Player Matchup

Kukulkan
Kukulkan
AdjNoun
Kukulkan
Level 10
God Stats
7W - 2L
1,958 SR
Queue Stats
10W - 7L
1,630 Elo+
Party 2
Hun Batz
Hun Batz
Whiskey_Jayy
Hun Batz
Level 96
God Stats
2W - 2L
1,501 SR
Queue Stats
72W - 86L
1,386 Elo+
Solo
Cupid
Cupid
lilphanphy
Cupid
Level 123
God Stats
1W - 1L
1,571 SR
Queue Stats
104W - 53L
1,798 Elo+
Party 2
Team Averages
Level 76
1,677 SR
1,605 Elo+

VS

Team Averages
Level 80
1,695 SR
1,548 Elo+
Charybdis
Charybdis
LORD2215
Charybdis
Level 29
God Stats
11W - 6L
1,990 SR
Queue Stats
188W - 148L
1,683 Elo+
Party 1
Sun Wukong
Sun Wukong
Swerity
Sun Wukong
Level 89
God Stats
7W - 5L
1,625 SR
Queue Stats
385W - 305L
1,654 Elo+
Party 1
Zhong Kui
Zhong Kui
Swifftayy
Zhong Kui
Level 121
God Stats
1W - 1L
1,471 SR
Queue Stats
13W - 20L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AdjNoun
Kukulkan
16
3 / 6 / 12
12,268
646
19,545
16,062
5,772
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Whiskey_Jayy
Hun Batz
13
1 / 13 / 10
11,122
585
6,710
21,939
17,006
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cupid
19
12 / 8 / 4
14,718
775
25,321
20,104
7,665
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
LORD2215
Charybdis
16
4 / 5 / 13
12,717
669
9,355
14,332
5,210
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Swerity
Sun Wukong
16
3 / 8 / 18
13,617
717
14,221
29,207
38,213
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Zhong Kui
Swifftayy
Zhong Kui
20
20 / 3 / 7
16,574
872
25,642
25,526
27,588
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
65
16
Kills
27
27
Deaths
16
26
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AdjNoun
Kukulkan
3
6
12
1.5
W
Charybdis
LORD2215
Charybdis
4
5
13
2.1
W
Sun Wukong
Swerity
Sun Wukong
3
8
18
1.5
W
Zhong Kui
Swifftayy
Zhong Kui
20
3
7
7.83
L
Hun Batz
Whiskey_Jayy
Hun Batz
1
13
10
0.46
L
Cupid
12
8
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,576
Damage
49,218
58,105
Taken
69,065
30,443
Mitigated
71,011
7,644
Healing
26,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AdjNoun
Kukulkan
19,545
1,312
0
260
16,062
5,772
311
9,305
6,757
58,788
0
W
Charybdis
LORD2215
Charybdis
9,355
5,273
0
3,389
14,332
5,210
931
4,221
10,111
0
42,412
W
Sun Wukong
Swerity
Sun Wukong
14,221
846
0
9,878
29,207
38,213
433
6,935
22,272
5,248
45,216
W
Zhong Kui
Swifftayy
Zhong Kui
25,642
3,097
0
13,679
25,526
27,588
2,155
8,960
16,566
70,049
0
L
Hun Batz
Whiskey_Jayy
Hun Batz
6,710
1,381
483
1,091
21,939
17,006
230
8,923
13,016
0
16,322
L
Cupid
25,321
14,359
1,001
4,809
20,104
7,665
1,184
10,510
9,594
0
73,529

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,108
Gold Earned
42,908
205
Minions Killed
215
8
Camps Cleared
8
912,033
Distance Traveled
948,689
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
12,268
646
90
5
3
333,716
2
W
Charybdis
12,717
669
66
3
1
289,524
4
W
Sun Wukong
13,617
717
54
3
3
326,305
1
W
Zhong Kui
16,574
872
95
5
4
332,860
3
L
Hun Batz
11,122
585
12
1
0
286,259
0
L
Cupid
14,718
775
103
5
5
292,058
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role