Player Matchup

Zeus
Zeus
CodePro01
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 6L
1,799 Elo+
Party 1
Danzaburou
Danzaburou
PipingHotMuffins
Danzaburou
Level 11
God Stats
1W - 1L
1,633 SR
Queue Stats
21W - 7L
1,690 Elo+
Party 1
Horus
Horus
SuchSkulduggery
Horus
Level 91
God Stats
8W - 5L
1,745 SR
Queue Stats
241W - 260L
1,520 Elo+
Party 1
Charybdis
Charybdis
Takjak2o3
Charybdis
Level 5
God Stats
2W - 1L
1,741 SR
Queue Stats
9W - 3L
1,799 Elo+
Party 1
Discordia
Discordia
Témeni
Discordia
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 25L
1,766 Elo+
Party 1
Team Averages
Level 34
1,624 SR
1,715 Elo+

VS

Team Averages
Level 21
1,621 SR
1,532 Elo+
Janus
Janus
Bunkies
Janus
Level 28
God Stats
129W - 77L
1,583 SR
Queue Stats
155W - 100L
1,576 Elo+
Solo
Kumbhakarna
Kumbhakarna
Elmaspro80kh
Kumbhakarna
Level 28
God Stats
5W - 7L
1,583 SR
Queue Stats
35W - 45L
1,530 Elo+
Solo
Gilgamesh
Gilgamesh
Marluminatii
Gilgamesh
Level 8
God Stats
2W - 0L
1,700 SR
Queue Stats
7W - 7L
1,601 Elo+
Solo
Chernobog
Chernobog
Zesthor
Chernobog
Level 22
God Stats
30W - 11L
1,738 SR
Queue Stats
112W - 95L
1,532 Elo+
Solo
Loki
Loki
kugan15
Loki
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
256W - 269L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
5 / 1 / 2
11,705
689
8,086
10,330
3,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
PipingHotMuffins
Danzaburou
18
6 / 0 / 3
11,993
705
6,353
8,768
3,645
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

13
1 / 1 / 6
9,475
557
3,961
9,238
8,724
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
Takjak2o3
Charybdis
18
3 / 1 / 0
11,920
701
3,950
6,144
2,063
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Témeni
Discordia
15
2 / 2 / 5
10,492
617
4,252
6,888
2,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Bunkies
Janus
9
1 / 4 / 0
6,514
383
2,943
5,518
1,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Elmaspro80kh
Kumbhakarna
3
0 / 0 / 0
5,136
302
434
3,278
1,008
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gilgamesh
Marluminatii
Gilgamesh
13
2 / 3 / 1
7,492
441
3,384
9,413
2,925
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Chernobog
Zesthor
Chernobog
16
1 / 3 / 2
9,398
553
5,358
10,877
3,196
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Loki
kugan15
Loki
11
1 / 7 / 2
7,587
446
3,878
11,107
3,120
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
17
Kills
5
5
Deaths
17
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Janus
Bunkies
Janus
1
4
0
0.25
L
Zeus
5
1
2
6
W
Kumbhakarna
Elmaspro80kh
Kumbhakarna
0
0
0
0
W
Gilgamesh
Marluminatii
Gilgamesh
2
3
1
0.83
L
Danzaburou
PipingHotMuffins
Danzaburou
6
0
3
7.5
L
1
1
6
4
L
Charybdis
Takjak2o3
Charybdis
3
1
0
3
L
Discordia
Témeni
Discordia
2
2
5
2.25
W
Chernobog
Zesthor
Chernobog
1
3
2
0.67
W
Loki
kugan15
Loki
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,602
Damage
15,997
41,368
Taken
40,193
20,294
Mitigated
11,730
18,246
Healing
8,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
Bunkies
Janus
2,943
186
0
500
5,518
1,481
0
1,390
3,916
29,734
0
L
Zeus
8,086
1,932
0
6,616
10,330
3,433
5,159
996
9,310
88,436
0
W
Kumbhakarna
Elmaspro80kh
Kumbhakarna
434
33
0
1,234
3,278
1,008
0
1,748
1,530
2,552
0
W
Gilgamesh
Marluminatii
Gilgamesh
3,384
973
0
1,211
9,413
2,925
0
1,181
8,223
0
33,813
L
Danzaburou
PipingHotMuffins
Danzaburou
6,353
2,931
0
6,111
8,768
3,645
3,474
544
8,132
0
92,813
L
3,961
1,086
520
2,074
9,238
8,724
301
444
8,782
0
18,983
L
Charybdis
Takjak2o3
Charybdis
3,950
1,263
0
2,207
6,144
2,063
2,632
70
6,074
0
80,362
L
Discordia
Témeni
Discordia
4,252
448
0
718
6,888
2,429
742
1,858
4,790
47,431
0
W
Chernobog
Zesthor
Chernobog
5,358
3,168
0
3,217
10,877
3,196
644
5,090
5,709
0
72,029
W
Loki
kugan15
Loki
3,878
1,198
0
2,746
11,107
3,120
0
2,631
8,408
0
29,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,585
Gold Earned
36,127
555
Minions Killed
336
0
Camps Cleared
0
1,584,060
Distance Traveled
1,350,935
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,514
383
60
4
0
259,294
3
L
Zeus
11,705
689
140
8
0
289,671
2
W
Kumbhakarna
5,136
302
9
1
0
141,923
0
W
Gilgamesh
7,492
441
60
4
0
326,281
2
L
Danzaburou
11,993
705
134
8
0
380,160
4
L
Horus
9,475
557
22
1
0
296,934
3
L
Charybdis
11,920
701
154
9
0
307,361
6
L
Discordia
10,492
617
105
6
0
309,934
0
W
Chernobog
9,398
553
153
9
0
325,392
1
W
Loki
7,587
446
54
3
0
298,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role