Player Matchup

Charybdis
Charybdis
Dreadpooljr
Charybdis
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 81L
1,230 Elo+
Party 1
Baron Samedi
Baron Samedi
Hugh Hefner4799
Baron Samedi
Level 17
God Stats
5W - 11L
1,307 SR
Queue Stats
33W - 54L
1,146 Elo+
Party 1
Kukulkan
Kukulkan
XMilkoX
Kukulkan
Level 14
God Stats
7W - 5L
1,519 SR
Queue Stats
90W - 74L
1,371 Elo+
Solo
Team Averages
Level 31
1,442 SR
1,249 Elo+

VS

Team Averages
Level 39
1,457 SR
1,287 Elo+
Hades
Hades
BROTHERofDEATHjr
Hades
Level 28
God Stats
43W - 39L
1,451 SR
Queue Stats
119W - 158L
1,295 Elo+
Party 2
Arachne
Arachne
Mystic_PotSmoker
Arachne
Level 63
God Stats
17W - 26L
1,422 SR
Queue Stats
142W - 212L
1,234 Elo+
Party 2
Ymir
Ymir
SpiritDemonDrake
Ymir
Level 25
God Stats
40W - 39L
1,498 SR
Queue Stats
126W - 170L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Dreadpooljr
Charybdis
12
2 / 5 / 3
8,303
593
7,649
13,353
5,273
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Hugh Hefner4799
Baron Samedi
11
2 / 12 / 3
8,294
592
4,408
12,328
4,529
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
XMilkoX
Kukulkan
12
2 / 5 / 3
8,680
620
12,254
8,207
2,918
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 1 / 7
10,522
752
13,733
12,251
8,727
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
12 / 0 / 8
11,326
809
9,676
9,416
3,571
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 5 / 13
8,999
643
6,201
18,424
15,570
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
6
Kills
22
22
Deaths
6
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
9
1
7
12.5
L
Charybdis
Dreadpooljr
Charybdis
2
5
3
0.7
L
Baron Samedi
Hugh Hefner4799
Baron Samedi
2
12
3
0.29
W
12
0
8
16
W
1
5
13
1.5
L
Kukulkan
XMilkoX
Kukulkan
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,311
Damage
29,610
33,888
Taken
40,091
12,720
Mitigated
27,868
1,079
Healing
10,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,733
105
100
3,514
12,251
8,727
404
6,779
5,472
43,542
0
L
Charybdis
Dreadpooljr
Charybdis
7,649
3,100
0
20
13,353
5,273
95
8,563
4,790
0
26,084
L
Baron Samedi
Hugh Hefner4799
Baron Samedi
4,408
741
397
580
12,328
4,529
72
7,968
4,360
13,914
0
W
9,676
7,180
457
2,610
9,416
3,571
1,511
4,327
5,089
0
45,837
W
6,201
655
270
3,336
18,424
15,570
184
6,119
12,161
14,608
0
L
Kukulkan
XMilkoX
Kukulkan
12,254
1,911
0
82
8,207
2,918
0
3,403
4,804
34,796
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,277
Gold Earned
30,847
144
Minions Killed
149
0
Camps Cleared
11
600,838
Distance Traveled
760,989
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,522
752
78
6
4
239,928
2
L
Charybdis
8,303
593
51
4
0
213,558
1
L
Baron Samedi
8,294
592
26
2
0
175,584
0
W
Arachne
11,326
809
58
4
6
295,034
3
W
Ymir
8,999
643
13
1
1
226,027
0
L
Kukulkan
8,680
620
67
5
0
211,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role