Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
BruceWee
Pele
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 193L
1,626 Elo+
Party 1
Kukulkan
Kukulkan
jeradm20
Kukulkan
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 21L
1,499 Elo+
Party 1
Team Averages
Level 115
1,500 SR
1,542 Elo+

VS

Team Averages
Level 96
1,373 SR
1,452 Elo+
Scylla
Scylla
Bagle_Bites36
Scylla
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 31L
1,460 Elo+
Party 2
Chaac
Chaac
LordLogarius
Chaac
Level 126
God Stats
1W - 3L
1,284 SR
Queue Stats
14W - 29L
1,452 Elo+
Party 2
Charybdis
Charybdis
TheRiver42000
Charybdis
Level 57
God Stats
2W - 7L
1,335 SR
Queue Stats
334W - 370L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
9
1 / 4 / 0
6,593
599
3,400
6,788
2,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Pele
9
0 / 2 / 2
6,469
588
6,167
7,689
3,110
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
jeradm20
Kukulkan
11
2 / 2 / 0
6,678
607
6,335
6,342
2,361
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 6
7,642
695
5,705
5,288
1,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
4 / 0 / 4
7,638
694
8,321
9,263
6,358
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Charybdis
TheRiver42000
Charybdis
10
2 / 3 / 6
7,222
657
4,266
6,866
2,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
3
Kills
8
8
Deaths
3
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
4
0
0.25
W
2
0
6
5
L
Pele
0
2
2
0.5
W
4
0
4
6
W
Charybdis
TheRiver42000
Charybdis
2
3
6
1.67
L
Kukulkan
jeradm20
Kukulkan
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,902
Damage
18,292
20,819
Taken
21,417
8,302
Mitigated
10,764
2,782
Healing
6,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,400
1,478
174
712
6,788
2,831
0
1,130
5,658
0
16,707
W
5,705
144
0
2,191
5,288
1,893
270
1,018
4,144
24,579
0
L
Pele
6,167
1,294
0
1,363
7,689
3,110
0
2,471
5,218
0
15,093
W
8,321
1,335
0
3,786
9,263
6,358
287
2,270
6,889
0
24,639
W
Charybdis
TheRiver42000
Charybdis
4,266
1,883
0
294
6,866
2,513
291
3,077
3,499
0
14,229
L
Kukulkan
jeradm20
Kukulkan
6,335
255
0
533
6,342
2,361
0
2,446
3,896
25,217
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,740
Gold Earned
22,502
111
Minions Killed
112
3
Camps Cleared
5
571,888
Distance Traveled
607,581
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,593
599
42
4
1
177,414
1
W
Scylla
7,642
695
39
4
1
187,513
3
L
Pele
6,469
588
19
2
1
194,205
1
W
Chaac
7,638
694
46
4
3
229,516
2
W
Charybdis
7,222
657
27
2
1
190,552
4
L
Kukulkan
6,678
607
50
5
1
200,269
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role