Player Matchup

Morgan Le Fay
Morgan Le Fay
BABYTHAN0S
Morgan Le Fay
Level 22
God Stats
17W - 10L
1,807 SR
Queue Stats
236W - 210L
1,538 Elo+
Party 2
Erlang Shen
Erlang Shen
RfriedWasTaken
Erlang Shen
Level 14
God Stats
2W - 0L
1,692 SR
Queue Stats
53W - 45L
1,465 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RockyBalboaTKO
Tsukuyomi
Level 18
God Stats
99W - 87L
1,604 SR
Queue Stats
232W - 208L
1,562 Elo+
Party 2
Ymir
Ymir
Squeaker9
Ymir
Level 28
God Stats
8W - 10L
1,651 SR
Queue Stats
124W - 123L
1,501 Elo+
Party 1
Danzaburou
Danzaburou
That1QuietKid
Danzaburou
Level 31
God Stats
5W - 5L
1,602 SR
Queue Stats
289W - 307L
1,485 Elo+
Party 1
Team Averages
Level 23
1,671 SR
1,510 Elo+

VS

Team Averages
Level 14
1,529 SR
1,531 Elo+
Hel
Hel
 
Hel
Level 13
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Lokizora
Danzaburou
Level 12
God Stats
2W - 4L
1,451 SR
Queue Stats
7W - 10L
1,397 Elo+
Solo
Tiamat
Tiamat
ZaxHarYyyy
Tiamat
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,580 Elo+
Solo
Gilgamesh
Gilgamesh
Zofaas
Gilgamesh
Level 25
God Stats
8W - 6L
1,696 SR
Queue Stats
93W - 62L
1,572 Elo+
Solo
Fenrir
Fenrir
maffeus
Fenrir
Level 16
God Stats
7W - 3L
1,500 SR
Queue Stats
169W - 158L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BABYTHAN0S
Morgan Le Fay
15
10 / 5 / 11
10,206
567
14,271
10,802
4,472
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Erlang Shen
RfriedWasTaken
Erlang Shen
11
0 / 7 / 13
7,511
417
4,547
13,961
4,377
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
RockyBalboaTKO
Tsukuyomi
16
16 / 3 / 9
10,939
608
13,678
11,108
5,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ymir
14
4 / 1 / 16
9,621
535
11,253
14,763
13,863
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
That1QuietKid
Danzaburou
16
7 / 2 / 10
10,229
568
9,955
8,916
3,562
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
8
0 / 10 / 7
6,409
356
1,664
11,632
2,284
Danzaburou
Lokizora
Danzaburou
14
3 / 5 / 3
8,891
494
5,517
11,351
3,036
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
ZaxHarYyyy
Tiamat
11
1 / 10 / 8
7,427
413
5,635
13,909
5,583
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Zofaas
Gilgamesh
15
8 / 5 / 2
10,003
556
14,100
16,142
13,275
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
maffeus
Fenrir
13
6 / 7 / 5
8,933
496
10,157
17,056
5,916
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
43
37
Kills
18
18
Deaths
37
59
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
10
7
0.35
W
Morgan Le Fay
BABYTHAN0S
Morgan Le Fay
10
5
11
3.1
L
Danzaburou
Lokizora
Danzaburou
3
5
3
0.9
W
Erlang Shen
RfriedWasTaken
Erlang Shen
0
7
13
0.93
W
Tsukuyomi
RockyBalboaTKO
Tsukuyomi
16
3
9
6.83
W
Ymir
4
1
16
12
W
Danzaburou
That1QuietKid
Danzaburou
7
2
10
6
L
Tiamat
ZaxHarYyyy
Tiamat
1
10
8
0.5
L
Gilgamesh
Zofaas
Gilgamesh
8
5
2
1.8
L
Fenrir
maffeus
Fenrir
6
7
5
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,704
Damage
37,073
59,550
Taken
70,090
31,719
Mitigated
30,094
13,059
Healing
9,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
1,664
594
229
590
11,632
2,284
246
5,143
6,489
8,498
0
W
Morgan Le Fay
BABYTHAN0S
Morgan Le Fay
14,271
1,063
463
2,189
10,802
4,472
1,836
1,690
9,112
56,203
0
L
Danzaburou
Lokizora
Danzaburou
5,517
2,051
0
1,764
11,351
3,036
558
4,037
7,314
0
48,219
W
Erlang Shen
RfriedWasTaken
Erlang Shen
4,547
2,100
0
1,292
13,961
4,377
309
1,023
12,938
0
24,448
W
Tsukuyomi
RockyBalboaTKO
Tsukuyomi
13,678
3,749
119
535
11,108
5,445
62
1,506
9,602
62
48,167
W
Ymir
11,253
3,238
0
4,528
14,763
13,863
360
3,350
11,413
40,910
0
W
Danzaburou
That1QuietKid
Danzaburou
9,955
4,522
0
3,933
8,916
3,562
2,208
516
8,400
0
74,379
L
Tiamat
ZaxHarYyyy
Tiamat
5,635
1,419
0
2,705
13,909
5,583
20
5,813
8,096
21,252
0
L
Gilgamesh
Zofaas
Gilgamesh
14,100
2,861
0
1,643
16,142
13,275
612
5,433
10,709
1,461
64,469
L
Fenrir
maffeus
Fenrir
10,157
1,900
0
2,690
17,056
5,916
0
5,160
11,896
0
51,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,506
Gold Earned
41,663
385
Minions Killed
341
0
Camps Cleared
0
1,707,391
Distance Traveled
1,512,847
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,409
356
18
1
0
306,072
0
W
Morgan Le Fay
10,206
567
89
5
0
319,470
0
L
Danzaburou
8,891
494
106
6
0
286,334
3
W
Erlang Shen
7,511
417
49
3
0
316,675
1
W
Tsukuyomi
10,939
608
69
4
0
392,044
0
W
Ymir
9,621
535
49
3
0
335,913
0
W
Danzaburou
10,229
568
129
7
0
343,289
2
L
Tiamat
7,427
413
33
2
0
301,952
0
L
Gilgamesh
10,003
556
105
6
0
310,061
1
L
Fenrir
8,933
496
79
4
0
308,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role