Player Matchup

Merlin
Merlin
JinxNinja
Merlin
Level 17
God Stats
2W - 1L
1,798 SR
Queue Stats
9W - 15L
1,324 Elo+
Party 3
Hercules
Hercules
Kãin
Hercules
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,285 Elo+
Party 2
Ymir
Ymir
Raughjer
Ymir
Level 25
God Stats
25W - 32L
1,559 SR
Queue Stats
79W - 88L
1,470 Elo+
Solo
Apollo
Apollo
apaullo17
Apollo
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,285 Elo+
Party 2
Fenrir
Fenrir
zZBCM01Zz
Fenrir
Level 17
God Stats
0W - 2L
1,314 SR
Queue Stats
33W - 44L
1,243 Elo+
Party 3
Team Averages
Level 34
1,534 SR
1,321 Elo+

VS

Team Averages
Level 4
1,500 SR
1,451 Elo+
Cerberus
Cerberus
Beenie2716
Cerberus
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 14L
1,380 Elo+
Party 1
Olorun
Olorun
BizzyVizzy
Olorun
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,503 Elo+
Solo
Ares
Ares
Br0den
Ares
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
17W - 23L
1,372 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
UnkindXD
Morgan Le Fay
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 7L
1,500 Elo+
Party 1
Artemis
Artemis
imwithdummie
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 11L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
JinxNinja
Merlin
17
2 / 6 / 14
10,336
1,034
16,783
16,115
5,757
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
Kãin
Hercules
18
4 / 4 / 17
11,232
1,123
13,522
24,185
25,768
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ymir
17
12 / 8 / 8
12,722
1,272
15,665
25,649
10,219
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
apaullo17
Apollo
17
3 / 10 / 10
10,372
1,037
6,223
18,691
7,604
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
zZBCM01Zz
Fenrir
17
5 / 14 / 12
10,670
1,067
14,418
24,648
14,594
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Team 1 Tickets

40

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Beenie2716
Cerberus
18
3 / 4 / 29
10,830
1,083
10,551
16,236
9,812
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Olorun
BizzyVizzy
Olorun
19
25 / 4 / 11
15,390
1,539
52,604
26,233
11,305
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
Br0den
Ares
18
4 / 6 / 21
10,287
1,029
7,232
15,591
14,889
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Morgan Le Fay
UnkindXD
Morgan Le Fay
17
6 / 7 / 18
10,657
1,066
18,392
10,905
4,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
imwithdummie
Artemis
18
4 / 5 / 22
10,958
1,096
14,145
9,566
3,778
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
143
26
Kills
42
42
Deaths
26
61
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Beenie2716
Cerberus
3
4
29
4.38
W
Olorun
BizzyVizzy
Olorun
25
4
11
7.63
W
Ares
Br0den
Ares
4
6
21
2.42
L
Merlin
JinxNinja
Merlin
2
6
14
1.5
L
Hercules
Kãin
Hercules
4
4
17
3.13
L
Ymir
12
8
8
2
W
Morgan Le Fay
UnkindXD
Morgan Le Fay
6
7
18
2.14
L
Apollo
apaullo17
Apollo
3
10
10
0.8
W
Artemis
imwithdummie
Artemis
4
5
22
3
L
Fenrir
zZBCM01Zz
Fenrir
5
14
12
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,611
Damage
102,924
109,288
Taken
78,531
63,942
Mitigated
44,649
11,201
Healing
26,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Beenie2716
Cerberus
10,551
834
261
4,018
16,236
9,812
0
5,951
10,285
24,933
0
W
Olorun
BizzyVizzy
Olorun
52,604
29,683
603
19,091
26,233
11,305
0
9,083
17,150
79,869
0
W
Ares
Br0den
Ares
7,232
1,927
0
98
15,591
14,889
0
8,443
7,148
12,696
0
L
Merlin
JinxNinja
Merlin
16,783
2,386
0
79
16,115
5,757
0
14,124
1,991
24,163
0
L
Hercules
Kãin
Hercules
13,522
3,344
0
7,363
24,185
25,768
0
20,852
3,333
355
20,372
L
Ymir
15,665
3,398
252
2,008
25,649
10,219
0
20,130
5,519
31,404
0
W
Morgan Le Fay
UnkindXD
Morgan Le Fay
18,392
3,821
0
796
10,905
4,865
0
4,507
6,398
23,976
0
L
Apollo
apaullo17
Apollo
6,223
2,651
0
322
18,691
7,604
0
15,361
3,330
0
12,539
W
Artemis
imwithdummie
Artemis
14,145
8,298
0
1,423
9,566
3,778
0
4,807
4,759
0
26,950
L
Fenrir
zZBCM01Zz
Fenrir
14,418
4,003
0
1,177
24,648
14,594
0
18,312
6,336
0
22,269

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,332
Gold Earned
58,122
100
Minions Killed
130
3
Camps Cleared
5
881,916
Distance Traveled
765,628
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,830
1,083
35
4
2
184,893
0
W
Olorun
15,390
1,539
59
6
2
149,465
0
W
Ares
10,287
1,029
3
0
0
168,703
1
L
Merlin
10,336
1,034
23
2
1
172,121
0
L
Hercules
11,232
1,123
11
1
0
206,950
1
L
Ymir
12,722
1,272
41
4
2
163,469
0
W
Morgan Le Fay
10,657
1,066
13
1
0
132,403
1
L
Apollo
10,372
1,037
15
2
0
161,347
0
W
Artemis
10,958
1,096
20
2
1
130,164
2
L
Fenrir
10,670
1,067
10
1
0
178,029
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role