Player Matchup

Cerberus
Cerberus
Silver II
 
Cerberus
Silver II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Silver I
Iconicxs
Thanatos
Silver I
Level 160
God Stats
2W - 3L
1,422 SR
Queue Stats
333W - 344L
1,107 MMR
Solo
Sol
Sol
Silver I
Stackks
Sol
Silver I
Level 160
God Stats
8W - 5L
1,668 SR
Queue Stats
146W - 154L
1,118 MMR
Solo
Jormungandr
Jormungandr
Silver II
Thenoiz64
Jormungandr
Silver II
Level 100
God Stats
3W - 1L
1,888 SR
Queue Stats
167W - 203L
1,019 MMR
Solo
Rama
Rama
Silver I
VladimrPootin
Rama
Silver I
Level 140
God Stats
20W - 16L
1,691 SR
Queue Stats
127W - 139L
1,184 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 142
1,634 SR
1,186 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 146
1,553 SR
1,079 MMR
Nemesis
Nemesis
Gold V
BrianPV
Nemesis
Gold V
Level 145
God Stats
14W - 18L
1,437 SR
Queue Stats
286W - 304L
1,154 MMR
Solo
Izanami
Izanami
Silver III
MTGTheDon
Izanami
Silver III
Level 139
God Stats
18W - 21L
1,441 SR
Queue Stats
108W - 121L
909 MMR
Party 1
Olorun
Olorun
Gold V
MTGpapabear
Olorun
Gold V
Level 151
God Stats
2W - 1L
1,750 SR
Queue Stats
99W - 90L
1,321 MMR
Party 1
Fafnir
Fafnir
Silver III
Miguel17051
Fafnir
Silver III
Level 145
God Stats
3W - 3L
1,535 SR
Queue Stats
33W - 47L
1,047 MMR
Solo
Chang'e
Chang'e
Silver III
Raven455
Chang'e
Silver III
Level 152
God Stats
2W - 1L
1,601 SR
Queue Stats
222W - 227L
963 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
15
1 / 3 / 13
11,282
513
8,267
23,399
27,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
Iconicxs
Thanatos
20
8 / 4 / 12
13,532
615
17,591
18,231
9,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sol
20
10 / 0 / 8
13,734
624
20,556
16,211
7,586
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
Thenoiz64
Jormungandr
19
3 / 3 / 12
13,113
596
12,696
21,105
21,369
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

19
5 / 2 / 6
12,563
571
7,233
15,981
5,815
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
Morgan Le FayTiamatGilgameshAthena

VS

Bans
SetKing ArthurTyrOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BrianPV
Nemesis
17
5 / 7 / 3
10,716
487
7,152
15,955
8,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
MTGTheDon
Izanami
18
1 / 4 / 4
10,916
496
13,083
13,752
4,690
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Olorun
16
2 / 7 / 0
9,502
432
11,182
17,403
6,580
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fafnir
14
1 / 3 / 6
9,328
424
4,451
18,301
17,528
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chang'e
Raven455
Chang'e
18
3 / 6 / 3
10,957
498
10,910
21,679
17,998
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
28
27
Kills
12
12
Deaths
27
51
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
1
3
13
2.5
L
Nemesis
BrianPV
Nemesis
5
7
3
0.93
W
Thanatos
Iconicxs
Thanatos
8
4
12
3.5
L
Izanami
MTGTheDon
Izanami
1
4
4
0.75
L
Olorun
2
7
0
0.29
L
Fafnir
1
3
6
1.33
L
Chang'e
Raven455
Chang'e
3
6
3
0.75
W
Sol
10
0
8
14
W
Jormungandr
Thenoiz64
Jormungandr
3
3
12
3
W
5
2
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,343
Damage
46,778
94,927
Taken
87,090
71,527
Mitigated
55,340
51,969
Healing
21,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
8,267
287
0
6,391
23,399
27,017
185
7,327
15,809
34,608
0
L
Nemesis
BrianPV
Nemesis
7,152
3,487
0
3,332
15,955
8,544
0
5,313
10,642
0
60,732
W
Thanatos
Iconicxs
Thanatos
17,591
5,991
0
18,604
18,231
9,740
988
4,522
13,709
0
109,472
L
Izanami
MTGTheDon
Izanami
13,083
7,740
0
1,979
13,752
4,690
0
4,393
9,359
0
105,259
L
Olorun
11,182
4,517
406
6,070
17,403
6,580
0
11,771
5,632
75,328
0
L
Fafnir
4,451
1,079
0
1,721
18,301
17,528
0
9,370
8,931
20,106
0
L
Chang'e
Raven455
Chang'e
10,910
775
802
7,191
21,679
17,998
0
11,042
10,637
68,798
0
W
Sol
20,556
10,480
529
13,980
16,211
7,586
7,967
8,917
7,294
107,368
0
W
Jormungandr
Thenoiz64
Jormungandr
12,696
3,787
0
4,677
21,105
21,369
1,426
7,534
13,571
83,368
0
W
7,233
5,608
0
7,788
15,981
5,815
1,339
3,347
12,606
0
91,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,224
Gold Earned
51,419
617
Minions Killed
563
0
Camps Cleared
0
2,051,538
Distance Traveled
1,978,373
19
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,282
513
47
2
0
427,448
4
L
Nemesis
10,716
487
100
5
0
435,468
7
W
Thanatos
13,532
615
137
6
0
439,120
6
L
Izanami
10,916
496
198
9
0
404,775
3
L
Olorun
9,502
432
101
5
0
374,811
4
L
Fafnir
9,328
424
16
1
0
417,440
5
L
Chang'e
10,957
498
148
7
0
345,879
1
W
Sol
13,734
624
145
7
0
414,839
1
W
Jormungandr
13,113
596
146
7
0
376,938
1
W
Rama
12,563
571
142
6
0
393,193
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role