Player Matchup

Cerberus
Cerberus
Arterkiss
Cerberus
Level 14
God Stats
2W - 0L
1,735 SR
Queue Stats
10W - 16L
1,374 Elo+
Party 1
Olorun
Olorun
Elessarll
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,217 Elo+
Solo
Anhur
Anhur
Scarabeii
Anhur
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 23L
1,385 Elo+
Party 1
Team Averages
Level 44
1,578 SR
1,325 Elo+

VS

Team Averages
Level 46
1,555 SR
1,431 Elo+
Thanatos
Thanatos
DanOrnst2015
Thanatos
Level 16
God Stats
2W - 7L
1,500 SR
Queue Stats
9W - 22L
1,533 Elo+
Solo
Guan Yu
Guan Yu
PithonPro
Guan Yu
Level 16
God Stats
4W - 7L
1,509 SR
Queue Stats
106W - 147L
1,353 Elo+
Solo
Merlin
Merlin
Winnergame91
Merlin
Level 106
God Stats
9W - 7L
1,656 SR
Queue Stats
474W - 614L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Arterkiss
Cerberus
17
3 / 7 / 9
15,495
620
11,471
33,163
39,054
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
Elessarll
Olorun
18
3 / 13 / 9
16,467
659
14,522
30,587
9,366
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
Scarabeii
Anhur
20
14 / 4 / 3
18,349
734
31,583
23,932
8,018
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
DanOrnst2015
Thanatos
19
12 / 9 / 7
16,978
679
22,096
20,265
7,286
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Guan Yu
PithonPro
Guan Yu
16
6 / 7 / 14
14,910
596
15,719
34,451
22,067
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Merlin
19
6 / 4 / 15
16,016
641
36,361
20,073
8,669
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
60
20
Kills
24
24
Deaths
20
21
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Arterkiss
Cerberus
3
7
9
1.07
L
Thanatos
DanOrnst2015
Thanatos
12
9
7
1.72
W
Olorun
Elessarll
Olorun
3
13
9
0.58
L
Guan Yu
PithonPro
Guan Yu
6
7
14
1.86
W
Anhur
Scarabeii
Anhur
14
4
3
3.88
L
Merlin
6
4
15
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,576
Damage
74,176
87,682
Taken
74,789
56,438
Mitigated
38,022
24,205
Healing
19,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Arterkiss
Cerberus
11,471
932
0
6,409
33,163
39,054
153
14,055
19,108
43,652
0
L
Thanatos
DanOrnst2015
Thanatos
22,096
7,471
0
11,410
20,265
7,286
131
9,428
10,837
0
58,506
W
Olorun
Elessarll
Olorun
14,522
6,593
1,564
10,799
30,587
9,366
225
15,281
15,306
55,930
0
L
Guan Yu
PithonPro
Guan Yu
15,719
4,638
1,276
3,717
34,451
22,067
296
6,888
27,563
0
26,335
W
Anhur
Scarabeii
Anhur
31,583
15,058
0
5,433
23,932
8,018
1,818
8,612
15,320
0
105,396
L
Merlin
36,361
2,003
0
3,066
20,073
8,669
126
10,291
9,782
101,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,311
Gold Earned
47,904
296
Minions Killed
222
10
Camps Cleared
11
1,201,516
Distance Traveled
1,337,183
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
15,495
620
83
3
2
435,128
6
L
Thanatos
16,978
679
64
3
3
476,941
7
W
Olorun
16,467
659
93
4
1
320,285
1
L
Guan Yu
14,910
596
20
1
0
446,142
0
W
Anhur
18,349
734
120
5
7
446,103
2
L
Merlin
16,016
641
138
6
8
414,100
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role