Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
PureLegendXIII
Chang'e
Level 160
God Stats
87W - 29L
1,764 SR
Queue Stats
319W - 186L
1,591 Elo+
Party 2
Sylvanus
Sylvanus
SmokinLoud
Sylvanus
Level 29
God Stats
8W - 9L
1,500 SR
Queue Stats
364W - 268L
1,554 Elo+
Party 2
Mulan
Mulan
iAvaricious
Mulan
Level 126
God Stats
33W - 33L
1,463 SR
Queue Stats
475W - 391L
1,544 Elo+
Party 2
Da Ji
Da Ji
l0utplayedYou
Da Ji
Level 140
God Stats
7W - 2L
1,598 SR
Queue Stats
52W - 30L
1,641 Elo+
Party 2
Team Averages
Level 123
1,565 SR
1,566 Elo+

VS

Team Averages
Level 79
1,643 SR
1,494 Elo+
Apollo
Apollo
FlameSoda44
Apollo
Level 123
God Stats
9W - 10L
1,471 SR
Queue Stats
368W - 372L
1,499 Elo+
Party 1
Nike
Nike
P0cketknife3893
Nike
Level 38
God Stats
1W - 5L
1,318 SR
Queue Stats
93W - 98L
1,369 Elo+
Solo
Bacchus
Bacchus
PIKPLOK
Bacchus
Level 28
God Stats
10W - 2L
1,971 SR
Queue Stats
92W - 88L
1,536 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Zir Guli
Ah Muzen Cab
Level 126
God Stats
14W - 12L
1,709 SR
Queue Stats
199W - 188L
1,550 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ziroeuf
Morgan Le Fay
Level 81
God Stats
1W - 2L
1,744 SR
Queue Stats
86W - 100L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
1 / 1 / 2
5,783
578
1,245
4,517
1,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
2 / 0 / 1
6,343
634
1,565
4,209
1,224
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
SmokinLoud
Sylvanus
9
1 / 0 / 2
5,262
526
693
3,377
1,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
2 / 0 / 0
6,325
633
3,966
5,523
3,570
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
2 / 1 / 2
6,081
608
2,523
5,780
1,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
3
0 / 1 / 1
3,686
369
528
2,074
334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
0 / 2 / 0
4,825
483
3,013
7,029
3,959
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bacchus
PIKPLOK
Bacchus
3
0 / 1 / 1
3,773
377
203
1,939
567
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Muzen Cab
Zir Guli
Ah Muzen Cab
3
0 / 1 / 0
3,577
358
1,261
1,664
192
Short Bow

Short Bow

+15%
Attack Speed

Morgan Le Fay
ziroeuf
Morgan Le Fay
2
0 / 3 / 0
3,555
356
37
1,819
408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
8
Kills
0
2
Deaths
8
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
1
1
2
2
L
Apollo
0
1
1
0.5
L
0
2
0
0
L
Bacchus
PIKPLOK
Bacchus
0
1
1
0.5
W
2
0
1
2.5
W
Sylvanus
SmokinLoud
Sylvanus
1
0
2
2
L
Ah Muzen Cab
Zir Guli
Ah Muzen Cab
0
1
0
0
W
2
0
0
2
W
2
1
2
3
L
Morgan Le Fay
ziroeuf
Morgan Le Fay
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,992
Damage
5,042
23,406
Taken
14,525
9,855
Mitigated
5,460
12,264
Healing
3,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
1,245
681
0
1,622
4,517
1,671
868
0
4,517
0
31,890
L
Apollo
528
281
0
450
2,074
334
0
540
1,468
0
4,366
L
3,013
272
0
2,236
7,029
3,959
0
0
6,601
0
20,269
L
Bacchus
PIKPLOK
Bacchus
203
0
0
0
1,939
567
0
111
1,828
1,342
0
W
1,565
237
592
2,285
4,209
1,224
350
37
4,172
33,791
0
W
Sylvanus
SmokinLoud
Sylvanus
693
346
0
879
3,377
1,579
1,307
203
3,174
14,792
3,724
L
Ah Muzen Cab
Zir Guli
Ah Muzen Cab
1,261
771
0
792
1,664
192
0
235
1,429
0
7,543
W
3,966
487
0
3,658
5,523
3,570
396
0
5,004
0
30,648
W
2,523
847
0
3,228
5,780
1,811
0
0
5,780
0
31,298
L
Morgan Le Fay
ziroeuf
Morgan Le Fay
37
37
0
55
1,819
408
0
1,057
704
2,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,794
Gold Earned
19,416
325
Minions Killed
70
0
Camps Cleared
0
859,893
Distance Traveled
421,844
13
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
5,783
578
60
6
0
158,157
3
L
Apollo
3,686
369
13
1
0
73,264
0
L
Nike
4,825
483
33
3
0
174,561
2
L
Bacchus
3,773
377
1
0
0
62,922
0
W
Chang'e
6,343
634
86
9
0
185,442
3
W
Sylvanus
5,262
526
42
4
0
150,502
3
L
Ah Muzen Cab
3,577
358
15
2
0
64,885
0
W
Mulan
6,325
633
64
6
0
178,199
2
W
Da Ji
6,081
608
73
7
0
187,593
2
L
Morgan Le Fay
3,555
356
8
1
0
46,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role