Player Matchup

Tiamat
Tiamat
Diamond III
AJIT PAI HASGAY
Tiamat
Diamond III
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 49L
2,315 MMR
Party 1
Artemis
Artemis
Diamond IV
M0NEY M1R
Artemis
Diamond IV
Level 148
God Stats
1W - 0L
1,469 SR
Queue Stats
217W - 181L
1,969 MMR
Party 1
Cthulhu
Cthulhu
Platinum I
MissSensei
Cthulhu
Platinum I
Level 156
God Stats
8W - 2L
1,882 SR
Queue Stats
112W - 117L
2,002 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 118
1,617 SR
2,095 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 138
1,574 SR
2,024 MMR
Ullr
Ullr
Diamond V
IntoxicThreat
Ullr
Diamond V
Level 123
God Stats
0W - 1L
1,297 SR
Queue Stats
64W - 67L
2,036 MMR
Solo
Ares
Ares
Diamond IV
XCommanderClamX
Ares
Diamond IV
Level 151
God Stats
34W - 26L
1,725 SR
Queue Stats
318W - 371L
2,003 MMR
Solo
Zhong Kui
Zhong Kui
Diamond V
ninjafatcat
Zhong Kui
Diamond V
Level 139
God Stats
2W - 2L
1,698 SR
Queue Stats
99W - 85L
2,033 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 2
11,589
644
16,611
11,456
9,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
M0NEY M1R
Artemis
15
2 / 0 / 5
11,207
623
17,537
12,404
5,130
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
MissSensei
Cthulhu
14
2 / 4 / 5
11,946
664
13,192
24,669
26,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bans
GilgameshAthenaSolMorgan Le FayPersephone

VS

Bans
FenrirGaneshaCu ChulainnSobekDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 4
9,833
546
10,991
15,208
5,588
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
3 / 1 / 2
12,171
676
14,334
22,106
30,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
ninjafatcat
Zhong Kui
15
3 / 3 / 2
11,078
615
13,758
18,894
19,634
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
9
Kills
6
6
Deaths
9
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
2
2
3
L
0
5
4
0.4
W
Artemis
M0NEY M1R
Artemis
2
0
5
4.5
W
Cthulhu
MissSensei
Cthulhu
2
4
5
1.13
L
3
1
2
4
L
Zhong Kui
ninjafatcat
Zhong Kui
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,340
Damage
39,083
48,529
Taken
56,208
41,260
Mitigated
55,302
13,831
Healing
10,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,611
1,808
0
3,859
11,456
9,663
1,180
7,572
3,884
57,340
0
L
10,991
4,556
226
2,077
15,208
5,588
804
9,782
5,426
0
34,518
W
Artemis
M0NEY M1R
Artemis
17,537
6,233
0
3,703
12,404
5,130
1,729
8,481
3,923
0
48,572
W
Cthulhu
MissSensei
Cthulhu
13,192
1,900
0
6,269
24,669
26,467
276
12,666
12,003
35,156
0
L
14,334
118
242
3,557
22,106
30,080
216
10,384
11,722
28,531
0
L
Zhong Kui
ninjafatcat
Zhong Kui
13,758
1,824
0
4,433
18,894
19,634
624
10,057
8,837
61,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,742
Gold Earned
33,082
213
Minions Killed
234
5
Camps Cleared
10
1,011,768
Distance Traveled
912,383
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,589
644
107
6
3
337,844
3
L
Ullr
9,833
546
61
3
4
291,687
3
W
Artemis
11,207
623
68
4
2
333,769
4
W
Cthulhu
11,946
664
38
2
0
340,155
3
L
Ares
12,171
676
20
1
0
332,156
1
L
Zhong Kui
11,078
615
153
9
6
288,540
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role