Player Matchup

Izanami
Izanami
Aurrophae
Izanami
Level 18
God Stats
29W - 31L
1,359 SR
Queue Stats
63W - 116L
1,187 Elo+
Party 1
Aphrodite
Aphrodite
Gaunj
Aphrodite
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 21L
1,168 Elo+
Party 2
Ymir
Ymir
MadRacc
Ymir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,337 Elo+
Solo
Tiamat
Tiamat
TheGroovyGod333
Tiamat
Level 4
God Stats
0W - 2L
1,276 SR
Queue Stats
8W - 21L
1,168 Elo+
Party 2
Serqet
Serqet
efrenjesusgm
Serqet
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
175W - 247L
1,450 Elo+
Party 1
Team Averages
Level 29
1,427 SR
1,262 Elo+

VS

Team Averages
Level 26
1,574 SR
1,440 Elo+
Ra
Ra
 
Ra
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Lil4Drew22
Yemoja
Level 26
God Stats
1W - 2L
1,513 SR
Queue Stats
53W - 72L
1,350 Elo+
Solo
Cthulhu
Cthulhu
Molitzmos
Cthulhu
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 8L
1,569 Elo+
Solo
Loki
Loki
marcosgero
Loki
Level 29
God Stats
19W - 12L
1,650 SR
Queue Stats
57W - 77L
1,406 Elo+
Solo
Charybdis
Charybdis
nrs2002
Charybdis
Level 23
God Stats
1W - 0L
1,705 SR
Queue Stats
10W - 8L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Aurrophae
Izanami
17
5 / 6 / 4
11,381
1,138
8,125
14,205
4,299
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Aphrodite
Gaunj
Aphrodite
16
3 / 7 / 5
9,745
975
5,761
13,093
8,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ymir
MadRacc
Ymir
17
1 / 10 / 9
10,346
1,035
7,858
20,803
21,579
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

16
0 / 11 / 7
9,071
907
2,794
16,344
6,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
16
2 / 9 / 5
9,576
958
7,340
15,408
5,105
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

37

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
18
3 / 2 / 20
10,107
1,011
10,162
6,313
2,589
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
Lil4Drew22
Yemoja
18
7 / 0 / 16
11,221
1,122
7,205
4,031
4,909
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cthulhu
Molitzmos
Cthulhu
18
5 / 2 / 25
11,115
1,112
9,883
7,717
7,905
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
15 / 4 / 15
12,351
1,235
15,816
8,552
3,301
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
nrs2002
Charybdis
19
13 / 3 / 19
12,535
1,254
27,289
14,096
5,903
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
138
11
Kills
43
43
Deaths
11
30
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
3
2
20
6.5
L
Izanami
Aurrophae
Izanami
5
6
4
1.17
L
Aphrodite
Gaunj
Aphrodite
3
7
5
0.79
W
Yemoja
Lil4Drew22
Yemoja
7
0
16
15
L
Ymir
MadRacc
Ymir
1
10
9
0.55
W
Cthulhu
Molitzmos
Cthulhu
5
2
25
8.75
L
0
11
7
0.32
L
Serqet
2
9
5
0.5
W
15
4
15
5.63
W
Charybdis
nrs2002
Charybdis
13
3
19
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,878
Damage
70,355
79,853
Taken
40,709
45,864
Mitigated
24,607
5,423
Healing
10,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
10,162
327
1,145
1,594
6,313
2,589
0
3,043
3,270
30,077
0
L
Izanami
Aurrophae
Izanami
8,125
7,421
0
0
14,205
4,299
0
3,796
10,409
0
33,900
L
Aphrodite
Gaunj
Aphrodite
5,761
1,617
784
2,826
13,093
8,223
0
3,747
9,346
18,036
0
W
Yemoja
Lil4Drew22
Yemoja
7,205
656
1,832
452
4,031
4,909
0
2,576
1,455
18,408
0
L
Ymir
MadRacc
Ymir
7,858
1,397
0
640
20,803
21,579
0
8,882
11,921
31,122
0
W
Cthulhu
Molitzmos
Cthulhu
9,883
329
0
0
7,717
7,905
0
3,100
4,367
23,259
0
L
2,794
847
0
1,173
16,344
6,658
0
6,215
10,129
11,049
0
L
Serqet
7,340
1,857
0
0
15,408
5,105
0
4,610
10,798
0
15,772
W
15,816
5,340
0
159
8,552
3,301
0
2,464
5,834
0
24,604
W
Charybdis
nrs2002
Charybdis
27,289
16,170
0
4,841
14,096
5,903
0
5,230
8,866
0
51,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,119
Gold Earned
57,329
159
Minions Killed
162
4
Camps Cleared
7
672,370
Distance Traveled
932,201
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,107
1,011
47
5
0
205,025
2
L
Izanami
11,381
1,138
60
6
2
113,687
0
L
Aphrodite
9,745
975
29
3
1
112,334
0
W
Yemoja
11,221
1,122
26
3
1
192,476
0
L
Ymir
10,346
1,035
41
4
0
132,999
1
W
Cthulhu
11,115
1,112
32
3
0
188,467
0
L
Tiamat
9,071
907
10
1
1
132,622
0
L
Serqet
9,576
958
19
2
0
180,728
0
W
Loki
12,351
1,235
12
1
2
171,399
0
W
Charybdis
12,535
1,254
45
5
4
174,834
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role