Player Matchup

Bellona
Bellona
Bronze III
Raindeer2123
Bellona
Bronze III
Level 45
God Stats
0W - 1L
1,406 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Zeus
Zeus
Bronze III
Spliffuz
Zeus
Bronze III
Level 37
God Stats
0W - 1L
1,521 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Medusa
Medusa
Bronze III
xSOAx ONFIR3
Medusa
Bronze III
Level 155
God Stats
1W - 1L
1,592 SR
Queue Stats
1W - 1L
1,541 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 79
1,507 SR
1,514 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 98
1,450 SR
1,583 MMR
Artemis
Artemis
Gold V
Chief5yndrome
Artemis
Gold V
Level 123
God Stats
4W - 3L
1,510 SR
Queue Stats
57W - 48L
1,620 MMR
Party 2
Thoth
Thoth
Gold IV
FlyRy King
Thoth
Gold IV
Level 106
God Stats
6W - 4L
1,420 SR
Queue Stats
392W - 417L
1,507 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
SquatPilot693
Kuzenbo
Gold V
Level 65
God Stats
1W - 0L
1,421 SR
Queue Stats
57W - 47L
1,622 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Raindeer2123
Bellona
14
1 / 6 / 5
9,728
572
5,416
17,976
16,840
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Zeus
12
1 / 9 / 4
9,748
573
8,806
13,152
4,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
14
4 / 2 / 2
10,394
611
13,302
15,902
8,395
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Bans
JormungandrMorgan Le FayHelCthulhuCu Chulainn

VS

Bans
CerberusAphroditeTiamatScyllaChang'e
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
14
7 / 6 / 6
11,674
687
17,534
13,017
6,713
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thoth
16
6 / 0 / 9
11,844
697
11,121
4,644
1,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
16
3 / 0 / 13
12,183
717
10,949
17,290
22,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
44
6
Kills
16
17
Deaths
6
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Artemis
7
6
6
1.67
W
Thoth
6
0
9
10.5
L
Bellona
Raindeer2123
Bellona
1
6
5
0.58
L
Zeus
1
9
4
0.33
W
Kuzenbo
3
0
13
9.5
L
Medusa
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,524
Damage
39,604
47,030
Taken
34,951
29,893
Mitigated
30,984
5,938
Healing
9,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
17,534
6,582
0
2,433
13,017
6,713
1,046
2,696
10,062
0
59,821
W
Thoth
11,121
343
0
580
4,644
1,435
1,073
1,668
2,895
36,783
0
L
Bellona
Raindeer2123
Bellona
5,416
1,000
776
1,236
17,976
16,840
0
7,838
10,138
0
18,299
L
Zeus
8,806
1,057
319
761
13,152
4,658
0
6,993
6,159
36,104
0
W
Kuzenbo
10,949
2,641
0
6,312
17,290
22,836
266
4,723
11,861
37,344
0
L
Medusa
13,302
5,348
0
2,846
15,902
8,395
0
8,065
7,837
0
54,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,870
Gold Earned
35,701
178
Minions Killed
181
6
Camps Cleared
9
817,726
Distance Traveled
885,064
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,674
687
77
5
6
260,526
5
W
Thoth
11,844
697
61
4
3
292,449
4
L
Bellona
9,728
572
34
2
0
287,883
2
L
Zeus
9,748
573
62
4
3
249,549
3
W
Kuzenbo
12,183
717
43
3
0
332,089
4
L
Medusa
10,394
611
82
5
3
280,294
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role