Player Matchup

Baba Yaga
Baba Yaga
Bradley0318
Baba Yaga
Level 16
God Stats
1W - 1L
1,715 SR
Queue Stats
133W - 133L
1,351 Elo+
Party 2
Set
Set
Glorfindelle
Set
Level 18
God Stats
0W - 3L
1,264 SR
Queue Stats
19W - 23L
1,268 Elo+
Solo
Neith
Neith
Glummer
Neith
Level 3
God Stats
2W - 2L
1,644 SR
Queue Stats
3W - 2L
1,512 Elo+
Party 3
Chaac
Chaac
Kryptidz
Chaac
Level 5
God Stats
1W - 2L
1,715 SR
Queue Stats
3W - 10L
1,090 Elo+
Party 2
Cthulhu
Cthulhu
Samige
Cthulhu
Level 123
God Stats
0W - 1L
1,271 SR
Queue Stats
5W - 4L
1,515 Elo+
Party 3
Team Averages
Level 33
1,522 SR
1,347 Elo+

VS

Team Averages
Level 16
1,413 SR
1,390 Elo+
Neith
Neith
BanJoJoWasTaken
Neith
Level 29
God Stats
42W - 25L
1,611 SR
Queue Stats
242W - 198L
1,593 Elo+
Solo
Ra
Ra
Majestikarp
Ra
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
T00thlessGinger0
Kukulkan
Level 23
God Stats
26W - 19L
1,560 SR
Queue Stats
158W - 163L
1,392 Elo+
Solo
Fenrir
Fenrir
TrickingZenith
Fenrir
Level 7
God Stats
1W - 1L
1,132 SR
Queue Stats
8W - 9L
1,234 Elo+
Party 1
King Arthur
King Arthur
munmusata
King Arthur
Level 20
God Stats
1W - 1L
1,263 SR
Queue Stats
35W - 28L
1,233 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Bradley0318
Baba Yaga
15
1 / 1 / 2
9,217
922
4,893
11,230
4,318
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
10 / 15 / 1
11,924
1,192
21,819
29,903
19,642
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
Glummer
Neith
16
0 / 10 / 3
9,272
927
5,700
14,832
6,278
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
Kryptidz
Chaac
15
0 / 7 / 2
9,088
909
5,684
22,084
17,812
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cthulhu
Samige
Cthulhu
16
1 / 15 / 3
9,507
951
9,618
35,221
21,005
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
27 / 0 / 19
14,920
1,492
47,476
10,013
3,838
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
1 / 6 / 25
10,481
1,048
8,567
7,950
3,052
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

19
8 / 2 / 22
12,166
1,217
16,518
6,011
2,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
4 / 3 / 24
11,160
1,116
14,740
11,361
5,183
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
munmusata
King Arthur
18
8 / 1 / 23
12,133
1,213
15,108
15,424
17,783
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
161
12
Kills
48
48
Deaths
12
11
Assists
113
Player
Kills
Deaths
Assists
KDA
W
27
0
19
36.5
L
Baba Yaga
Bradley0318
Baba Yaga
1
1
2
2
L
10
15
1
0.7
L
Neith
Glummer
Neith
0
10
3
0.15
L
Chaac
Kryptidz
Chaac
0
7
2
0.14
W
1
6
25
2.25
L
Cthulhu
Samige
Cthulhu
1
15
3
0.17
W
8
2
22
9.5
W
4
3
24
5.33
W
King Arthur
munmusata
King Arthur
8
1
23
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,714
Damage
102,409
113,270
Taken
50,759
69,055
Mitigated
32,211
10,548
Healing
8,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
47,476
29,510
0
3,854
10,013
3,838
0
2,662
7,351
0
81,394
L
Baba Yaga
Bradley0318
Baba Yaga
4,893
179
0
2,453
11,230
4,318
0
2,856
8,374
18,521
0
L
21,819
10,088
0
1,015
29,903
19,642
0
7,927
21,967
0
34,700
L
Neith
Glummer
Neith
5,700
2,198
0
41
14,832
6,278
0
4,186
10,646
0
14,455
L
Chaac
Kryptidz
Chaac
5,684
829
914
5,272
22,084
17,812
0
8,124
13,960
0
31,840
W
8,567
1,636
1,418
234
7,950
3,052
0
2,268
5,682
20,457
0
L
Cthulhu
Samige
Cthulhu
9,618
237
37
816
35,221
21,005
0
6,060
29,119
31,899
0
W
16,518
2,316
0
0
6,011
2,355
0
2,215
3,796
31,992
0
W
14,740
4,353
0
1,689
11,361
5,183
0
2,234
9,127
0
24,380
W
King Arthur
munmusata
King Arthur
15,108
1,338
0
1,441
15,424
17,783
0
5,132
10,292
5,996
22,410

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,008
Gold Earned
60,860
160
Minions Killed
199
2
Camps Cleared
9
913,945
Distance Traveled
939,836
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,920
1,492
73
7
3
199,243
1
L
Baba Yaga
9,217
922
18
2
0
209,414
0
L
Set
11,924
1,192
8
1
0
193,930
2
L
Neith
9,272
927
19
2
1
152,552
1
L
Chaac
9,088
909
62
6
1
173,534
1
W
Ra
10,481
1,048
38
4
0
149,269
0
L
Cthulhu
9,507
951
53
5
0
184,515
0
W
Kukulkan
12,166
1,217
36
4
2
188,107
1
W
Fenrir
11,160
1,116
15
2
3
199,082
1
W
King Arthur
12,133
1,213
37
4
1
204,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role