Player Matchup

Mercury
Mercury
LickMyToad
Mercury
Level 9
God Stats
2W - 4L
1,500 SR
Queue Stats
20W - 33L
1,448 Elo+
Solo
Bacchus
Bacchus
call u mine
Bacchus
Level 28
God Stats
0W - 2L
1,150 SR
Queue Stats
20W - 15L
1,450 Elo+
Party 2
Charybdis
Charybdis
lzxcel
Charybdis
Level 49
God Stats
1W - 2L
1,462 SR
Queue Stats
30W - 33L
1,437 Elo+
Party 2
Team Averages
Level 29
1,371 SR
1,445 Elo+

VS

Team Averages
Level 74
1,437 SR
1,401 Elo+
Fenrir
Fenrir
BunheadUsako
Fenrir
Level 101
God Stats
39W - 30L
1,500 SR
Queue Stats
139W - 166L
1,400 Elo+
Party 1
Hun Batz
Hun Batz
Shayfige
Hun Batz
Level 101
God Stats
3W - 7L
1,463 SR
Queue Stats
131W - 156L
1,398 Elo+
Party 1
Nemesis
Nemesis
Wago_gd
Nemesis
Level 21
God Stats
4W - 4L
1,348 SR
Queue Stats
70W - 67L
1,405 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
LickMyToad
Mercury
15
5 / 14 / 7
13,881
604
19,923
23,338
10,880
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
call u mine
Bacchus
16
6 / 4 / 8
15,126
658
21,894
26,534
46,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Charybdis
lzxcel
Charybdis
17
3 / 9 / 10
14,493
630
19,681
20,228
8,581
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
19
11 / 3 / 8
16,197
704
24,129
29,165
23,893
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hun Batz
Shayfige
Hun Batz
18
8 / 7 / 16
15,813
688
15,394
25,453
28,437
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Wago_gd
Nemesis
18
8 / 4 / 18
16,125
701
21,732
29,286
24,590
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
69
14
Kills
27
27
Deaths
14
25
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Fenrir
11
3
8
5
L
Mercury
LickMyToad
Mercury
5
14
7
0.61
W
Hun Batz
Shayfige
Hun Batz
8
7
16
2.29
W
Nemesis
Wago_gd
Nemesis
8
4
18
4.25
L
Bacchus
call u mine
Bacchus
6
4
8
2.5
L
Charybdis
lzxcel
Charybdis
3
9
10
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,498
Damage
61,255
70,100
Taken
83,904
65,648
Mitigated
76,920
8,246
Healing
21,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
24,129
6,572
1,039
5,707
29,165
23,893
779
8,520
20,645
0
62,146
L
Mercury
LickMyToad
Mercury
19,923
11,526
0
1,828
23,338
10,880
0
30
23,308
0
45,817
W
Hun Batz
Shayfige
Hun Batz
15,394
5,195
719
7,790
25,453
28,437
716
8,479
16,974
0
66,464
W
Nemesis
Wago_gd
Nemesis
21,732
10,190
1,342
4,986
29,286
24,590
1,952
6,018
23,268
0
50,890
L
Bacchus
call u mine
Bacchus
21,894
2,649
0
1,759
26,534
46,187
0
2
26,532
43,772
0
L
Charybdis
lzxcel
Charybdis
19,681
11,141
904
3,755
20,228
8,581
1,071
27
20,201
0
65,174

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,500
Gold Earned
48,135
196
Minions Killed
182
5
Camps Cleared
9
1,055,340
Distance Traveled
1,266,287
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
16,197
704
59
3
3
431,678
0
L
Mercury
13,881
604
54
2
2
354,073
3
W
Hun Batz
15,813
688
72
3
1
405,601
0
W
Nemesis
16,125
701
51
2
5
429,008
1
L
Bacchus
15,126
658
32
1
0
387,971
0
L
Charybdis
14,493
630
110
5
3
313,296
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role