Player Matchup

Gilgamesh
Gilgamesh
PALEHERCULES
Gilgamesh
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 46L
1,421 Elo+
Solo
Tsukuyomi
Tsukuyomi
SORVETICO
Tsukuyomi
Level 107
God Stats
6W - 10L
1,354 SR
Queue Stats
197W - 227L
1,475 Elo+
Solo
Charybdis
Charybdis
Tw1stInFate
Charybdis
Level 118
God Stats
8W - 12L
1,476 SR
Queue Stats
320W - 315L
1,467 Elo+
Party 1
Aphrodite
Aphrodite
ajelandromango
Aphrodite
Level 58
God Stats
4W - 8L
1,416 SR
Queue Stats
4W - 8L
1,426 Elo+
Solo
He Bo
He Bo
bobacoco
He Bo
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
281W - 309L
1,436 Elo+
Party 1
Team Averages
Level 87
1,449 SR
1,445 Elo+

VS

Team Averages
Level 108
1,506 SR
1,486 Elo+
Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Regulatos
Bellona
Level 56
God Stats
12W - 11L
1,529 SR
Queue Stats
113W - 128L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
PALEHERCULES
Gilgamesh
7
0 / 4 / 0
4,127
516
2,225
5,822
3,091
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tsukuyomi
SORVETICO
Tsukuyomi
9
4 / 1 / 1
5,644
706
2,918
4,686
1,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Charybdis
Tw1stInFate
Charybdis
8
1 / 2 / 0
4,926
616
2,711
4,154
837
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
ajelandromango
Aphrodite
5
0 / 1 / 1
4,178
522
704
2,898
1,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

He Bo
bobacoco
He Bo
7
1 / 2 / 0
4,407
551
2,332
4,527
1,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
4 / 1 / 0
5,670
709
3,528
4,910
1,554
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Arachne
 
Arachne
8
1 / 1 / 1
5,062
633
1,859
6,072
1,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
 
Tiamat
8
2 / 2 / 0
4,901
613
3,175
4,026
2,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
 
Bakasura
8
0 / 1 / 1
4,716
590
1,056
5,525
2,281
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
Regulatos
Bellona
10
3 / 1 / 0
5,476
685
2,865
5,337
3,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
12
6
Kills
10
10
Deaths
6
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
1
0
4
W
Arachne
 
Arachne
1
1
1
1.5
W
Tiamat
 
Tiamat
2
2
0
1
W
Bakasura
 
Bakasura
0
1
1
0.5
L
Gilgamesh
PALEHERCULES
Gilgamesh
0
4
0
0
W
Bellona
Regulatos
Bellona
3
1
0
3
L
Tsukuyomi
SORVETICO
Tsukuyomi
4
1
1
4.5
L
Charybdis
Tw1stInFate
Charybdis
1
2
0
0.5
L
Aphrodite
ajelandromango
Aphrodite
0
1
1
0.5
L
He Bo
bobacoco
He Bo
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,890
Damage
12,483
22,087
Taken
25,870
7,589
Mitigated
11,851
7,381
Healing
8,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
3,528
1,435
0
753
4,910
1,554
63
134
4,776
0
27,518
W
Arachne
 
Arachne
1,859
1,180
0
1,206
6,072
1,805
0
1,878
4,194
0
21,508
W
Tiamat
 
Tiamat
3,175
283
0
1,375
4,026
2,799
0
998
3,028
21,052
0
W
Bakasura
 
Bakasura
1,056
811
0
2,748
5,525
2,281
0
159
5,366
0
30,057
L
Gilgamesh
PALEHERCULES
Gilgamesh
2,225
468
0
125
5,822
3,091
0
0
5,767
1,866
13,457
W
Bellona
Regulatos
Bellona
2,865
315
0
2,193
5,337
3,412
0
26
5,311
0
24,874
L
Tsukuyomi
SORVETICO
Tsukuyomi
2,918
997
0
2,145
4,686
1,233
0
380
4,276
0
22,565
L
Charybdis
Tw1stInFate
Charybdis
2,711
1,558
0
1,197
4,154
837
0
0
4,154
0
21,477
L
Aphrodite
ajelandromango
Aphrodite
704
130
923
1,725
2,898
1,183
78
760
2,138
9,262
0
L
He Bo
bobacoco
He Bo
2,332
73
0
1,266
4,527
1,245
0
2,035
2,492
22,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,282
Gold Earned
25,825
191
Minions Killed
249
0
Camps Cleared
0
752,625
Distance Traveled
869,173
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
5,670
709
52
7
0
140,527
3
W
Arachne
5,062
633
47
6
0
195,327
1
W
Tiamat
4,901
613
39
5
0
163,464
2
W
Bakasura
4,716
590
62
8
0
185,058
2
L
Gilgamesh
4,127
516
25
3
0
135,617
1
W
Bellona
5,476
685
49
6
0
184,797
2
L
Tsukuyomi
5,644
706
58
7
0
182,575
3
L
Charybdis
4,926
616
51
6
0
152,317
5
L
Aphrodite
4,178
522
14
2
0
124,789
2
L
He Bo
4,407
551
43
5
0
157,327
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role