
261,286
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role