Player Matchup

Izanami
Izanami
Cheekypeak
Izanami
Level 27
God Stats
8W - 12L
1,352 SR
Queue Stats
40W - 71L
1,256 Elo+
Party 1
Thor
Thor
FartboxFinger
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 18L
1,048 Elo+
Party 3
Thanatos
Thanatos
GrowlingFlappers
Thanatos
Level 5
God Stats
0W - 2L
1,270 SR
Queue Stats
19W - 18L
1,048 Elo+
Party 3
Loki
Loki
H34TH3NK1NG
Loki
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 54L
1,275 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SenecaYounger
Morgan Le Fay
Level 17
God Stats
31W - 33L
1,241 SR
Queue Stats
38W - 54L
1,197 Elo+
Party 3
Team Averages
Level 16
1,373 SR
1,165 Elo+

VS

Team Averages
Level 22
1,425 SR
1,350 Elo+
Artemis
Artemis
IVanitusI
Artemis
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 22L
1,398 Elo+
Party 2
Yemoja
Yemoja
LovelyTrish
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Reclexx
Bellona
Level 14
God Stats
3W - 3L
1,319 SR
Queue Stats
76W - 94L
1,156 Elo+
Solo
Thor
Thor
ThePeeBed
Thor
Level 13
God Stats
3W - 2L
1,305 SR
Queue Stats
13W - 19L
1,316 Elo+
Party 2
Agni
Agni
Whiteoxsword
Agni
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
51W - 51L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cheekypeak
Izanami
14
2 / 12 / 2
9,692
421
8,502
20,446
6,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
4 / 7 / 2
10,988
478
8,025
18,911
8,690
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
5 / 8 / 2
11,741
510
11,474
21,084
8,676
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 16 / 1
7,416
322
701
18,729
5,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morgan Le Fay
SenecaYounger
Morgan Le Fay
14
1 / 10 / 4
9,208
400
8,609
15,617
5,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
IVanitusI
Artemis
19
18 / 3 / 10
13,510
587
28,606
14,554
5,930
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
16
3 / 4 / 8
11,553
502
5,209
12,755
11,894
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
Reclexx
Bellona
19
6 / 1 / 1
12,496
543
6,740
9,287
9,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
18
12 / 3 / 5
12,527
545
12,497
15,469
6,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

19
12 / 1 / 7
12,669
551
16,694
14,382
7,132
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
82
12
Kills
51
53
Deaths
12
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Izanami
Cheekypeak
Izanami
2
12
2
0.25
L
4
7
2
0.71
L
5
8
2
0.75
L
0
16
1
0.03
W
Artemis
IVanitusI
Artemis
18
3
10
7.67
W
Yemoja
3
4
8
1.75
W
Bellona
Reclexx
Bellona
6
1
1
6.5
L
Morgan Le Fay
SenecaYounger
Morgan Le Fay
1
10
4
0.3
W
Thor
12
3
5
4.83
W
12
1
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,311
Damage
69,746
94,787
Taken
66,447
34,495
Mitigated
40,692
14,953
Healing
18,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Cheekypeak
Izanami
8,502
4,572
0
2,744
20,446
6,080
302
1,284
19,162
0
48,334
L
8,025
2,737
0
0
18,911
8,690
0
4,753
14,048
0
56,300
L
11,474
3,479
0
10,589
21,084
8,676
0
7,191
13,893
0
63,028
L
701
37
0
1,108
18,729
5,254
16
4,941
13,788
0
11,298
W
Artemis
IVanitusI
Artemis
28,606
21,962
0
5,329
14,554
5,930
5,245
2,604
11,950
0
78,921
W
Yemoja
5,209
1,272
913
402
12,755
11,894
1,182
3,823
8,932
41,395
0
W
Bellona
Reclexx
Bellona
6,740
2,300
0
3,828
9,287
9,358
1,681
2,006
7,281
7,955
60,994
L
Morgan Le Fay
SenecaYounger
Morgan Le Fay
8,609
1,018
0
512
15,617
5,795
40
3,972
11,645
43,053
0
W
Thor
12,497
3,069
0
467
15,469
6,378
1,118
374
15,095
0
82,738
W
16,694
2,993
0
7,647
14,382
7,132
1,149
75
14,307
77,394
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,045
Gold Earned
62,755
371
Minions Killed
548
0
Camps Cleared
0
1,765,462
Distance Traveled
1,859,873
2
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,692
421
84
4
0
320,322
1
L
Thor
10,988
478
93
4
0
379,810
0
L
Thanatos
11,741
510
98
4
0
430,851
1
L
Loki
7,416
322
27
1
0
307,448
0
W
Artemis
13,510
587
105
5
0
347,973
2
W
Yemoja
11,553
502
66
3
0
361,557
5
W
Bellona
12,496
543
133
6
0
370,440
3
L
Morgan Le Fay
9,208
400
69
3
0
327,031
0
W
Thor
12,527
545
133
6
0
356,571
4
W
Agni
12,669
551
111
5
0
423,332
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role