Player Matchup

Baba Yaga
Baba Yaga
Doozerm
Baba Yaga
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,264 Elo+
Party 1
Tiamat
Tiamat
Naldaen
Tiamat
Level 68
God Stats
3W - 5L
1,253 SR
Queue Stats
180W - 197L
1,376 Elo+
Party 1
Ares
Ares
Nytefell
Ares
Level 42
God Stats
2W - 2L
1,740 SR
Queue Stats
45W - 52L
1,324 Elo+
Party 1
Sylvanus
Sylvanus
Nytekry
Sylvanus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,152 Elo+
Party 1
Agni
Agni
b0Ri V4mPiR3
Agni
Level 90
God Stats
0W - 4L
1,253 SR
Queue Stats
65W - 77L
1,434 Elo+
Solo
Team Averages
Level 48
1,449 SR
1,310 Elo+

VS

Team Averages
Level 80
1,588 SR
1,413 Elo+
Chang'e
Chang'e
 
Chang'e
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Centril
Hou Yi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 26L
1,243 Elo+
Party 2
Zeus
Zeus
HottyToddy
Zeus
Level 160
God Stats
6W - 1L
1,821 SR
Queue Stats
169W - 171L
1,485 Elo+
Party 3
Skadi
Skadi
Shadowsflame751
Skadi
Level 28
God Stats
1W - 1L
1,618 SR
Queue Stats
7W - 23L
1,302 Elo+
Party 2
Raijin
Raijin
Zerobeat2633
Raijin
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 17L
1,533 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Doozerm
Baba Yaga
20
4 / 3 / 10
11,550
679
23,046
15,417
8,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tiamat
Naldaen
Tiamat
20
7 / 7 / 7
11,794
694
12,986
17,748
12,609
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
17
3 / 7 / 10
11,114
654
13,768
26,501
33,483
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sylvanus
Nytekry
Sylvanus
15
0 / 3 / 8
9,135
537
1,718
10,843
10,161
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
4 / 8 / 7
11,314
666
14,878
14,571
6,361
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
2 / 4 / 16
11,075
651
8,844
18,330
11,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hou Yi
Centril
Hou Yi
19
0 / 3 / 17
11,437
673
10,203
15,466
5,998
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
7 / 2 / 14
12,970
763
20,971
8,874
3,803
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
7 / 2 / 17
13,186
776
20,252
15,304
6,893
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Raijin
19
12 / 7 / 9
12,957
762
18,918
16,521
7,134
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
101
18
Kills
28
28
Deaths
18
42
Assists
73
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
4
16
2.5
W
Hou Yi
Centril
Hou Yi
0
3
17
2.83
L
Baba Yaga
Doozerm
Baba Yaga
4
3
10
3
W
7
2
14
7
L
Tiamat
Naldaen
Tiamat
7
7
7
1.5
L
Ares
3
7
10
1.14
L
Sylvanus
Nytekry
Sylvanus
0
3
8
1.33
W
7
2
17
7.75
W
Raijin
12
7
9
2.36
L
4
8
7
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,396
Damage
79,188
85,080
Taken
74,495
71,076
Mitigated
35,330
23,946
Healing
35,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
8,844
704
11,347
8,715
18,330
11,502
511
16,522
1,648
16,975
0
W
Hou Yi
Centril
Hou Yi
10,203
5,042
0
1,868
15,466
5,998
2,173
14,797
403
0
36,723
L
Baba Yaga
Doozerm
Baba Yaga
23,046
1,363
12
4,685
15,417
8,462
1,104
9,847
5,570
52,649
0
W
20,971
623
1,852
2,282
8,874
3,803
0
8,617
193
48,893
0
L
Tiamat
Naldaen
Tiamat
12,986
1,813
234
3,013
17,748
12,609
252
11,225
6,523
28,094
0
L
Ares
13,768
268
1,342
2,496
26,501
33,483
83
10,802
15,699
18,874
0
L
Sylvanus
Nytekry
Sylvanus
1,718
449
7,886
2,191
10,843
10,161
136
5,792
5,051
2,980
0
W
20,252
10,374
1,470
4,527
15,304
6,893
2,216
13,235
1,971
0
40,153
W
Raijin
18,918
873
1,068
2,846
16,521
7,134
0
12,433
3,884
25,640
0
L
14,878
592
717
1,370
14,571
6,361
0
11,067
3,504
28,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,907
Gold Earned
61,625
141
Minions Killed
205
0
Camps Cleared
0
1,420,683
Distance Traveled
1,506,461
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
11,075
651
20
1
0
306,818
1
W
Hou Yi
11,437
673
75
4
0
295,877
0
L
Baba Yaga
11,550
679
55
3
0
312,232
1
W
Zeus
12,970
763
61
4
0
310,370
1
L
Tiamat
11,794
694
36
2
0
263,701
0
L
Ares
11,114
654
8
0
0
307,579
0
L
Sylvanus
9,135
537
5
0
0
284,354
0
W
Skadi
13,186
776
35
2
0
308,787
1
W
Raijin
12,957
762
14
1
0
284,609
0
L
Agni
11,314
666
37
2
0
252,817
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role