Player Matchup

Ra
Ra
 
Ra
Level 54
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
GrandpaWally
Hun Batz
Level 124
God Stats
16W - 16L
1,513 SR
Queue Stats
1,486W - 1,258L
1,575 Elo+
Party 3
Rama
Rama
SolarizedDark
Rama
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 47L
1,554 Elo+
Party 3
Danzaburou
Danzaburou
killermaster98t
Danzaburou
Level 141
God Stats
0W - 1L
1,603 SR
Queue Stats
29W - 22L
1,579 Elo+
Party 2
Baba Yaga
Baba Yaga
tt779
Baba Yaga
Level 88
God Stats
7W - 13L
1,617 SR
Queue Stats
479W - 427L
1,541 Elo+
Party 3
Team Averages
Level 88
1,546 SR
1,550 Elo+

VS

Team Averages
Level 140
1,525 SR
1,534 Elo+
Nu Wa
Nu Wa
KickNafka41
Nu Wa
Level 136
God Stats
16W - 8L
1,565 SR
Queue Stats
705W - 710L
1,509 Elo+
Party 4
Scylla
Scylla
Nashguy
Scylla
Level 150
God Stats
3W - 2L
1,569 SR
Queue Stats
383W - 390L
1,538 Elo+
Solo
Chiron
Chiron
PrestonThePayne
Chiron
Level 143
God Stats
5W - 2L
1,658 SR
Queue Stats
556W - 505L
1,613 Elo+
Party 1
Ullr
Ullr
SwindleSL
Ullr
Level 126
God Stats
3W - 5L
1,334 SR
Queue Stats
295W - 303L
1,519 Elo+
Party 4
Yemoja
Yemoja
nutbuster420
Yemoja
Level 144
God Stats
4W - 1L
1,500 SR
Queue Stats
195W - 175L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
2 / 5 / 3
6,792
679
7,743
7,790
2,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
GrandpaWally
Hun Batz
15
2 / 4 / 5
7,705
771
12,149
11,132
9,356
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

11
0 / 5 / 3
6,355
636
4,810
9,213
3,053
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Danzaburou
killermaster98t
Danzaburou
13
1 / 6 / 2
7,467
747
7,254
11,302
3,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baba Yaga
tt779
Baba Yaga
13
2 / 2 / 4
7,197
720
14,758
7,907
3,062
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 15
8,968
897
10,192
15,213
5,699
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Scylla
Nashguy
Scylla
15
5 / 2 / 11
9,134
913
9,911
7,398
2,852
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
14 / 1 / 2
9,877
988
13,510
10,019
4,367
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ullr
13
1 / 2 / 14
7,910
791
8,166
11,856
4,910
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
12
0 / 2 / 14
8,219
822
1,286
12,816
11,825
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
78
7
Kills
22
22
Deaths
7
17
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
5
3
0.7
L
Hun Batz
GrandpaWally
Hun Batz
2
4
5
1.13
W
2
0
15
9.5
W
Scylla
Nashguy
Scylla
5
2
11
5.25
W
14
1
2
15
L
0
5
3
0.3
W
Ullr
1
2
14
4
L
Danzaburou
killermaster98t
Danzaburou
1
6
2
0.33
W
Yemoja
0
2
14
3.5
L
Baba Yaga
tt779
Baba Yaga
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,714
Damage
43,065
47,344
Taken
57,302
22,146
Mitigated
29,653
12,549
Healing
35,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
7,743
116
2,800
1,601
7,790
2,696
84
4,964
2,826
21,263
0
L
Hun Batz
GrandpaWally
Hun Batz
12,149
599
1,027
1,075
11,132
9,356
0
3,712
7,420
0
25,521
W
10,192
6,017
2,535
5,329
15,213
5,699
1,115
6,538
8,589
19,343
0
W
Scylla
Nashguy
Scylla
9,911
665
1,464
960
7,398
2,852
925
4,168
3,186
28,315
0
W
13,510
6,691
3,780
3,655
10,019
4,367
1,988
2,832
7,187
0
25,371
L
4,810
3,691
187
1,433
9,213
3,053
0
2,912
6,301
0
11,709
W
Ullr
8,166
2,639
1,550
1,918
11,856
4,910
711
4,919
6,859
0
18,973
L
Danzaburou
killermaster98t
Danzaburou
7,254
1,471
172
1,536
11,302
3,979
152
5,256
6,046
0
28,129
W
Yemoja
1,286
412
10,853
3,331
12,816
11,825
916
3,790
8,980
4,482
0
L
Baba Yaga
tt779
Baba Yaga
14,758
325
352
2,366
7,907
3,062
0
4,545
3,362
25,475
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,516
Gold Earned
44,108
117
Minions Killed
119
0
Camps Cleared
0
893,297
Distance Traveled
958,039
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,792
679
24
2
0
201,052
0
L
Hun Batz
7,705
771
23
2
0
177,390
2
W
Nu Wa
8,968
897
24
2
0
202,520
3
W
Scylla
9,134
913
37
4
0
200,433
1
W
Chiron
9,877
988
34
3
0
199,725
0
L
Rama
6,355
636
17
2
0
155,918
0
W
Ullr
7,910
791
15
2
0
185,669
0
L
Danzaburou
7,467
747
40
4
0
145,133
1
W
Yemoja
8,219
822
9
1
0
169,692
0
L
Baba Yaga
7,197
720
13
1
0
213,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role