Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
GayLord13
Danzaburou
Level 18
God Stats
31W - 34L
1,449 SR
Queue Stats
118W - 120L
1,391 Elo+
Solo
Agni
Agni
dennistrompa
Agni
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Da Ji
Da Ji
idjisjd
Da Ji
Level 25
God Stats
0W - 3L
1,303 SR
Queue Stats
45W - 47L
1,441 Elo+
Solo
Horus
Horus
jjajaajajaj
Horus
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 9L
1,596 Elo+
Solo
Team Averages
Level 18
1,450 SR
1,486 Elo+

VS

Team Averages
Level 25
1,450 SR
1,495 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
NotAntaga
Loki
Level 17
God Stats
7W - 4L
1,500 SR
Queue Stats
99W - 65L
1,730 Elo+
Solo
The Morrigan
The Morrigan
zhazhaxin
The Morrigan
Level 26
God Stats
12W - 11L
1,499 SR
Queue Stats
35W - 40L
1,400 Elo+
Party 1
Charybdis
Charybdis
流泪猫猫头
Charybdis
Level 28
God Stats
1W - 2L
1,252 SR
Queue Stats
40W - 51L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
0 / 6 / 0
5,144
429
4,643
10,772
6,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
GayLord13
Danzaburou
9
1 / 7 / 1
5,456
455
4,569
8,236
2,276
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
4 / 6 / 1
6,013
501
4,361
7,233
2,045
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Da Ji
idjisjd
Da Ji
8
4 / 5 / 1
5,839
487
2,971
6,605
2,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
1 / 3 / 2
4,883
407
1,439
8,838
5,295
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
13
6 / 0 / 1
7,815
651
6,732
10,499
3,688
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ymir
 
Ymir
10
3 / 1 / 8
6,930
578
5,443
7,231
3,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Loki
14
9 / 0 / 3
8,341
695
8,279
8,640
2,845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

The Morrigan
zhazhaxin
The Morrigan
11
5 / 6 / 1
7,079
590
5,231
6,111
1,558
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
流泪猫猫头
Charybdis
9
4 / 3 / 4
6,185
515
3,762
4,954
1,252
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
10
Kills
27
27
Deaths
10
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
6
0
0
W
Ao Kuang
 
Ao Kuang
6
0
1
6.5
W
Ymir
 
Ymir
3
1
8
7
L
Danzaburou
GayLord13
Danzaburou
1
7
1
0.21
W
Loki
9
0
3
10.5
L
4
6
1
0.75
L
Da Ji
idjisjd
Da Ji
4
5
1
0.9
L
1
3
2
0.67
W
The Morrigan
zhazhaxin
The Morrigan
5
6
1
0.92
W
Charybdis
流泪猫猫头
Charybdis
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,983
Damage
29,447
41,684
Taken
37,435
18,672
Mitigated
12,894
6,811
Healing
15,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,643
1,420
0
3,044
10,772
6,600
0
6,188
4,584
0
18,342
W
Ao Kuang
 
Ao Kuang
6,732
1,887
0
8,490
10,499
3,688
0
0
9,985
42,293
0
W
Ymir
 
Ymir
5,443
495
0
1,768
7,231
3,551
200
0
7,231
23,332
0
L
Danzaburou
GayLord13
Danzaburou
4,569
2,312
0
1,041
8,236
2,276
0
1,664
6,572
0
24,551
W
Loki
8,279
3,181
0
4,524
8,640
2,845
0
809
7,790
0
59,456
L
4,361
819
0
724
7,233
2,045
823
3,994
2,833
23,969
0
L
Da Ji
idjisjd
Da Ji
2,971
407
0
147
6,605
2,456
0
2,287
4,318
0
13,409
L
1,439
616
395
1,460
8,838
5,295
0
2,135
6,703
0
5,216
W
The Morrigan
zhazhaxin
The Morrigan
5,231
1,209
0
521
6,111
1,558
493
3,552
2,511
20,520
1,527
W
Charybdis
流泪猫猫头
Charybdis
3,762
2,099
0
437
4,954
1,252
735
0
4,954
0
18,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,335
Gold Earned
36,350
173
Minions Killed
281
0
Camps Cleared
0
1,000,573
Distance Traveled
1,136,139
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,144
429
50
4
0
213,267
1
W
Ao Kuang
7,815
651
69
6
0
238,496
2
W
Ymir
6,930
578
34
3
0
224,421
3
L
Danzaburou
5,456
455
42
4
0
200,449
0
W
Loki
8,341
695
98
8
0
269,656
4
L
Agni
6,013
501
39
3
0
175,494
2
L
Da Ji
5,839
487
29
2
0
219,948
1
L
Horus
4,883
407
13
1
0
191,415
3
W
The Morrigan
7,079
590
42
4
0
182,168
0
W
Charybdis
6,185
515
38
3
0
221,398
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role