Player Matchup

Anhur
Anhur
DamageKhepri
Anhur
Level 58
God Stats
1W - 1L
1,331 SR
Queue Stats
291W - 233L
1,588 Elo+
Party 1
Zhong Kui
Zhong Kui
Jubbalochevin
Zhong Kui
Level 63
God Stats
2W - 1L
1,765 SR
Queue Stats
241W - 203L
1,573 Elo+
Party 1
Artio
Artio
WoollyMittens
Artio
Level 78
God Stats
9W - 5L
1,738 SR
Queue Stats
210W - 163L
1,606 Elo+
Party 1
Team Averages
Level 66
1,611 SR
1,589 Elo+

VS

Team Averages
Level 32
1,513 SR
1,400 Elo+
Cupid
Cupid
Buddypacnmaki
Cupid
Level 15
God Stats
11W - 16L
1,380 SR
Queue Stats
14W - 22L
1,348 Elo+
Solo
Sol
Sol
Twlvgage
Sol
Level 47
God Stats
47W - 40L
1,622 SR
Queue Stats
159W - 230L
1,417 Elo+
Party 2
Gilgamesh
Gilgamesh
theeominous1
Gilgamesh
Level 35
God Stats
29W - 26L
1,535 SR
Queue Stats
184W - 257L
1,436 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 8
8,730
794
7,887
7,891
2,779
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
Jubbalochevin
Zhong Kui
12
5 / 1 / 11
8,749
795
10,034
8,826
7,520
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
5 / 2 / 12
9,174
834
8,289
14,688
15,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 7 / 1
6,430
585
5,535
8,693
2,478
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
0 / 5 / 1
6,852
623
10,288
11,337
3,253
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilgamesh
theeominous1
Gilgamesh
10
2 / 6 / 1
7,067
642
6,143
10,056
5,053
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
5
17
Kills
2
3
Deaths
18
31
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
7
1
0.07
W
7
0
8
11
W
Zhong Kui
Jubbalochevin
Zhong Kui
5
1
11
10.5
L
0
5
1
0.1
W
5
2
12
5.5
L
Gilgamesh
theeominous1
Gilgamesh
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,210
Damage
21,966
31,405
Taken
30,086
25,752
Mitigated
10,784
11,584
Healing
6,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,535
2,561
362
510
8,693
2,478
0
4,997
3,696
0
15,103
W
7,887
3,503
0
2,405
7,891
2,779
929
3,209
4,682
0
30,255
W
Zhong Kui
Jubbalochevin
Zhong Kui
10,034
1,335
0
3,669
8,826
7,520
670
2,848
5,978
24,874
0
L
10,288
3,027
0
3,611
11,337
3,253
151
7,316
4,021
31,628
0
W
8,289
602
1,505
4,005
14,688
15,453
78
4,922
9,766
22,440
0
L
Gilgamesh
theeominous1
Gilgamesh
6,143
1,201
0
2,026
10,056
5,053
0
6,461
3,595
0
18,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,653
Gold Earned
20,349
116
Minions Killed
98
5
Camps Cleared
5
615,110
Distance Traveled
572,210
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,430
585
24
2
0
170,849
2
W
Anhur
8,730
794
52
5
2
213,583
1
W
Zhong Kui
8,749
795
34
3
2
198,040
1
L
Sol
6,852
623
51
5
1
193,098
0
W
Artio
9,174
834
30
3
1
203,487
4
L
Gilgamesh
7,067
642
23
2
4
208,263
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role